Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-05-25 | fix out-of-bounds array access | Willem Jan Palenstijn | |
svn-id: r22627 | |||
2006-05-25 | fixed regression after conversion console | Paweł Kołodziejski | |
svn-id: r22626 | |||
2006-05-25 | Fade down the palette and the music in playVQA(). (We can't fade down the | Torbjörn Andersson | |
palette before that, I think, because then we don't have any good palette to make a backup copy of.) svn-id: r22625 | |||
2006-05-25 | Added support for fading digital music in or out. | Torbjörn Andersson | |
svn-id: r22624 | |||
2006-05-25 | Some more _quitFlag checks, makes quitting while end sequence faster. | Johannes Schickel | |
svn-id: r22623 | |||
2006-05-25 | - Adds some _quitFlag checks | Johannes Schickel | |
- deletes Screen::drawPixel svn-id: r22622 | |||
2006-05-25 | Fixes bead movement speed in end scene. | Johannes Schickel | |
svn-id: r22621 | |||
2006-05-24 | Fixed warning. | Torbjörn Andersson | |
svn-id: r22620 | |||
2006-05-24 | Fix crash. Console should be created after graphics init | Eugene Sandulenko | |
svn-id: r22619 | |||
2006-05-24 | converted to scummvm console style | Paweł Kołodziejski | |
svn-id: r22618 | |||
2006-05-24 | Update only dirty rects instead of fullscreen update | Eugene Sandulenko | |
svn-id: r22617 | |||
2006-05-24 | Fix a const warning | Max Horn | |
svn-id: r22615 | |||
2006-05-24 | Fixed most - not all - GCC warnings. | Torbjörn Andersson | |
svn-id: r22614 | |||
2006-05-24 | Fixes bug # 1471893 ("KYRA1: Graphics glitch when Malcolm turns to stone"). | Johannes Schickel | |
svn-id: r22612 | |||
2006-05-24 | From what I understand, the __ prefix is generally reserved for system headers, | Torbjörn Andersson | |
so I've removed most of them. There's still some in list.h, but that should probably be replaced by our own list handler some day. svn-id: r22611 | |||
2006-05-24 | Removes debug printf. | Johannes Schickel | |
svn-id: r22610 | |||
2006-05-24 | removed defines USE_PCM_SOUND, AGDS_SUPPORT, USE_HIRES | Paweł Kołodziejski | |
svn-id: r22609 | |||
2006-05-24 | cleanup | Paweł Kołodziejski | |
svn-id: r22608 | |||
2006-05-24 | fixed modifier keys | Paweł Kołodziejski | |
svn-id: r22607 | |||
2006-05-24 | moved addSpecialDebugLevel into constructor | Paweł Kołodziejski | |
svn-id: r22606 | |||
2006-05-24 | include mouse support always | Paweł Kołodziejski | |
svn-id: r22605 | |||
2006-05-24 | ops | Paweł Kołodziejski | |
svn-id: r22604 | |||
2006-05-24 | formating a bit | Paweł Kołodziejski | |
svn-id: r22603 | |||
2006-05-24 | removed not used anymore variable | Paweł Kołodziejski | |
svn-id: r22602 | |||
2006-05-24 | strip one level of func | Paweł Kołodziejski | |
svn-id: r22601 | |||
2006-05-24 | Seems like the sound is generated at 22050 Hz regardless of output sample rate. | Torbjörn Andersson | |
Hopefully, that will change in the future. svn-id: r22595 | |||
2006-05-24 | Only check if the files on "CD 0" are present. The others are requested with | Torbjörn Andersson | |
"insert CD" messages. (Of course, that isn't supported, or even well tested, but the idea is sound.) This makes it possible to run the BS2 demo again. Incidentally, this is how I *meant* for it to work when I added that check - I even wrote so in the comment above that section of the code - so how on earth did I manage to screw it up like that? svn-id: r22594 | |||
2006-05-24 | Downgraded startHETalkSound() error (when the speech file isn't open) to a | Torbjörn Andersson | |
warning, since it happens on the Pajama Sam's Lost & Found demo's main menu screen. svn-id: r22593 | |||
2006-05-23 | update make subsystem | Eugene Sandulenko | |
svn-id: r22591 | |||
2006-05-23 | imported AGI engine | Paweł Kołodziejski | |
svn-id: r22588 | |||
2006-05-23 | Check _quitFlag during the first parts of the Kyra 3 main menu animation. | Torbjörn Andersson | |
svn-id: r22587 | |||
2006-05-23 | Fix for saving the palette before playing a VQA movie. (Suggested by LordHoto.) | Torbjörn Andersson | |
svn-id: r22586 | |||
2006-05-23 | Reworked the DISPATCH current action to support NPC schedules like the ↵ | Paul Gilbert | |
original game does. Additionally added basic implementation of necessary support routines svn-id: r22582 | |||
2006-05-23 | Added a new outer loop for what will later allow the restarting of the game. ↵ | Paul Gilbert | |
Also added the animation of the Skorl catching the player if the game state indicates it has happened svn-id: r22581 | |||
2006-05-23 | Added the loading of NPC schedules | Paul Gilbert | |
svn-id: r22580 | |||
2006-05-23 | Added new resource entries for NPC schedules, the Skorl catching animation, ↵ | Paul Gilbert | |
and miscellaneous svn-id: r22579 | |||
2006-05-23 | Added support structures for NPC schedules | Paul Gilbert | |
svn-id: r22578 | |||
2006-05-23 | Added some extra safety checks. Also contains some started work on ↵ | Paul Gilbert | |
redesigning the display of the current action svn-id: r22577 | |||
2006-05-23 | Added script methods for manipulating current action support data and a stub ↵ | Paul Gilbert | |
for a script method that plays background music svn-id: r22576 | |||
2006-05-23 | Update details for Russian translations | Travis Howell | |
svn-id: r22574 | |||
2006-05-22 | Fix debug messages. | Torbjörn Andersson | |
svn-id: r22570 | |||
2006-05-22 | Cleanup. | Torbjörn Andersson | |
svn-id: r22569 | |||
2006-05-21 | make printExpr, skipExpr accept both gob1 and gob2 expressions | Willem Jan Palenstijn | |
svn-id: r22568 | |||
2006-05-21 | Palette handling simplification, suggested by LordHoto. | Torbjörn Andersson | |
svn-id: r22567 | |||
2006-05-21 | If possible, sync the frame to getSoundElapsedTime(). | Torbjörn Andersson | |
svn-id: r22566 | |||
2006-05-21 | Grotesque hack to support the jung2.vqa movie. Either the VQA is less well | Torbjörn Andersson | |
understood than I hoped, or the offset to the first frame of the movie is completely out to lunch. Scan the file for the first VQFR chunk and use that offset instead. svn-id: r22565 | |||
2006-05-21 | The unsupported cutscene is called "jung", not "junk". (It just happens to look | Torbjörn Andersson | |
like junk at the moment.) svn-id: r22564 | |||
2006-05-21 | More VQA fixes: | Torbjörn Andersson | |
* Use setScreenPalette() rather than calling the backend directly. (As an extra bonus, the VQA player now only needs to store 3 bytes per colour.) * Hide the mouse cursor while the movie is playing. svn-id: r22563 | |||
2006-05-21 | At LordHoto's request... | Torbjörn Andersson | |
* The VQA move player isn't as similar to the WSA movie player as we first envisioned, so the VQA player no longer inherits from Movie. It does retain a fairly similar calling interface, though. * Use the Kyra engine's idea of screen dimensions, rather than the backend's. svn-id: r22561 | |||
2006-05-21 | Some minor VQA player fixes: | Torbjörn Andersson | |
* The playVQA() function now takes the name of the cutscene, rather than the filename. This is so that playVQA("FOO") will be able to play FOO0.VQA, FOO1.VQA or FOO2.VQA, depending on which movie size is selected. * The VQA player centers movies by default, so don't set the position to 0,0. * Ask the backend for screen dimensions (for centering the movie) rather than hard-coding them. svn-id: r22560 |