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2007-07-10Reberting accidental changes.Eugene Sandulenko
svn-id: r28000
2007-07-10Preliminary (and buggy) Kanji support.Eugene Sandulenko
svn-id: r27998
2007-07-09SCUMM: more cleanup in ScummEngine::drawStripToScreen, added a big TODO ↵Max Horn
comment explaining how to potentially speed up this code a lot svn-id: r27997
2007-07-09Moved mouse cursor tampering from inventory.cpp to Gfx class, and some cleanup.Nicola Mettifogo
svn-id: r27996
2007-07-09Fix for bug #1742432 - AGI: Engine crashes if no game is detectedFilippos Karapetis
svn-id: r27993
2007-07-09Fix for bug #1746661: "KQ3: Lockup when pressing ESC (Amiga version)"Filippos Karapetis
svn-id: r27989
2007-07-09SCUMM: use the _compositeBuf, with 'natural' line pitch (implying linear ↵Max Horn
memory access for potentially better performance) svn-id: r27988
2007-07-09Fix masking crash in Simon the Sorcerer 1 (Floppy DOS Demo), the address and ↵Travis Howell
pitch wasn't set for state->surf2. svn-id: r27985
2007-07-08cleanup in ScummEngine::drawStripToScreen; in particular, the code is now ↵Max Horn
more efficient for The Dig, FT and COMI svn-id: r27980
2007-07-08SCUMM: hercules gfx code cleanupMax Horn
svn-id: r27979
2007-07-08correct typoMax Horn
svn-id: r27978
2007-07-08cleanupMax Horn
svn-id: r27977
2007-07-08Reverted commit 27948. Cutaways in sfScriptGotoScene are cleared by calling ↵Filippos Karapetis
clearcutaway directly again, as calling it using an event does not clear the cutaway when it should (which caused problems in the character selection screen) svn-id: r27976
2007-07-08Changed inventory graphics update from synchronous to lazy.Nicola Mettifogo
svn-id: r27975
2007-07-08Cleanup inventory code.Nicola Mettifogo
svn-id: r27974
2007-07-08Oops.Nicola Mettifogo
svn-id: r27968
2007-07-08Yet another fix for broken parsing/displaying of strings. Now quotes are ↵Nicola Mettifogo
properly considered when they are needed, and ignored when they aren't. svn-id: r27967
2007-07-08SCUMM: Handle platform override a bit differently during startup; ↵Max Horn
specifically, be more gentle if no perfect match against the specified platform value was found svn-id: r27966
2007-07-08Fix for disappearing text in FM-Towns end sequence.Johannes Schickel
svn-id: r27964
2007-07-08Little renaming.Johannes Schickel
svn-id: r27963
2007-07-08Finally fixed parsing of labels.Nicola Mettifogo
svn-id: r27962
2007-07-08Made parseNextToken *really* work this time.Nicola Mettifogo
svn-id: r27960
2007-07-08Parser is now able to deal with missing quotes at the end of instructions in ↵Nicola Mettifogo
location scripts. svn-id: r27959
2007-07-08Location background sound (different from music) now implemented.Nicola Mettifogo
svn-id: r27958
2007-07-08The mouse cursor is shown during dialogues in the Amiga versions (Demo and ↵Travis Howell
Multi-lingual). svn-id: r27955
2007-07-07Moved SaveLoadChooser class to saveload.cpp and adjusted dependencies.Nicola Mettifogo
svn-id: r27954
2007-07-07Oops. Crappy dump code doesn't belong to global repository.Nicola Mettifogo
svn-id: r27950
2007-07-07DLTA tags in multi-frame images are now supported.Nicola Mettifogo
svn-id: r27949
2007-07-07Clear the cutaway via an event in sfScriptGotoScene, instead of calling the ↵Filippos Karapetis
function directly svn-id: r27948
2007-07-07IHNM: Benny will no longer start walking backwards for a bit after talking ↵Filippos Karapetis
with the child via the monitor. This glitch occurs with the original interpreter as well svn-id: r27947
2007-07-07When loading a scene, start showing actors only after the scene background ↵Filippos Karapetis
has been shown. This prevents some cases where some actors are shown prematurely before the next scene is loaded (e.g. in IHNM, when entering a chapter, after AM finishes his speech) svn-id: r27946
2007-07-06Only redraw the save/load dialog when something in it has changed.Torbjörn Andersson
svn-id: r27942
2007-07-06Added data for an Amiga-style busy mouse cursor (An hourglass). Not used yet ↵Kari Salminen
though. svn-id: r27941
2007-07-06Modified ticksToMSec in IHNM, so that it waits for the correct amount of ↵Filippos Karapetis
time. Many animations which were not displayed quite right are fixed now, including some small syncing issues with video and sound in some places svn-id: r27939
2007-07-06Added Amiga-style mouse cursor. Used with Amiga-render mode.Kari Salminen
svn-id: r27938
2007-07-06Tidied up and simplified AGI mouse cursor management.Kari Salminen
svn-id: r27937
2007-07-06IHNM: sf103 is sfQueueMusic. Now, when doing a good/bad deed in IHNM, the ↵Filippos Karapetis
music changes correctly svn-id: r27936
2007-07-05The prisoners at the entrance of the prison in Nimdok's chapter are ↵Filippos Karapetis
displayed correctly now svn-id: r27931
2007-07-05Skip DLTA frames for now, when loading character face data in the Amiga ↵Travis Howell
multi-lingual version. To prevent reading past the end of data. svn-id: r27918
2007-07-05Fix incorrect face frame been shown during dialogs, due to regression in ↵Travis Howell
revision 27834. svn-id: r27917
2007-07-05Implemented the rest of the differences of the sfScriptGotoScene opcode in IHNMFilippos Karapetis
svn-id: r27916
2007-07-04Fix introduction in Amiga multi-lingual version. Specifically characters for ↵Travis Howell
the introduction are only available in disk1 svn-id: r27897
2007-07-04Fix bug #1747154 - SIMON1: Another crash in dwarf cave. Another regression, ↵Travis Howell
caused by code cleanup. svn-id: r27889
2007-07-03Changed Dialogue from a typedef for an implicit n-tree of Questions to a ↵Nicola Mettifogo
plain-vanilla array. This greatly simplify management and doesn't require obscure flagging of tree leaves. svn-id: r27887
2007-07-03Some cheap renaming and cleanup.Nicola Mettifogo
svn-id: r27886
2007-07-02Optimisation for resource loading in Kyra engineNeil Millstone
svn-id: r27875
2007-07-02Added Indy3EGA IBM 1.4 11/07/89 - English (US) 5.25" floppy version data ↵Max Horn
from report #1746189; also added version data on various other game versions svn-id: r27872
2007-07-02Adding hooks for word completion interface on DS portNeil Millstone
svn-id: r27871
2007-07-02Fix bug where an object was accessed after it was deleted in cine engineNeil Millstone
svn-id: r27870
2007-07-02Memory block sizes for Simon 2 on DS portNeil Millstone
svn-id: r27869