Age | Commit message (Collapse) | Author |
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respect constness
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Moved from WAGE engine and is using stack-based classic floodfill
implementation.
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ACCESS: Reduce audio header dependencies
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In case of "unnamed" case (see line 582) we were memcpy'ing 31 byte from
the heap.
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CID 1356125.
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Since 'w' and 'h' are members of ManagedSurface, using them as
input parameters to a method caused GCC to warn about them being
shadowed. For just about every file in the Sherlock engine...
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NEVERHOOD: Add earlier English demo of Neverhood
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