Age | Commit message (Collapse) | Author |
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If you turn off the music and then save a game, then turn on the music
again and then load the saved game, the music from the scene continue
to play despite the _music flag being false. So the first time you click on
the music on/off button the music restart and only the second time
does it stop. This fixes the bug by stoping the music before reloading
a game.
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'usepoolreader' ported to C++
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Apparently it is effectively empty...
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Also fix syntax error in tasm-recover
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'opentomb' ported to C++
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'usewinch' ported to C++
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'reexfromopen', 'useplate' ported to C++
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'errormessage3', 'train' ported to C++
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C++. textForMonk() has been converted to C++, too.
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'useladder', 'useladderb', ported to C++
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'opensarters', 'openyourneighbour' ported to C++
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'redrawmainscrn', 'selectslot2', 'walkintoroom' ported to C++
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