Age | Commit message (Collapse) | Author |
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And cleanup syncSoundSettings()
Also, respect global mute settings
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And respect global mute settings
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And set global volume levels
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And init volume levels on startup
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Add syncSoundSettings() to set the volume for kPlainSoundType and
respect the global mute setting
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Tip of the day: git grep -w PI
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As supplied by "Alex" on my Gobsmacked blog:
<http://drmccoy.de/gobsmacked/?p=407&cpage=1#comment-2070>
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This silences the warnings and a basic playtest has shown no issues.
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Especially not refreshing pictures when viewing
inventory items and corrupted last line of the screen.
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If an object defines more variables than its base class, some method
selectors may be hidden. This code tries to enumerate the affected
selectors. It may be useful for mass-scanning objects using
'find_callk Dummy'.
It's disabled by default currently since it does things to partially
uninitialized objects that I can't guarantee are 100% safe at this
point.
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Create a custom segment manager within find_callk, so that the game's
segment manager won't be affected by loading and unloading scripts in there
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Also, fix the kernel signature for kFormat to require two parameters
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Thanks to waltervn for his work and help on this
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