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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2016-07-10
TITANIC: Added CFeathers message map
Paul Gilbert
2016-07-10
TITANIC: Implement CCrushedTV message handlers
Paul Gilbert
2016-07-10
TITANIC: Implemented CChicken message handlers
Paul Gilbert
2016-07-10
TITANIC: Implemented CCarryParrot msg handlers and support methods
Paul Gilbert
2016-07-10
TITANIC: Implementing CCarryParrot msg handlers
Paul Gilbert
2016-07-10
TITANIC: Implement CBridgePiece message handlers
Paul Gilbert
2016-07-10
TITANIC: Finished CArm msg handlers, stubs for adding to inventory
Paul Gilbert
2016-07-10
TITANIC: Implemented CGameObject::find
Paul Gilbert
2016-07-10
TITANIC: Implemented PET methods for iterating sub-objects
Paul Gilbert
2016-07-10
TITANIC: More CArm message handlers
Paul Gilbert
2016-07-10
TITANIC: More CMagazine message handlers
Paul Gilbert
2016-07-10
TITANIC: Add CMagazine msg handler stubs
Paul Gilbert
2016-07-10
TITANIC: Implementing CCarry classes msg handlers
Paul Gilbert
2016-07-10
TITANIC: Implemented CPhonographCylinder msg handlers
Paul Gilbert
2016-07-10
TITANIC: Adding CCarry descendent msg handlers
Paul Gilbert
2016-07-10
TITANIC: Implementing CArm message handlers
Paul Gilbert
2016-07-10
TITANIC: Added remainder of CCarry msg handlers
Paul Gilbert
2016-07-10
TITANIC: Implementing CComputerScreen messages
Paul Gilbert
2016-07-10
TITANIC: Implementing CCarry drag end handler
Paul Gilbert
2016-07-10
TITANIC: CCarry drag & move msg handlers
Paul Gilbert
2016-07-10
TITANIC: Added CCarry message handler stubs
Paul Gilbert
2016-07-10
TITANIC: Implement drag&drop dropping
Paul Gilbert
2016-07-10
TITANIC: Implement playing a range of frames within movie
Paul Gilbert
2016-07-10
TITANIC: Fix stopping movies
Paul Gilbert
2016-07-10
TITANIC: Allow television video to play multiple times
Paul Gilbert
2016-04-28
SCUMM HE: Stubs for moonbase logic ops
Eugene Sandulenko
2016-04-28
WAGE: Remove yet another indirect reference to WAGE engine in WM
Eugene Sandulenko
2016-04-28
WAGE: Compose MacMenu instead of screen copying.
Eugene Sandulenko
2016-04-28
WAGE: Removed dependency of Menu on Wage::Design
Eugene Sandulenko
2016-04-28
WAGE: Implemented menu commands as callback
Eugene Sandulenko
2016-04-28
WAGE: Moved game-specific menu creation to gui.cpp
Eugene Sandulenko
2016-04-28
WAGE: Move rest of console-related functionality to gui-console.cpp
Eugene Sandulenko
2016-04-28
WAGE: Reduce header dependency
Eugene Sandulenko
2016-04-28
WAGE: Moved patterns to WindowManager
Eugene Sandulenko
2016-04-28
WAGE: Moved cursor management to WM
Eugene Sandulenko
2016-04-28
WAGE: Moved pattern and palette to WM
Eugene Sandulenko
2016-04-28
WAGE: Renamed menu.* to macmenu.*
Eugene Sandulenko
2016-04-28
WAGE: Moved font loading to WM. wage.dat is now classicmacfonts.dat
Eugene Sandulenko
2016-04-28
WAGE: Decoupled Window class too
Eugene Sandulenko
2016-04-28
WAGE: More Menu class decoupling from the engine
Eugene Sandulenko
2016-04-27
SCUMM HE: Better names for some WizParams fields
Eugene Sandulenko
2016-04-26
WAGE: Fix background restoring on menu navigation
Eugene Sandulenko
2016-04-26
WAGE: Reuse WM _screen for Menu
Eugene Sandulenko
2016-04-26
WAGE: More abstraction to menu rendering
Eugene Sandulenko
2016-04-26
WAGE: Moved menu shortcut processing to Menu class
Eugene Sandulenko
2016-04-25
WAGE: Cleanup
Eugene Sandulenko
2016-04-25
WAGE: Move menu event processing to WindowManager
Eugene Sandulenko
2016-04-25
WAGE: Moved menu rendering to WindowManager
Eugene Sandulenko
2016-04-25
WAGE: Made Menu subclass of BaseMacWindow
Eugene Sandulenko
2016-04-25
WAGE: Fix crash when cursor is off-screen
Eugene Sandulenko
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