Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-07-10 | Reberting accidental changes. | Eugene Sandulenko | |
svn-id: r28000 | |||
2007-07-10 | Preliminary (and buggy) Kanji support. | Eugene Sandulenko | |
svn-id: r27998 | |||
2007-07-09 | SCUMM: more cleanup in ScummEngine::drawStripToScreen, added a big TODO ↵ | Max Horn | |
comment explaining how to potentially speed up this code a lot svn-id: r27997 | |||
2007-07-09 | Moved mouse cursor tampering from inventory.cpp to Gfx class, and some cleanup. | Nicola Mettifogo | |
svn-id: r27996 | |||
2007-07-09 | Fix for bug #1742432 - AGI: Engine crashes if no game is detected | Filippos Karapetis | |
svn-id: r27993 | |||
2007-07-09 | Fix for bug #1746661: "KQ3: Lockup when pressing ESC (Amiga version)" | Filippos Karapetis | |
svn-id: r27989 | |||
2007-07-09 | SCUMM: use the _compositeBuf, with 'natural' line pitch (implying linear ↵ | Max Horn | |
memory access for potentially better performance) svn-id: r27988 | |||
2007-07-09 | Fix masking crash in Simon the Sorcerer 1 (Floppy DOS Demo), the address and ↵ | Travis Howell | |
pitch wasn't set for state->surf2. svn-id: r27985 | |||
2007-07-08 | cleanup in ScummEngine::drawStripToScreen; in particular, the code is now ↵ | Max Horn | |
more efficient for The Dig, FT and COMI svn-id: r27980 | |||
2007-07-08 | SCUMM: hercules gfx code cleanup | Max Horn | |
svn-id: r27979 | |||
2007-07-08 | correct typo | Max Horn | |
svn-id: r27978 | |||
2007-07-08 | cleanup | Max Horn | |
svn-id: r27977 | |||
2007-07-08 | Reverted commit 27948. Cutaways in sfScriptGotoScene are cleared by calling ↵ | Filippos Karapetis | |
clearcutaway directly again, as calling it using an event does not clear the cutaway when it should (which caused problems in the character selection screen) svn-id: r27976 | |||
2007-07-08 | Changed inventory graphics update from synchronous to lazy. | Nicola Mettifogo | |
svn-id: r27975 | |||
2007-07-08 | Cleanup inventory code. | Nicola Mettifogo | |
svn-id: r27974 | |||
2007-07-08 | Oops. | Nicola Mettifogo | |
svn-id: r27968 | |||
2007-07-08 | Yet another fix for broken parsing/displaying of strings. Now quotes are ↵ | Nicola Mettifogo | |
properly considered when they are needed, and ignored when they aren't. svn-id: r27967 | |||
2007-07-08 | SCUMM: Handle platform override a bit differently during startup; ↵ | Max Horn | |
specifically, be more gentle if no perfect match against the specified platform value was found svn-id: r27966 | |||
2007-07-08 | Fix for disappearing text in FM-Towns end sequence. | Johannes Schickel | |
svn-id: r27964 | |||
2007-07-08 | Little renaming. | Johannes Schickel | |
svn-id: r27963 | |||
2007-07-08 | Finally fixed parsing of labels. | Nicola Mettifogo | |
svn-id: r27962 | |||
2007-07-08 | Made parseNextToken *really* work this time. | Nicola Mettifogo | |
svn-id: r27960 | |||
2007-07-08 | Parser is now able to deal with missing quotes at the end of instructions in ↵ | Nicola Mettifogo | |
location scripts. svn-id: r27959 | |||
2007-07-08 | Location background sound (different from music) now implemented. | Nicola Mettifogo | |
svn-id: r27958 | |||
2007-07-08 | The mouse cursor is shown during dialogues in the Amiga versions (Demo and ↵ | Travis Howell | |
Multi-lingual). svn-id: r27955 | |||
2007-07-07 | Moved SaveLoadChooser class to saveload.cpp and adjusted dependencies. | Nicola Mettifogo | |
svn-id: r27954 | |||
2007-07-07 | Oops. Crappy dump code doesn't belong to global repository. | Nicola Mettifogo | |
svn-id: r27950 | |||
2007-07-07 | DLTA tags in multi-frame images are now supported. | Nicola Mettifogo | |
svn-id: r27949 | |||
2007-07-07 | Clear the cutaway via an event in sfScriptGotoScene, instead of calling the ↵ | Filippos Karapetis | |
function directly svn-id: r27948 | |||
2007-07-07 | IHNM: Benny will no longer start walking backwards for a bit after talking ↵ | Filippos Karapetis | |
with the child via the monitor. This glitch occurs with the original interpreter as well svn-id: r27947 | |||
2007-07-07 | When loading a scene, start showing actors only after the scene background ↵ | Filippos Karapetis | |
has been shown. This prevents some cases where some actors are shown prematurely before the next scene is loaded (e.g. in IHNM, when entering a chapter, after AM finishes his speech) svn-id: r27946 | |||
2007-07-06 | Only redraw the save/load dialog when something in it has changed. | Torbjörn Andersson | |
svn-id: r27942 | |||
2007-07-06 | Added data for an Amiga-style busy mouse cursor (An hourglass). Not used yet ↵ | Kari Salminen | |
though. svn-id: r27941 | |||
2007-07-06 | Modified ticksToMSec in IHNM, so that it waits for the correct amount of ↵ | Filippos Karapetis | |
time. Many animations which were not displayed quite right are fixed now, including some small syncing issues with video and sound in some places svn-id: r27939 | |||
2007-07-06 | Added Amiga-style mouse cursor. Used with Amiga-render mode. | Kari Salminen | |
svn-id: r27938 | |||
2007-07-06 | Tidied up and simplified AGI mouse cursor management. | Kari Salminen | |
svn-id: r27937 | |||
2007-07-06 | IHNM: sf103 is sfQueueMusic. Now, when doing a good/bad deed in IHNM, the ↵ | Filippos Karapetis | |
music changes correctly svn-id: r27936 | |||
2007-07-05 | The prisoners at the entrance of the prison in Nimdok's chapter are ↵ | Filippos Karapetis | |
displayed correctly now svn-id: r27931 | |||
2007-07-05 | Skip DLTA frames for now, when loading character face data in the Amiga ↵ | Travis Howell | |
multi-lingual version. To prevent reading past the end of data. svn-id: r27918 | |||
2007-07-05 | Fix incorrect face frame been shown during dialogs, due to regression in ↵ | Travis Howell | |
revision 27834. svn-id: r27917 | |||
2007-07-05 | Implemented the rest of the differences of the sfScriptGotoScene opcode in IHNM | Filippos Karapetis | |
svn-id: r27916 | |||
2007-07-04 | Fix introduction in Amiga multi-lingual version. Specifically characters for ↵ | Travis Howell | |
the introduction are only available in disk1 svn-id: r27897 | |||
2007-07-04 | Fix bug #1747154 - SIMON1: Another crash in dwarf cave. Another regression, ↵ | Travis Howell | |
caused by code cleanup. svn-id: r27889 | |||
2007-07-03 | Changed Dialogue from a typedef for an implicit n-tree of Questions to a ↵ | Nicola Mettifogo | |
plain-vanilla array. This greatly simplify management and doesn't require obscure flagging of tree leaves. svn-id: r27887 | |||
2007-07-03 | Some cheap renaming and cleanup. | Nicola Mettifogo | |
svn-id: r27886 | |||
2007-07-02 | Optimisation for resource loading in Kyra engine | Neil Millstone | |
svn-id: r27875 | |||
2007-07-02 | Added Indy3EGA IBM 1.4 11/07/89 - English (US) 5.25" floppy version data ↵ | Max Horn | |
from report #1746189; also added version data on various other game versions svn-id: r27872 | |||
2007-07-02 | Adding hooks for word completion interface on DS port | Neil Millstone | |
svn-id: r27871 | |||
2007-07-02 | Fix bug where an object was accessed after it was deleted in cine engine | Neil Millstone | |
svn-id: r27870 | |||
2007-07-02 | Memory block sizes for Simon 2 on DS port | Neil Millstone | |
svn-id: r27869 |