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2014-02-02VOYEUR: Added debugger command to show mouse positionPaul Gilbert
2014-02-02VOYEUR: Added some commentsPaul Gilbert
2014-02-02VOYEUR: Fix for not highlighting camera on Monday morning after loading savegamePaul Gilbert
2014-02-02VOYEUR: Fix issue with time not progressing, and renamed associated enum memberPaul Gilbert
2014-02-02VOYEUR: Graphical fixes for clipped variations within sDrawPicPaul Gilbert
2014-02-02VOYEUR: Refactored code for showing ending news into separate methodPaul Gilbert
2014-02-02VOYEUR: Fix another incorrect rectangle fill when viewing computer textPaul Gilbert
2014-02-02VOYEUR: Fix clearing computer screen when viewing a computer eventPaul Gilbert
2014-02-02VOYEUR: Fix incorrect loop terminator in room data load loopPaul Gilbert
2014-02-02VOYEUR: Fix for crash in playAudioPaul Gilbert
2014-02-02VOYEUR: Fix for loading in blocks from file correctly when decompressing dataPaul Gilbert
2014-02-02TSAGE: Fix for same voice line getting repeated for some Scan Ops messagesPaul Gilbert
2014-02-02HOPKINS: Initialize censorship based on per-engine GUI option instead of ↵Strangerke
optional text flag
2014-02-02HOPKINS: Fix censorship issue introduced in ↵Strangerke
a11f579a3f1690cf55c5402b8453fbaef6dd16fb
2014-02-02FULLPIPE: Implement scene27_updateCursor()Eugene Sandulenko
2014-02-02FULLPIPE: Initial code for scene27Eugene Sandulenko
2014-02-02MORTEVIELLE: Little refactoring in fctLook()Strangerke
2014-02-02HOPKINS: Fix bug #6511 - Add detection to Polish full version of the gameStrangerke
2014-02-02AVALANCHE: Fix a couple of missing initializations in the ghost roomStrangerke
2014-02-01VOYEUR: Set up enum for event flags, and improved blinking record indicatorPaul Gilbert
2014-02-01VOYEUR: Bugfixes for computer event displayPaul Gilbert
2014-02-01VOYEUR: Removed redundant LockClass classPaul Gilbert
2014-02-01VOYEUR: Converted doRoom to use ScummVM cursorsPaul Gilbert
2014-02-01VOYEUR: Fix for occasional palette corruption when reviewing a video eventPaul Gilbert
2014-02-01VOYEUR: Further renaming of state Id, and merging of flag bytesPaul Gilbert
2014-02-01VOYEUR: Renaming to standardize on stateId/stackId variable namesPaul Gilbert
2014-02-01VOYEUR: Improvements for savegame supportPaul Gilbert
2014-02-01VOYEUR: Initialization bugfixesPaul Gilbert
2014-02-01FULLPIPE: Implement openHelp(). This completes the help screenEugene Sandulenko
2014-02-01FULLPIPE: Implement ModalHelp::launch()Eugene Sandulenko
2014-02-01FULLPIPE: More code to ModalHelpEugene Sandulenko
2014-02-01FULLPIPE: Starter ModalHelp implementationEugene Sandulenko
2014-02-01FULLPIPE: Fix stupid error with wrong identifier. CID 1166823Eugene Sandulenko
2014-02-01FULLPIPE: Check for potential null dereference. Matches originalEugene Sandulenko
2014-02-01VOYEUR: Added method comments for SVoy and some of VoyeurEngine class methodsPaul Gilbert
2014-02-01VOYEUR: Renamed SVoy._arr7 to _roomHotspotsEnabledPaul Gilbert
2014-02-01VOYEUR: Refactored hotspot time arrays into a cleaner templatePaul Gilbert
2014-02-01TSAGE: Fix for voice playback never calling it's end action when finishedPaul Gilbert
2014-02-01TSAGE: R2R - Get rid of some magic values, fix an unnoticed bugStrangerke
2014-02-01VOYEUR: Fix hang when viewing scene is finished with very little time remainingPaul Gilbert
2014-02-01VOYEUR: Refactored audio scene playback, and fixed a crash at the endPaul Gilbert
2014-02-01VOYEUR: Correct mistake in debugger command.. it's time expired, not remainingPaul Gilbert
2014-02-01VOYEUR: Add debugger command for setting the time remainingPaul Gilbert
2014-02-01FULLPIPE: Added more modal stubsEugene Sandulenko
2014-02-01FULLPIPE: Fix cursor drawing on the edgesEugene Sandulenko
2014-02-01FULLPIPE: Implement Inventory2::removeItem2()Eugene Sandulenko
2014-02-01FULLPIPE: Implement inventory class destructorsEugene Sandulenko
2014-02-01FULLPIPE: Implement lift_hoverButton(). This completes the lift.Eugene Sandulenko
2014-02-01FULLPIPE: Implement lift_openLift()Eugene Sandulenko
2014-02-01FULLPIPE: Implement lift_walkAndGo()Eugene Sandulenko