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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2014-02-02
VOYEUR: Added debugger command to show mouse position
Paul Gilbert
2014-02-02
VOYEUR: Added some comments
Paul Gilbert
2014-02-02
VOYEUR: Fix for not highlighting camera on Monday morning after loading savegame
Paul Gilbert
2014-02-02
VOYEUR: Fix issue with time not progressing, and renamed associated enum member
Paul Gilbert
2014-02-02
VOYEUR: Graphical fixes for clipped variations within sDrawPic
Paul Gilbert
2014-02-02
VOYEUR: Refactored code for showing ending news into separate method
Paul Gilbert
2014-02-02
VOYEUR: Fix another incorrect rectangle fill when viewing computer text
Paul Gilbert
2014-02-02
VOYEUR: Fix clearing computer screen when viewing a computer event
Paul Gilbert
2014-02-02
VOYEUR: Fix incorrect loop terminator in room data load loop
Paul Gilbert
2014-02-02
VOYEUR: Fix for crash in playAudio
Paul Gilbert
2014-02-02
VOYEUR: Fix for loading in blocks from file correctly when decompressing data
Paul Gilbert
2014-02-02
TSAGE: Fix for same voice line getting repeated for some Scan Ops messages
Paul Gilbert
2014-02-02
HOPKINS: Initialize censorship based on per-engine GUI option instead of ↵
Strangerke
optional text flag
2014-02-02
HOPKINS: Fix censorship issue introduced in ↵
Strangerke
a11f579a3f1690cf55c5402b8453fbaef6dd16fb
2014-02-02
FULLPIPE: Implement scene27_updateCursor()
Eugene Sandulenko
2014-02-02
FULLPIPE: Initial code for scene27
Eugene Sandulenko
2014-02-02
MORTEVIELLE: Little refactoring in fctLook()
Strangerke
2014-02-02
HOPKINS: Fix bug #6511 - Add detection to Polish full version of the game
Strangerke
2014-02-02
AVALANCHE: Fix a couple of missing initializations in the ghost room
Strangerke
2014-02-01
VOYEUR: Set up enum for event flags, and improved blinking record indicator
Paul Gilbert
2014-02-01
VOYEUR: Bugfixes for computer event display
Paul Gilbert
2014-02-01
VOYEUR: Removed redundant LockClass class
Paul Gilbert
2014-02-01
VOYEUR: Converted doRoom to use ScummVM cursors
Paul Gilbert
2014-02-01
VOYEUR: Fix for occasional palette corruption when reviewing a video event
Paul Gilbert
2014-02-01
VOYEUR: Further renaming of state Id, and merging of flag bytes
Paul Gilbert
2014-02-01
VOYEUR: Renaming to standardize on stateId/stackId variable names
Paul Gilbert
2014-02-01
VOYEUR: Improvements for savegame support
Paul Gilbert
2014-02-01
VOYEUR: Initialization bugfixes
Paul Gilbert
2014-02-01
FULLPIPE: Implement openHelp(). This completes the help screen
Eugene Sandulenko
2014-02-01
FULLPIPE: Implement ModalHelp::launch()
Eugene Sandulenko
2014-02-01
FULLPIPE: More code to ModalHelp
Eugene Sandulenko
2014-02-01
FULLPIPE: Starter ModalHelp implementation
Eugene Sandulenko
2014-02-01
FULLPIPE: Fix stupid error with wrong identifier. CID 1166823
Eugene Sandulenko
2014-02-01
FULLPIPE: Check for potential null dereference. Matches original
Eugene Sandulenko
2014-02-01
VOYEUR: Added method comments for SVoy and some of VoyeurEngine class methods
Paul Gilbert
2014-02-01
VOYEUR: Renamed SVoy._arr7 to _roomHotspotsEnabled
Paul Gilbert
2014-02-01
VOYEUR: Refactored hotspot time arrays into a cleaner template
Paul Gilbert
2014-02-01
TSAGE: Fix for voice playback never calling it's end action when finished
Paul Gilbert
2014-02-01
TSAGE: R2R - Get rid of some magic values, fix an unnoticed bug
Strangerke
2014-02-01
VOYEUR: Fix hang when viewing scene is finished with very little time remaining
Paul Gilbert
2014-02-01
VOYEUR: Refactored audio scene playback, and fixed a crash at the end
Paul Gilbert
2014-02-01
VOYEUR: Correct mistake in debugger command.. it's time expired, not remaining
Paul Gilbert
2014-02-01
VOYEUR: Add debugger command for setting the time remaining
Paul Gilbert
2014-02-01
FULLPIPE: Added more modal stubs
Eugene Sandulenko
2014-02-01
FULLPIPE: Fix cursor drawing on the edges
Eugene Sandulenko
2014-02-01
FULLPIPE: Implement Inventory2::removeItem2()
Eugene Sandulenko
2014-02-01
FULLPIPE: Implement inventory class destructors
Eugene Sandulenko
2014-02-01
FULLPIPE: Implement lift_hoverButton(). This completes the lift.
Eugene Sandulenko
2014-02-01
FULLPIPE: Implement lift_openLift()
Eugene Sandulenko
2014-02-01
FULLPIPE: Implement lift_walkAndGo()
Eugene Sandulenko
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