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2019-07-17SCUMM: (iMUSE/Amiga) - Fix compiler warning (#1751)jepael
2019-07-17SCI: revert accidental commitsathrxx
2019-07-17Merge branch 'master' of https://github.com/scummvm/scummvm into testathrxx
2019-07-17BLADERUNNER: Fix compilation on AmigaOS 4Cameron Cawley
2019-07-17BLADERUNNER: Use unsigned 32bit diff for time durationsThanasis Antoniou
2019-07-17BLADERUNNER: Replace difficulty values with proper enumThanasis Antoniou
2019-07-17SCI: (FB01 sound driver) - SCI0_LATE fixathrxx
Fix up SCI0_LATE variant of the driver so that it actually plays anything (and even correctly). SCI1 hasn't seen any testing from me so far. I don't know whether that version works. Same for SCI0_EARLY...
2019-07-17SCI: (CMS sound driver) - add support for SCI0athrxx
I haven't found an elegant and non-intrusive way to squeeze SCI0 support into LordHoto's existing code. The drivers are too different. So I made some rearrangements. The basic mechanisms of LordHoto's SCI1 code should remain the same as before, though. I only introduced some more classes, moved some code into these classes and renamed some things (mainly for myself, so as not to get confused). I fixed two voice mapping bugs in the existing driver code. The first bug in bindVocies() effectively hindered the driver from playing anything at all when the CMS_DISABLE_VOICE_MAPPING #define wasn't set (_voice[i].channel == 0xFF instead of _voice[i].channel != 0xFF). The second bug in unbindVoices() was not a complete show stopper, but the function simply did not "unbind the voice". The line which does the actual removal of the channel assignment was missing. The SCI0 driver portions have been tested with: PQ2, KQ4, LSL3, QFG1, ICE and COC. SCI_0_EARLY versions apparently don't support the CMS. At least I haven't seen a driver file so far. And there seems to be no no instrument patch resource. Although the latter issue needn't necessarily be one, since the patch data array in the driver is actually preset with data (which gets overwritten as soon as a patch file is loaded). Maybe this would work for SCI_0_EARLY. However, I haven't tested this, since I really would have have a look at a driver file first if one actually exists. For now, I have limited the driver to SCI_0_LATE. SCI1 has been tested with KQ5 and LSL5 (not extensively, just to see whether anything got broken and whether my voice mapping fixes work).
2019-07-17SCI: (PC98 audio driver) - base tempo correctionathrxx
(somewhat difficult to make out any difference, but it does affect the envelope processing)
2019-07-17CINE CPathrxx
2019-07-17SCI CPathrxx
Conflicts: engines/sci/engine/script_patches.cpp
2019-07-17KYRA: (EOB/Amiga) - tathrxx
2019-07-17SCUMM: (iMUSE/Amiga) - fix INDY4 instruments handlingathrxx
FOA Amiga uses 'ROL ' resources (unlike MI2 which has 'AMI ' resources). So our imuse player treated those as MT32 tracks playing on a non-MT32 device and applied GM mapping. Which of course messed up the instruments.
2019-07-17SCUMM: remove unused declarationsathrxx
(several function declarations in imuse_internal.h)
2019-07-17SCUMM: (iMUSE/Amiga) - cleanupathrxx
2019-07-17ADL: Add support for Serenia data blocksWalter van Niftrik
2019-07-17ADL: Add support for 40/8/512 PC raw disk imagesWalter van Niftrik
2019-07-17ADL: Remove opcode counts from script interfaceWalter van Niftrik
2019-07-16BLADERUNNER: Use ScummVM word wrapping algorithmPeter Kohaut
2019-07-16BLADERUNNER: Added TTF & UTF8 support for subtitlesPeter Kohaut
2019-07-16BLADERUNNER: Ajdust font interface to ScummVM's onePeter Kohaut
2019-07-16WINTERMUTE: Suppress warning on Directory.Create() for Hamletlolbot-iichan
2019-07-16WINTERMUTE: Fix File.WriteText methodlolbot-iichan
Removed unnecessary '\0' byte written after a string. Reasons to remove: 1. Hamlet game does not write 0 after string when running this code: var SomeFile = new File((Game.SaveDirectory + "\gamelet.save")); SomeFile.OpenAsText(2); SomeFile.WriteText(LVL_N); SomeFile.Close(); 2. Original WME does not have this: https://github.com/retrowork/Wintermute-Engine/blob/master/src/engine_core/wme_base/SXFile.cpp#L303
2019-07-16WINTERMUTE: Implement loading files using SavefileManagerlolbot-iichan
2019-07-16WINTERMUTE: Implement saving files using SavefileManagerlolbot-iichan
2019-07-16WINTERMUTE: Fix assertion in Hamlet gamelolbot-iichan
Assertion was caused by providing "saves/" prefixed string to WindowsFilesystemNode::getChild() function, that asserts on '/' characters. Wintermute game code: if(!(Game.FileExists((Game.SaveDirectory + "\gamelet.save")))) { Directory.Create(Game.SaveDirectory); } ... Assertion stack: from C:\WINDOWS\System32\KernelBase.dll from C:\WINDOWS\System32\msvcrt.dll (this=0xcfdf710, n=...) at backends/fs/windows/windows-fs.cpp:158 n=...) at common/fs.cpp:68 (filename=...) at engines/wintermute/base/file/base_disk_file.cpp:76 at engines/wintermute/base/file/base_disk_file.cpp:105 this=0x50795e0, filename=...) at engines/wintermute/base/base_file_manager.cpp:326 (this=0xcea72f0, script=0xcf657d0, stack=0xcf6a2e0, thisStack=0xcf69ee0, name=0xcfd8870 "FileExists") at engines/wintermute/base/base_game.cpp:1523 ...
2019-07-16WINTERMUTE: Add dummy implementation of Directory global objectlolbot-iichan
Source: http://docs.dead-code.org/wme/generated/scripting_ref_directory.html
2019-07-16WINTERMUTE: Add detection tables for all non-English versions of Hamletlolbot-iichan
Source: https://steamdb.info/app/222160/depots/
2019-07-16ADL: Replace 'using' with 'this->'Walter van Niftrik
Hopefully fixes the build
2019-07-16MADE: Remove unused variablejepael
2019-07-16ADL: Silence MSVC warningsWalter van Niftrik
2019-07-16ADL: Fix debug mode hang in hires5 animationWalter van Niftrik
2019-07-16ADL: Clean up usage of override specifierWalter van Niftrik
2019-07-16ADL: Remove APPLECHAR macroWalter van Niftrik
2019-07-16ADL: Refactor graphics codeWalter van Niftrik
2019-07-16BLADERUNNER: Don't show VK option for Runciter in vanillaThanasis Antoniou
2019-07-14SCUMM: limit 'Unrecognized base tag' warning to valid casesathrxx
This warning will not only show up if a tag is actually unrecognized but also in cases where the tag is recognized, but the resource size is 0. This happens quite a lot in the Amiga version of MI2 with 'SOU ' tags.
2019-07-14SCUMM: (FM-Towns Audio) remove TODOathrxx
The audio track is not broken. LEC simply didn't make good euphony music tracks for the FM-Towns. There is nothing we can do about that. The TODO implies that someone should mess around with the audio data (change the composition?).
2019-07-14SCUMM: imuse driver directory cleanupathrxx
- move mac, pc speaker and fm-towns ims sound drivers into separate directory (AdLib and MT32/GM drivers are still too entangled with common code to be moved so easily, especially MT32/GM. It would require lots of changes to the common code and possibly to all engines using the MidiDriver class. So I leave that for now.)
2019-07-14SCUMM: (iMuse/Amiga) - improve accuracyathrxx
This fixes the issue that some rhythm instruments didn't receive correct notes. The changes have been limited to the Amiga versions.
2019-07-14SCUMM: hook up Amiga MI2 + INDY4 to new sound driverathrxx
2019-07-14SCUMM: add Amiga iMuse sound driverathrxx
(applies to MI2 and INDY4)
2019-07-14GLK: TADS2: Fix duplicate detectionPaul Gilbert
2019-07-14GLK: ALAN3: Change detections list to use common GlkDetectionEntryPaul Gilbert
2019-07-14GLK: ALAN2: Change detections list to use common GlkDetectionEntryPaul Gilbert
2019-07-14GLK: ADVSYS: Change detections list to use common GlkDetectionEntryPaul Gilbert
2019-07-14BLADERUNNER: Fix Rats resurrectingThanasis Antoniou
2019-07-14SCUMM: Silence GCC memset() warningsTorbjörn Andersson
Recent GCC versions complain if you memset() a class or struct that contain non-POD data types. Get around that by either initializing the object when created, or by adding a reset() method.
2019-07-14FULLPIPE: Silence GCC memset() warningsTorbjörn Andersson
Recent GCC versions complain if you memset() a class or struct that contain non-POD data types. Get around that by either initializing the object when created, or by adding a reset() method.
2019-07-14AGOS: Silence GCC memset() warningsTorbjörn Andersson
Recent GCC versions complain if you memset() a class or struct that contain non-POD data types. Get around that by either initializing the object when created, or by adding a reset() method.