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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2014-08-20
ACCESS: Added scene debugger command
Paul Gilbert
2014-08-20
ACCESS: Fix freeing player sprites when the scene changes
Paul Gilbert
2014-08-20
ACCESS: Fix for collision detection
Paul Gilbert
2014-08-21
ACCESS: Implement partially doEstablish
Strangerke
2014-08-20
ACCESS: Finish moving timer flag from bool to byte based on the assembly, ↵
Strangerke
modify some comments and TODOs
2014-08-19
ACCESS: Implemented cmdNewRoom opcode
Paul Gilbert
2014-08-19
ACCESS: Fix z ordering of sprites on the screen
Paul Gilbert
2014-08-20
ACCESS: Use a variable delay of up to 20ms instead of a fix 50ms
Strangerke
2014-08-19
ACCESS: Implement two opcodes
Strangerke
2014-08-18
ACCESS: Fix walking right
Paul Gilbert
2014-08-18
ACCESS: Bugfixes for walking
Paul Gilbert
2014-08-18
ACCESS: Simplified surface creation, added drawing for scaled flipped images
Paul Gilbert
2014-08-19
ACCESS: Implement two more opcodes
Strangerke
2014-08-18
ACCESS: Some initial pathfinding bugfixes
Paul Gilbert
2014-08-18
ACCESS: Implemented wall checks for pathfinding
Paul Gilbert
2014-08-17
ACCESS: Fix selecting location for player to walk to
Paul Gilbert
2014-08-17
ACCESS: Fix player flickering
Paul Gilbert
2014-08-17
ACCESS: Partially implement cmdHelp
Paul Gilbert
2014-08-17
ACCESS: Shifted some Amazon specific opcodes to the AmazonScripts class
Paul Gilbert
2014-08-17
ACCESS: Implemented cmdEndObject
Paul Gilbert
2014-08-17
ACCESS: Correct drawing the vertical edges of bubble boxes
Paul Gilbert
2014-08-17
ACCESS: Add updateTimers so bubble boxes can be removed
Paul Gilbert
2014-08-17
ACCESS: Fix showing bubble box text correctly
Paul Gilbert
2014-08-17
ACCESS: Fix decoding of font data
Paul Gilbert
2014-08-17
ACCESS: Fix positioning of bubble boxes
Paul Gilbert
2014-08-17
ACCESS: Fixes for drawing bubble box backgrounds
Paul Gilbert
2014-08-17
ACCESS: Implemented bubble box drawing code
Paul Gilbert
2014-08-17
ACCESS: Implement cmdSetTex()
Strangerke
2014-08-17
ACCESS: Implement some more opcodes
Strangerke
2014-08-17
ACCESS: Add missing string parameters to bubble box methods
Paul Gilbert
2014-08-17
ACCESS: Split the bubble box code from Room into it's own file
Paul Gilbert
2014-08-17
ACCESS: Implement some opcodes
Strangerke
2014-08-17
ACCESS: Remove two unused variables
Strangerke
2014-08-16
ACCESS: Added code for bubble box size calculations
Paul Gilbert
2014-08-16
ACCESS: Added data for font2 and font6x6
Paul Gilbert
2014-08-16
ACCESS: Beginnings of code for text bubble drawing
Paul Gilbert
2014-08-16
ACCESS: Implemented code for clicking in room area
Paul Gilbert
2014-08-16
ACCESS: Fix selecting buttons from the bottom of the screen
Paul Gilbert
2014-08-16
ACCESS: Fix display of mouse cursor
Paul Gilbert
2014-08-16
ACCESS: Implement routine for scaled drawing of player
Paul Gilbert
2014-08-16
ACCESS: Fix initialisation of player positioning and scaling values
Paul Gilbert
2014-08-16
ACCESS: Cleanup of timer flags and some inventory logic
Paul Gilbert
2014-08-16
ACCESS: Implementing doCommand
Paul Gilbert
2014-08-16
ACCESS: Add a second parameter to doEstablish()
Strangerke
2014-08-16
ACCESS: Add details in executeSpecial TODO
Strangerke
2014-08-16
ACCESS: Update TODOs
Strangerke
2014-08-15
ACCESS: Added extra mouse handling to pollEvents
Paul Gilbert
2014-08-15
ACCESS: Fixes for updating animation frames
Paul Gilbert
2014-08-15
ACCESS: Added code to update animations each frame
Paul Gilbert
2014-08-15
ACCESS: Refactored scroll direction code into separate methods
Paul Gilbert
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