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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2016-09-16
XEEN: Fix some compiler warnings
Paul Gilbert
2016-09-16
XEEN: Cleanup of Sound driver
Paul Gilbert
2016-09-16
XEEN: Minor formatting fixes for music method tables
Paul Gilbert
2016-09-16
XEEN: Fix setting music notes
Paul Gilbert
2016-09-16
XEEN: Added further debug logging to music player
Paul Gilbert
2016-09-16
XEEN: Further cleanup of unneeded music code
Paul Gilbert
2016-09-16
XEEN: Register debug channels on startup
Paul Gilbert
2016-09-16
XEEN: Further fixes and cleanup for music player
Paul Gilbert
2016-09-17
DM: Fix the style of some pointers in gfx, remove some implicit casts to Box
Strangerke
2016-09-16
DM: Fix some more warnings
Strangerke
2016-09-16
DM: Fix some more non-MSVC warnings, remove a useless variable
Strangerke
2016-09-16
DM: Fix some non-MSVC warnings
Strangerke
2016-09-16
DM: Clarify some assignments
Strangerke
2016-09-16
DM: Refactor Box()
Strangerke
2016-09-16
FULLPIPE: Further work on game saving
Eugene Sandulenko
2016-09-16
TITANIC: CDontSaveFileItem should be classed as a file item
Paul Gilbert
2016-09-16
TITANIC: Flesh out the FPoint class
Paul Gilbert
2016-09-16
FULLPIPE: Started game saving code
Eugene Sandulenko
2016-09-16
ADL: Fix curPicture OB1 bug when restoring
Walter van Niftrik
This is a regression introduced in df838f5. Fixes #9560.
2016-09-16
DM: More renaming in gfx enums
Strangerke
2016-09-16
DM: More renaming in Gfx enums
Strangerke
2016-09-15
XEEN: Fix setting up music, musPlayInstrument command
Paul Gilbert
2016-09-15
SHERLOCK: Add debugger command to alter game flags
Paul Gilbert
2016-09-15
DM: Fix compilation
Eugene Sandulenko
2016-09-15
DM: Renaming of enums in gfx, some refactoring
Strangerke
2016-09-15
ADL: Add md5sum for hires4-atari disk side 1B
Walter van Niftrik
2016-09-15
FULLPIPE: Some renames in scene28
Eugene Sandulenko
2016-09-15
FULLPIPE: Fix navigation in scene28
Eugene Sandulenko
2016-09-15
FULLPIPE: Added debug info to scene28
Eugene Sandulenko
2016-09-15
MOHAWK: Change the game ID for the making of Myst to lowercase
Bastien Bouclet
No target upgrade needed since it is not stored in the config file.
2016-09-15
DM: Some renaming and refactoring in Gfx
Strangerke
2016-09-14
XEEN: Added music playback interface methods
Paul Gilbert
2016-09-14
XEEN: Implemented frequency shifting in music driver
Paul Gilbert
2016-09-14
XEEN: Fleshing out music player
Paul Gilbert
2016-09-14
TITANIC: Add missing CInputHandler destructor
Paul Gilbert
2016-09-14
DM: Add DoorButton enum, fix a bug in drawSquareD3C
Strangerke
2016-09-14
DM: Add DoorOrnament enum, some refactoring in drawDoorOrnament to make use ↵
Strangerke
of it
2016-09-14
FULLPIPE: Added debug mode to scene29
Eugene Sandulenko
2016-09-14
DM: Add DoorState enum, make use of it
Strangerke
2016-09-14
FULLPIPE: Added more debug tracing to scene29
Eugene Sandulenko
2016-09-14
FULLPIPE: Remove now unused BallChain class
Eugene Sandulenko
2016-09-14
FULLPIPE: Fixed decoding of extra wide pictures. (transporter scene29)
Eugene Sandulenko
2016-09-14
DM: Add an enum (ViewFloor), enforce its use, fix a bug in the case of ↵
Strangerke
kDMElementTypeDoorFront
2016-09-13
SHERLOCK: RT: Improved handling for journal scrollbar
Paul Gilbert
2016-09-13
DM: Rename enum values in EventMan
Strangerke
2016-09-13
DM: Silence some GCC warnings
Strangerke
2016-09-13
FULLPIPE: Simplified Dib clipping code
Eugene Sandulenko
2016-09-13
FULLPIPE: Added more debug to scene29
Eugene Sandulenko
2016-09-13
FULLPIPE: Fix red ball handling in scene29
Eugene Sandulenko
2016-09-13
FULLPIPE: Clarified ball variable names in scene29
Eugene Sandulenko
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