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2009-05-12Cleanup.Johannes Schickel
svn-id: r40480
2009-05-12Cleanup.Johannes Schickel
svn-id: r40479
2009-05-12SCI: Message: Added resource-internal recursion (currently untested).Walter van Niftrik
svn-id: r40478
2009-05-12Changed the hardcoded 'Parler de..' string in the conversation dialog to use ↵Paul Gilbert
the correct language string svn-id: r40477
2009-05-12Replace verb numbers with constants in selectVerb() callEugene Sandulenko
svn-id: r40476
2009-05-12- Slight cleanup of c_sfx_01_header()Filippos Karapetis
- "words" -> "kernelwords" svn-id: r40474
2009-05-12Moved the "suffixes" and "words" console commands to ScummVM's debug consoleFilippos Karapetis
svn-id: r40473
2009-05-12Replaced sci_hexdump() with Common::hexdump()Filippos Karapetis
svn-id: r40472
2009-05-12Silenced MSVC warning about unsafe mix of byte and booleanFilippos Karapetis
svn-id: r40471
2009-05-11Fix MSVC compilation (cast const away explicitly).Willem Jan Palenstijn
Patch by Kerbox. svn-id: r40469
2009-05-11Fix bug #1946262: "LSL1: Age Verification answer input not working"Eugene Sandulenko
svn-id: r40468
2009-05-11LOL: - implemented olol_paletteFlash()Florian Kagerer
svn-id: r40466
2009-05-11Fix bug #2055836: "FW: Music is not restarted when loading a saved game"Eugene Sandulenko
svn-id: r40465
2009-05-11Silenced warning.Torbjörn Andersson
svn-id: r40464
2009-05-11LOL: - implemented inventory screen status iconsFlorian Kagerer
svn-id: r40463
2009-05-11Fix bug #2678272: "FT: Russian version crashes on windows and psp"Eugene Sandulenko
svn-id: r40461
2009-05-11SCI: Hacked stuff up so that debugger commands also print on the GUI consoleMax Horn
svn-id: r40460
2009-05-11SCI: Hook FreeSCI console commands into the ScummVM console (incomplete as ↵Max Horn
of now, because printf output is not yet redirect to the GUI console) svn-id: r40459
2009-05-11Moved the "selectors" and "syscalls" console commands to ScummVM's debug ↵Filippos Karapetis
console (as commands "selectors" and "kernelnames", respectively) svn-id: r40457
2009-05-11Merged find_dev() inside sfx_find_device()Filippos Karapetis
svn-id: r40456
2009-05-11Console is a class, not a structFilippos Karapetis
svn-id: r40455
2009-05-11some cleanup :Gregory Montoir
- separated instruction table parsing from instruction execution - added a few debug calls to monitor game flags changes - some variables/functions renaming svn-id: r40454
2009-05-11SCI: Simplified the Table class, by making it use an Common::Array ↵Max Horn
internally. Increased savegame version, breaking compatibility to the previous one -- sorry for that, but some of my previous changes accidentally messed up the table syncing, resulting in messed up savegames anyway; these breakages should be fixed with this commit svn-id: r40453
2009-05-11SCI: Replace global vars cmd_paramlength & cmd_params by ↵Max Horn
Common::Array<cmd_param_t> param to console hook commands svn-id: r40452
2009-05-11SCI: Reduced header depsMax Horn
svn-id: r40451
2009-05-11SCI: Message: Fixed a bug when game requests message with seq != 1.Walter van Niftrik
svn-id: r40450
2009-05-10LOL: - fix last commitFlorian Kagerer
svn-id: r40443
2009-05-10LOL: - implemented rest party buttonFlorian Kagerer
- made button processing code more accurate svn-id: r40442
2009-05-10SCI: Minor changes to Message(). Some of the text in KQ6 floppy should now ↵Walter van Niftrik
be visible. svn-id: r40441
2009-05-10Support target names of any length.Johannes Schickel
svn-id: r40438
2009-05-10Make static buffer larger.Willem Jan Palenstijn
This fixes crashes with AGI target names like goldrush-amiga. svn-id: r40437
2009-05-10KYRA: fixed typoFlorian Kagerer
svn-id: r40436
2009-05-10clean up AGI fillAudioWillem Jan Palenstijn
svn-id: r40435
2009-05-10SCI: Changed EngineState::pics to a Common::ArrayMax Horn
svn-id: r40434
2009-05-10SCI: Replaced Cplain odeBlock array in class Script by a ↵Max Horn
Common::Array<CodeBlock> svn-id: r40433
2009-05-10SCI: Fixed palette regression from rev 40388Max Horn
svn-id: r40432
2009-05-10SCI: Changed object list in Script instances to use Common:::ArrayMax Horn
svn-id: r40431
2009-05-10Oops typo.Johannes Schickel
svn-id: r40428
2009-05-10Cleanup.Johannes Schickel
svn-id: r40426
2009-05-10Fix accidental assignment in if condition.Johannes Schickel
svn-id: r40425
2009-05-10CleanupFilippos Karapetis
svn-id: r40423
2009-05-10CleanupFilippos Karapetis
svn-id: r40422
2009-05-10Applied patch by waltervn to remove the length parameter from getText() and ↵Filippos Karapetis
fixed a silly bug in getLength() svn-id: r40421
2009-05-10LOL: - added some spell casting (spark, heal, swarm)Florian Kagerer
- fixed several bugs (not the one in the fighting system though) - added several opcodes. there shouldn't be any real show stoppers in the draracle cave now. - simplified wsa code (which required 4 lines of code for displaying a frame) - added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file) svn-id: r40420
2009-05-10Objectified and cleaned up the MessageState classFilippos Karapetis
svn-id: r40419
2009-05-10Add detection for newly discovered AGI demoEugene Sandulenko
svn-id: r40417
2009-05-10Reverted commit #40413Filippos Karapetis
svn-id: r40415
2009-05-10OopsFilippos Karapetis
svn-id: r40413
2009-05-10Moved the code which retrieves the current room number in a separate ↵Filippos Karapetis
function and merged _sci1_alloc_system_colors inside _reset_graphics_input svn-id: r40412
2009-05-10Disabled some unused codeFilippos Karapetis
svn-id: r40411