index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
Age
Commit message (
Expand
)
Author
2014-02-05
AVALANCHE: Hide/reveal the mouse cursor in GhostRoom::run().
uruk
2014-02-05
AVALANCHE: Implement GhostRoom::wait().
uruk
2014-02-05
AVALANCHE: Make constants really const.
uruk
2014-02-05
AVALANCHE: Remove unnecessary checks from picture creatings.
uruk
2014-02-05
AVALANCHE: Add ghostDrawGlerk().
uruk
2014-02-04
VOYEUR: Renamings for the fields of the new StateResource class
Paul Gilbert
2014-02-04
VOYEUR: Convert ControlResource::_ptr raw data to a deserialized state object
Paul Gilbert
2014-02-04
VOYEUR: Moved RL2Decoder::seek to be seekIntern
Paul Gilbert
2014-02-05
FULLPIPE: Implement sceneHandler27_batFallLogic()
Eugene Sandulenko
2014-02-04
AVALANCHE: Implement rest of the loading in Ghostroom.
uruk
2014-02-04
AVALANCHE: Rename/move/implement plainGrab().
uruk
2014-02-04
AVALANCHE: Some renaming in Background.
uruk
2014-02-04
AVALANCHE: Some renaming connected to Ghostroom.
uruk
2014-02-04
AVALANCHE: Really remove that function.
uruk
2014-02-04
AVALANCHE: Change some variable's type, remove unused function.
uruk
2014-02-04
AVALANCHE: Rename/move/implement getMe().
uruk
2014-02-04
AVALANCHE: Remove references to removed variables.
uruk
2014-02-04
AVALANCHE: Implement loading and drawing of the picture of the ghost.
uruk
2014-02-04
VOYEUR: Simplified reference to audio and video tracks in the RL2Decoder
Paul Gilbert
2014-02-04
VOYEUR: Cleaner implementation of RL2Decoder seek
Paul Gilbert
2014-02-04
VOYEUR: Converted RL2 header getFrameRate to use Common::Rational
Paul Gilbert
2014-02-03
VOYEUR: Moved RL2Decoder into Voyeur namespace, and merged with VoyeurRL2Decoder
Paul Gilbert
2014-02-03
VOYEUR: Fixes to keep credits on-screen during opening sequence
Paul Gilbert
2014-02-03
VOYEUR: Re-enabled and completed implementing title sequence
Paul Gilbert
2014-02-03
VOYEUR: Clean up, commenting, and bugfixes for checking for murder
Paul Gilbert
2014-02-03
VOYEUR: Fix for control data comparisons in parsePlayCommands
Paul Gilbert
2014-02-03
VOYEUR: Removed some method declarations that are no longer in the given class
Paul Gilbert
2014-02-03
VOYEUR: Remove a lot of outdated TODO's and clean up of stubbed methods
Paul Gilbert
2014-02-03
FULLPIPE: Implement sceneHandler27_batCalcDistance()
Eugene Sandulenko
2014-02-03
FULLPIPE: Implement sceneHandler27_animateBats()
Eugene Sandulenko
2014-02-03
FULLPIPE: Implement sceneHandler27_startBat()
Eugene Sandulenko
2014-02-03
FULLPIPE: Implement sceneHandler27_sub04() and sceneHandler27_sub07()
Eugene Sandulenko
2014-02-03
FULLPIPE: Implementated sceneHandler27_showNextBat()
Eugene Sandulenko
2014-02-03
FULLPIPE: Implement sceneHandler27_takeVent()
Eugene Sandulenko
2014-02-03
FULLPIPE: Implement sceneHandler27_driverGiveVent()
Eugene Sandulenko
2014-02-03
FULLPIPE: Update scene27 callbacks
Eugene Sandulenko
2014-02-03
FULLPIPE: Implement sceneHandler27_throwBat()
Eugene Sandulenko
2014-02-03
FULLPIPE: Implement sceneHandler27_clickBat()
Eugene Sandulenko
2014-02-03
FULLPIPE: Implement sceneHandler27_startAiming()
Eugene Sandulenko
2014-02-03
FULLPIPE: Enable scene27
Eugene Sandulenko
2014-02-03
FULLPIPE: Implement sceneHandler27_winArcade()
Eugene Sandulenko
2014-02-03
FULLPIPE: Implement sceneHandler27_aimDude()
Eugene Sandulenko
2014-02-03
FULLPIPE: Implement sceneHandler27()
Eugene Sandulenko
2014-02-03
FULLPIPE: Plug scene27 in
Eugene Sandulenko
2014-02-03
VOYEUR: Implemented checkForKey
Paul Gilbert
2014-02-03
VOYEUR: Fix loading of savegame descriptions
Paul Gilbert
2014-02-03
VOYEUR: Add a hotspot to the aprtment for the ScummVM GMM
Paul Gilbert
2014-02-03
VOYEUR: Clean up debug channels
Paul Gilbert
2014-02-02
VOYEUR: Improvements to debugger command for changing time period
Paul Gilbert
2014-02-02
VOYEUR: General field renaming and comments
Paul Gilbert
[prev]
[next]