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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-08-26
DM: Add f60_playSound
Bendegúz Nagy
2016-08-26
DM: Refactor f151_getSquare
Strangerke
2016-08-26
DM: Some renaming in f173_setCurrentMap
Strangerke
2016-08-26
DM: Refactor f439_drawEntrance
Strangerke
2016-08-26
DM: Refactor f444_endGame
Strangerke
2016-08-26
DM: Apply coding conventions to a couple of oneliner functions, remove a GOTO
Strangerke
2016-08-26
DM: Some renaming, add a couple of STUBS
Strangerke
2016-08-26
DM: Refactor f426_isMessageOnTwoLines
Strangerke
2016-08-26
DM: Fix compilation using MSVC9
Strangerke
2016-08-26
DM: Add sound loading
Bendegúz Nagy
2016-08-26
DM: Refactor f427_dialogDraw
Strangerke
2016-08-26
DM: Add a stub for f436_STARTEND_FadeToPalette
Bendegúz Nagy
2016-08-26
DM: some minor changes in f291_drawSlot and f281_renameChampion
Strangerke
2016-08-26
DM: Fix compilation using MSVC9
Strangerke
2016-08-26
DM: Refactor f281_renameChampion
Bendegúz Nagy
2016-08-26
DM: Add f444_endGame and checks for Common::EVENT_QUIT
Bendegúz Nagy
2016-08-26
DM: Add f385_drawActionDamage
Bendegúz Nagy
2016-08-26
DM: Adjust idle delay when renaming champion
Bendegúz Nagy
2016-08-26
DM: Add some missing calls to already implemented methods
Bendegúz Nagy
2016-08-26
DM: Add missing call to f379_drawSleepScreen, fix bytewidth bug in ↵
Bendegúz Nagy
f379_drawSleepScreen
2016-08-26
DM: Add f352_processCommand71_clickOnEye, setting _g597_ignoreMouseMovements ↵
Bendegúz Nagy
now prevents mouse movement
2016-08-26
DM: Some rework in f303_getSkillLevel
Strangerke
2016-08-26
DM: Remove duplicate array
Strangerke
2016-08-26
DM: Some refactoring in gfx.cpp, refactoring of f107_isDrawnWallOrnAnAlcove
Strangerke
2016-08-26
DM: Add f349_processCommand70_clickOnMouth
Bendegúz Nagy
2016-08-26
DM: Add some missing code warnings to function calls
Bendegúz Nagy
2016-08-26
DM: Fix bug where code crashed if trying to display a doorfront in square R3
Bendegúz Nagy
2016-08-26
DM: Complete ChampionMan::f281_renameChampion
Bendegúz Nagy
2016-08-26
DM: Fix torch, lever bug and fix several Sensor methods
Bendegúz Nagy
2016-08-26
DM: Revert from using DisplayMan::_bitmaps directly
Bendegúz Nagy
2016-08-26
DM: Fix broken champion after loading
Bendegúz Nagy
2016-08-26
DM: Refactoring of f292_drawChampionState, including removing its GOTOs
Strangerke
2016-08-26
DM: Fix champion bargraphs
Bendegúz Nagy
2016-08-26
DM: Move DMEngine::_rnd to private, fix erroneous ranges with random number ↵
Bendegúz Nagy
generations
2016-08-26
DM: Use ternary operator in f287_drawChampionBarGraphs to reduce code ↵
Strangerke
duplication
2016-08-26
DM: Fix broken champion action hand slots
Bendegúz Nagy
2016-08-26
DM: Get rid of labels and GOTOs in f280_addCandidateChampionToParty
Strangerke
2016-08-26
DM: Update todos
Bendegúz Nagy
2016-08-26
DM: Fix compilation with MSVC9, some light renaming
Strangerke
2016-08-26
DM: Rename a variable in f287_drawChampionBarGraphs
Strangerke
2016-08-26
DM: First pass of refactoring in f280_addCandidateChampionToParty
Strangerke
2016-08-26
DM: Debug loading savegames, add missing save loading parts
Bendegúz Nagy
2016-08-26
DM: Finish f433_processCommand140_saveGame
Bendegúz Nagy
2016-08-26
DM: Use error() in f278_resetDataToStartGame
Strangerke
2016-08-26
DM: Fix compilation on MSVC9
Strangerke
2016-08-26
DM: Refactor f331_applyTimeEffects
Strangerke
2016-08-26
DM: Rename mapTime in dm.cpp
Strangerke
2016-08-26
DM: Remove useless cast and the associated obsolete comment
Strangerke
2016-08-26
DM: Refactor f318_dropAllObjects, f319_championKill and f323_unpoison. ↵
Strangerke
Rename _moveSens
2016-08-26
DM: Refactor f320_applyAndDrawPendingDamageAndWounds
Strangerke
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