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2007-08-02Saving works now in Lost in TimeSven Hesse
svn-id: r28418
2007-08-02added next part of enginePaweł Kołodziejski
svn-id: r28417
2007-08-02Added entries for the CD version of Lost in Time. (I'm told this is how weTorbjörn Andersson
handle multi-lingual games.) svn-id: r28416
2007-08-02Renamed "lost" to "lostintime".Sven Hesse
svn-id: r28415
2007-08-02Added Lost in Time. The title screen doesn't show and the wobble-effect ↵Sven Hesse
isn't there, but the game is (partly?) playable. svn-id: r28414
2007-08-02Added the MD5 of Inca II. It works a bit but hangs when a space shooter ↵Sven Hesse
sequence should start svn-id: r28413
2007-08-02Don't restart the audiostream when the IMD refills all sound buffers at onceSven Hesse
svn-id: r28412
2007-08-02Don't crash at getRandom(0)Sven Hesse
svn-id: r28411
2007-08-02Strip path from save file nameSven Hesse
svn-id: r28410
2007-08-02Undefined character 9 is no longer printed in the IHNM demo help screenFilippos Karapetis
svn-id: r28409
2007-08-02Fixed warnings. (A key code does not fit in a byte.)Torbjörn Andersson
svn-id: r28408
2007-08-02Text is cleared correctly in the IHNM demo help screen, when waiting for the ↵Filippos Karapetis
game to change the page automatically svn-id: r28407
2007-08-02The help screen in the IHNM demo is shown correctly nowFilippos Karapetis
svn-id: r28406
2007-08-02Added reading of volume parameter from Apple IIGS AGI sample header.Kari Salminen
svn-id: r28405
2007-08-02Added methods for reading Apple IIGS AGI samples and creating ↵Kari Salminen
AudioStream-objects out of them. Commented out some code to make things compile. svn-id: r28404
2007-08-02Added Italian Woodruff, as supplied by Hkz on #scummvmSven Hesse
svn-id: r28403
2007-08-02Fixing compilation for Raziel_AOne ;)Sven Hesse
svn-id: r28402
2007-08-02allow engine shutdown and restart with diffrent modePaweł Kołodziejski
svn-id: r28401
2007-08-02formatingPaweł Kołodziejski
svn-id: r28400
2007-08-02The help screens in the IHNM demo are shown a bit more correctly now, though ↵Filippos Karapetis
they're still buggy svn-id: r28399
2007-08-02Partially implemented opcodes 87, 88 and 89, used in the help system of the ↵Filippos Karapetis
IHNM demo. It's still buggy, though svn-id: r28398
2007-08-01The text of the psychic profile in IHNM is shown correctly nowFilippos Karapetis
svn-id: r28397
2007-08-01added some keyboard codePaweł Kołodziejski
svn-id: r28396
2007-08-01IHNM and ITE: ScummVM will no longer crash when loading games from the ↵Filippos Karapetis
command line svn-id: r28394
2007-08-01workaround for original game graphic glitch #1751170Gregory Montoir
svn-id: r28393
2007-08-01added MusicFadeout codePaweł Kołodziejski
svn-id: r28392
2007-08-01formatingPaweł Kołodziejski
svn-id: r28391
2007-08-01opsPaweł Kołodziejski
svn-id: r28390
2007-08-01added cd audio playingPaweł Kołodziejski
svn-id: r28389
2007-08-01more changesPaweł Kołodziejski
svn-id: r28388
2007-08-01Added data for the Atari ST AGI palette and Apple IIGS AGI palettes V1 and V2.Kari Salminen
svn-id: r28387
2007-08-01Compressed sounds now work in IHNMFilippos Karapetis
svn-id: r28384
2007-08-01Support for (still a bit glitchy) 16bit soundSven Hesse
svn-id: r28383
2007-08-01Re-enabled the problematic older ITE demos (with notes on their current ↵Filippos Karapetis
problems) svn-id: r28382
2007-08-01Patch files are no longer left open the whole time, but are only opened when ↵Filippos Karapetis
needed. This fixes the strange bug where BBM files didn't appear in the ITE demos that have substitute scenes when using MSVC compiled executables, as too many files were open at the same time svn-id: r28381
2007-08-01The psychic profile background is displayed correctly againFilippos Karapetis
svn-id: r28380
2007-08-01Updated the ITE demo versionsFilippos Karapetis
svn-id: r28379
2007-08-01Fix compiler warnings.Travis Howell
svn-id: r28378
2007-08-01Some GK2 VMDs now load and play, too. The sound is borked, though (probably ↵Sven Hesse
16 bit). svn-id: r28377
2007-08-01Fix compiler warning.Travis Howell
svn-id: r28376
2007-08-01Fix for the non-loading BBM files in the ITE demos with substitute scenes. ↵Filippos Karapetis
This is a very strange bug, and it seems to be directly related to an issue with the Common::File class svn-id: r28375
2007-07-31Woodruff's intro.vmd now works correctly! :))Sven Hesse
svn-id: r28374
2007-07-31- VMD playing works a bit better nowSven Hesse
- Minor cleanup svn-id: r28373
2007-07-31Fixed incorrect file assignment for the ITE Windows demoFilippos Karapetis
svn-id: r28372
2007-07-31add missing clippingGregory Montoir
svn-id: r28371
2007-07-31fix for bug #1751226 (glitches on save/loadGregory Montoir
svn-id: r28370
2007-07-31Added Ween English Atari ST and updated the Amiga version, as provided by ↵Sven Hesse
pwigren in bug #1764174 svn-id: r28369
2007-07-31Changed code to use the new fadePalette function, thus removing ↵Nicola Mettifogo
fadeInPalette and some custom fade code in _c_endComment. svn-id: r28368
2007-07-31Generalized fadePalette to support custom target palette.Nicola Mettifogo
svn-id: r28367
2007-07-31Added an English Bargon Attack Amiga/AtariST version, as provided by pwigren ↵Sven Hesse
in bug #1764174 svn-id: r28366