Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-08-03 | Make resolution change in Lost in Time less wacky. | Eugene Sandulenko | |
svn-id: r28437 | |||
2007-08-03 | Added Apple IIGS arrow cursor data. | Kari Salminen | |
svn-id: r28436 | |||
2007-08-03 | Lost in Time's title is shown correctly now. | Sven Hesse | |
The size switching looks a bit whacky, but that's what the game does :) svn-id: r28435 | |||
2007-08-03 | Repaired the cursor and saving in the notebook | Sven Hesse | |
svn-id: r28434 | |||
2007-08-03 | Lost in Time now (kind of) shows the title and the wobble-effect is drawn | Sven Hesse | |
svn-id: r28433 | |||
2007-08-03 | Figured out most missing parts of the Apple IIGS sample header. Added ↵ | Kari Salminen | |
methods for reading Apple IIGS instrument headers. svn-id: r28432 | |||
2007-08-03 | Add German Amiga version of Waxworks. | Travis Howell | |
svn-id: r28429 | |||
2007-08-02 | Made the offsets in the construct signed as well | Sven Hesse | |
svn-id: r28421 | |||
2007-08-02 | Fixed some warnings | Filippos Karapetis | |
svn-id: r28420 | |||
2007-08-02 | Fixed some of the compiler warnings, and added a FIXME comment (and #if 0:ed) | Torbjörn Andersson | |
to where we're trying to modify a string constant. svn-id: r28419 | |||
2007-08-02 | Saving works now in Lost in Time | Sven Hesse | |
svn-id: r28418 | |||
2007-08-02 | added next part of engine | Paweł Kołodziejski | |
svn-id: r28417 | |||
2007-08-02 | Added entries for the CD version of Lost in Time. (I'm told this is how we | Torbjörn Andersson | |
handle multi-lingual games.) svn-id: r28416 | |||
2007-08-02 | Renamed "lost" to "lostintime". | Sven Hesse | |
svn-id: r28415 | |||
2007-08-02 | Added Lost in Time. The title screen doesn't show and the wobble-effect ↵ | Sven Hesse | |
isn't there, but the game is (partly?) playable. svn-id: r28414 | |||
2007-08-02 | Added the MD5 of Inca II. It works a bit but hangs when a space shooter ↵ | Sven Hesse | |
sequence should start svn-id: r28413 | |||
2007-08-02 | Don't restart the audiostream when the IMD refills all sound buffers at once | Sven Hesse | |
svn-id: r28412 | |||
2007-08-02 | Don't crash at getRandom(0) | Sven Hesse | |
svn-id: r28411 | |||
2007-08-02 | Strip path from save file name | Sven Hesse | |
svn-id: r28410 | |||
2007-08-02 | Undefined character 9 is no longer printed in the IHNM demo help screen | Filippos Karapetis | |
svn-id: r28409 | |||
2007-08-02 | Fixed warnings. (A key code does not fit in a byte.) | Torbjörn Andersson | |
svn-id: r28408 | |||
2007-08-02 | Text is cleared correctly in the IHNM demo help screen, when waiting for the ↵ | Filippos Karapetis | |
game to change the page automatically svn-id: r28407 | |||
2007-08-02 | The help screen in the IHNM demo is shown correctly now | Filippos Karapetis | |
svn-id: r28406 | |||
2007-08-02 | Added reading of volume parameter from Apple IIGS AGI sample header. | Kari Salminen | |
svn-id: r28405 | |||
2007-08-02 | Added methods for reading Apple IIGS AGI samples and creating ↵ | Kari Salminen | |
AudioStream-objects out of them. Commented out some code to make things compile. svn-id: r28404 | |||
2007-08-02 | Added Italian Woodruff, as supplied by Hkz on #scummvm | Sven Hesse | |
svn-id: r28403 | |||
2007-08-02 | Fixing compilation for Raziel_AOne ;) | Sven Hesse | |
svn-id: r28402 | |||
2007-08-02 | allow engine shutdown and restart with diffrent mode | Paweł Kołodziejski | |
svn-id: r28401 | |||
2007-08-02 | formating | Paweł Kołodziejski | |
svn-id: r28400 | |||
2007-08-02 | The help screens in the IHNM demo are shown a bit more correctly now, though ↵ | Filippos Karapetis | |
they're still buggy svn-id: r28399 | |||
2007-08-02 | Partially implemented opcodes 87, 88 and 89, used in the help system of the ↵ | Filippos Karapetis | |
IHNM demo. It's still buggy, though svn-id: r28398 | |||
2007-08-01 | The text of the psychic profile in IHNM is shown correctly now | Filippos Karapetis | |
svn-id: r28397 | |||
2007-08-01 | added some keyboard code | Paweł Kołodziejski | |
svn-id: r28396 | |||
2007-08-01 | IHNM and ITE: ScummVM will no longer crash when loading games from the ↵ | Filippos Karapetis | |
command line svn-id: r28394 | |||
2007-08-01 | workaround for original game graphic glitch #1751170 | Gregory Montoir | |
svn-id: r28393 | |||
2007-08-01 | added MusicFadeout code | Paweł Kołodziejski | |
svn-id: r28392 | |||
2007-08-01 | formating | Paweł Kołodziejski | |
svn-id: r28391 | |||
2007-08-01 | ops | Paweł Kołodziejski | |
svn-id: r28390 | |||
2007-08-01 | added cd audio playing | Paweł Kołodziejski | |
svn-id: r28389 | |||
2007-08-01 | more changes | Paweł Kołodziejski | |
svn-id: r28388 | |||
2007-08-01 | Added data for the Atari ST AGI palette and Apple IIGS AGI palettes V1 and V2. | Kari Salminen | |
svn-id: r28387 | |||
2007-08-01 | Compressed sounds now work in IHNM | Filippos Karapetis | |
svn-id: r28384 | |||
2007-08-01 | Support for (still a bit glitchy) 16bit sound | Sven Hesse | |
svn-id: r28383 | |||
2007-08-01 | Re-enabled the problematic older ITE demos (with notes on their current ↵ | Filippos Karapetis | |
problems) svn-id: r28382 | |||
2007-08-01 | Patch files are no longer left open the whole time, but are only opened when ↵ | Filippos Karapetis | |
needed. This fixes the strange bug where BBM files didn't appear in the ITE demos that have substitute scenes when using MSVC compiled executables, as too many files were open at the same time svn-id: r28381 | |||
2007-08-01 | The psychic profile background is displayed correctly again | Filippos Karapetis | |
svn-id: r28380 | |||
2007-08-01 | Updated the ITE demo versions | Filippos Karapetis | |
svn-id: r28379 | |||
2007-08-01 | Fix compiler warnings. | Travis Howell | |
svn-id: r28378 | |||
2007-08-01 | Some GK2 VMDs now load and play, too. The sound is borked, though (probably ↵ | Sven Hesse | |
16 bit). svn-id: r28377 | |||
2007-08-01 | Fix compiler warning. | Travis Howell | |
svn-id: r28376 |