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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-07-27
TTIANIC: Added support methods for BellbotScript updateState
Paul Gilbert
2016-07-27
TITANIC: Added BellbotScript updateState
Paul Gilbert
2016-07-27
TITANIC: Renaming for NPC state methods
Paul Gilbert
2016-07-28
FULLPIPE: Split all debug output by channels
Eugene Sandulenko
2016-07-28
FULLPIPE: Added more debug channels
Eugene Sandulenko
2016-07-28
FULLPIPE: Started using debug channels
Eugene Sandulenko
2016-07-27
TITANIC: Finish MaitreDScript handleQuote
Paul Gilbert
2016-07-27
TITANIC: Finish LiftbotScript handleQuote
Paul Gilbert
2016-07-27
TITANIC: Finish DoorbotScript handleQuote
Paul Gilbert
2016-07-27
WAGE: Add loadGame() sketch
Alexander Tkachev
2016-07-27
SCI32: Give default skip color a name
Colin Snover
2016-07-27
SCI32: Remove dead placeholder rendering code
Colin Snover
2016-07-27
SCI32: Fix kShowMovie calls crashing SCI32
Colin Snover
2016-07-27
SCI32: Re-enable the high resolution mode option for GK1
Colin Snover
2016-07-27
SCI32: Use extern instead of #include frameout.h for splitRects
Colin Snover
2016-07-27
SCI32: Fix backwards kFrameOut throttle timings
Colin Snover
2016-07-27
SCI32: Handle remap data outside the game's remap range
Colin Snover
2016-07-27
WAGE: Move some code in saveGame()
Alexander Tkachev
2016-07-27
WAGE: Refine saveGame() once more
Alexander Tkachev
2016-07-27
WAGE: Add World's _signature
Alexander Tkachev
2016-07-27
WAGE: Refine saveGame()
Alexander Tkachev
2016-07-27
TITANIC: Moved handleQuote data arrays to datafile
Paul Gilbert
2016-07-27
WAGE: Refine WageEngine::saveGame()
Alexander Tkachev
2016-07-26
TITANIC: Added remainder of DeskbotScript handleQuote
Paul Gilbert
2016-07-26
TITANIC: Added remainder of BellbotScript handleQuote
Paul Gilbert
2016-07-26
TITANIC: Added remainder of BarbotScript handleQuote
Paul Gilbert
2016-07-26
TITANIC: Split NPC script support data structures to their own file
Paul Gilbert
2016-07-26
TITANIC: Handled tag switch in DeskbotScript handleQuote
Paul Gilbert
2016-07-26
TITANIC: Handled tag switch in BellbotScript handleQuote
Paul Gilbert
2016-07-26
TITANIC: Handled tag switch in BarbotScript handleQuote
Paul Gilbert
2016-07-26
FULLPIPE: Few fixes to the pathfinding code
Eugene Sandulenko
2016-07-26
WAGE: Add saveGameState() sketch
Alexander Tkachev
2016-07-25
TITANIC: Added LiftbotScript proc25
Paul Gilbert
2016-07-25
TITANIC: Added DoorbotScript proc25
Paul Gilbert
2016-07-25
TITANIC: Added Bellbot & Deskbot proc25
Paul Gilbert
2016-07-25
TITANIC: Added BarbotScript proc25
Paul Gilbert
2016-07-25
FULLPIPE: Added temp trace output
Eugene Sandulenko
2016-07-25
FULLPIPE: Fix in MGM::recalcOffsets corner case check
Eugene Sandulenko
2016-07-25
FULLPIPE: Fix subItems addressing in MGM
Eugene Sandulenko
2016-07-25
FULLPIPE: Fix MGM array allocation
Eugene Sandulenko
2016-07-25
FULLPIPE: Streamlined double binary numbers loading
Eugene Sandulenko
2016-07-25
Merge pull request #789 from OmerMor/hoyle5
Martin Kiewitz
2016-07-25
SCI: Add detection to the Hoyle 5 family of games
Omer Mor
2016-07-25
TITANIC: Added NPC scripts gitDialsBitsets methods
Paul Gilbert
2016-07-24
TITANIC: Added NPC Script setDialRegion methods
Paul Gilbert
2016-07-24
TITANIC: Remove deprecated code
Paul Gilbert
2016-07-24
TITANIC: Load word lists for each NPC Script class
Paul Gilbert
2016-07-24
TITANIC: More NPC Script support methods
Paul Gilbert
2016-07-24
TITANIC: Adding NPC Script support methods
Paul Gilbert
2016-07-24
TITANIC: Fix crash loading Sentences/Default NPC data
Paul Gilbert
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