Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-11-24 | T7G: Add a debug level to play movies fast with no pcm sound (unstable) | Henry Bush | |
svn-id: r35165 | |||
2008-11-24 | T7G: AI in microscope puzzle is "complete" (ie good enough for now) | Henry Bush | |
svn-id: r35164 | |||
2008-11-23 | Oops, removed the *actual* unused code, and fixed my previous incorrect ↵ | Filippos Karapetis | |
commit. DOTT and S&M work correctly again svn-id: r35162 | |||
2008-11-23 | Removed unused/dead code | Filippos Karapetis | |
svn-id: r35161 | |||
2008-11-23 | Corrected wrong extended characters provided in the translated hardcoded ↵ | Filippos Karapetis | |
strings for ITE. Fixes bug #2045157 - "ITE: wrong accented characters in italian fan version" svn-id: r35158 | |||
2008-11-23 | various fixes, Bud Tucker should now be completable (tested with french version) | Gregory Montoir | |
svn-id: r35155 | |||
2008-11-22 | T7G Microscope: Stauf now makes legal moves (though not good ones) | Henry Bush | |
svn-id: r35154 | |||
2008-11-21 | Added ArchiveMember::getDisplayName() method; changed ↵ | Max Horn | |
ArchiveMember::getName() to always return a name compatible with Archive::openFile() svn-id: r35139 | |||
2008-11-20 | Fixed gcc warning. | Johannes Schickel | |
svn-id: r35137 | |||
2008-11-20 | Fix resizing of the internal color array in Palette-class. | Kari Salminen | |
svn-id: r35136 | |||
2008-11-20 | Add Palette-class for handling 9-bit and 24-bit palettes. WIP! | Kari Salminen | |
svn-id: r35135 | |||
2008-11-20 | SCUMM: Reduced code size used up by NES file decoding/loading/extraction code | Max Horn | |
svn-id: r35132 | |||
2008-11-20 | cleanup | Max Horn | |
svn-id: r35131 | |||
2008-11-20 | AGI: fsnodeNameEqualsIgnoreCase and FSNode usage should be replaced by SearchMan | Max Horn | |
svn-id: r35130 | |||
2008-11-20 | un-break sky engine after recent gfx transaction changes | Joost Peters | |
svn-id: r35126 | |||
2008-11-19 | T7G: Add framework for microscope puzzle AI | Henry Bush | |
svn-id: r35122 | |||
2008-11-18 | Ooops :) | Sven Hesse | |
svn-id: r35119 | |||
2008-11-18 | Make the 256 color transformPaletteRange-function and Future Wars's ↵ | Kari Salminen | |
refreshPalette-function compliant with disassembly. svn-id: r35118 | |||
2008-11-18 | Added a mutex to the Groovie MIDI player. Maybe that will fix the rare and | Torbjörn Andersson | |
unpredictable crashes I've been seeing. svn-id: r35116 | |||
2008-11-18 | Committed by patch #2219361 ("BS1: Simplified subtitles"). It uses the | Torbjörn Andersson | |
lockScreen() / unlockScreen() backend API, instead of copyRectToScreen(). Before, it had to copy a piece of the engine's screen to draw on to simulate transparency, which was awkward. However, this means we're now forcing full-screen updates on each frame. There may be performance regressions, particularly if the frames are much smaller than the screen. Hopefully, it's the decoding that's the bottleneck, but if this causes problems on low-end devices... well, Fingolfin had some ideas about that when he first proposed the lockScreen() / unlockScreen() API. svn-id: r35115 | |||
2008-11-18 | Cleanup | Filippos Karapetis | |
svn-id: r35114 | |||
2008-11-18 | Fixed meta engine related save functions (some where relying on "target.???" ↵ | Johannes Schickel | |
instead of "sword1.???"). svn-id: r35113 | |||
2008-11-18 | Reverted to old behavior: save games for sword1 can be shared again across ↵ | Filippos Karapetis | |
all versions (since they're exactly the same) - they're now named sword1.* and no longer named after the game ID svn-id: r35112 | |||
2008-11-18 | Applied a slightly modified version of my patch #2307224 - "BS1: Save/load ↵ | Filippos Karapetis | |
overhaul" svn-id: r35111 | |||
2008-11-18 | Don't rename slots anymore when deleting them via the GMM. | Johannes Schickel | |
svn-id: r35110 | |||
2008-11-17 | Hopefully fixed the regression described in bug #2299682 ("FT: Crash in the ↵ | Torbjörn Andersson | |
intro (regression in r34516)"), after discussing with Fingolfin. We didn't use to check the size of the STRK chunk before, and he didn't remember why we do now, so I've removed that test again. svn-id: r35107 | |||
2008-11-17 | Fix regressions in HE games, when slashes are used in filenames for file ↵ | Travis Howell | |
opcodes. svn-id: r35105 | |||
2008-11-16 | fixed bug | Florian Kagerer | |
svn-id: r35102 | |||
2008-11-16 | cleanup | Florian Kagerer | |
svn-id: r35101 | |||
2008-11-16 | some fixes to input handling, cleanup | Gregory Montoir | |
svn-id: r35100 | |||
2008-11-16 | Fixed valgrind warning. | Johannes Schickel | |
svn-id: r35099 | |||
2008-11-16 | Fixed various g++ warnings ("format not a string literal and no format ↵ | Johannes Schickel | |
arguments"). svn-id: r35096 | |||
2008-11-16 | T7G: Two leftover commits from t7gre: fix broken palette on intro video, and ↵ | Henry Bush | |
add scriptvar debug flag svn-id: r35095 | |||
2008-11-16 | KYRA 1/2: more fixes for valgrind warnings | Florian Kagerer | |
svn-id: r35093 | |||
2008-11-16 | Added missing initialization (which caused random crashes). | Nicola Mettifogo | |
svn-id: r35092 | |||
2008-11-15 | (hopefully) fix valgrind warnings | Florian Kagerer | |
svn-id: r35088 | |||
2008-11-15 | Simplify error debugging by implementing GroovieEngine::errorString() | Jordi Vilalta Prat | |
svn-id: r35087 | |||
2008-11-15 | Fixed strncpy usage. | Johannes Schickel | |
svn-id: r35083 | |||
2008-11-15 | Fix for bug #2251765: FT: Talk speed inconsistency | Max Horn | |
svn-id: r35082 | |||
2008-11-15 | svn-id: r35080 | Florian Kagerer | |
2008-11-15 | Fix for bug "Save game's names don't show up" (issue 31 on google code) | Jordi Vilalta Prat | |
svn-id: r35078 | |||
2008-11-15 | Added GroovieMetaEngine::getMaximumSaveSlot() | Jordi Vilalta Prat | |
svn-id: r35077 | |||
2008-11-15 | Turn on single gameid in order to avoid polluting gameid namespace. | Eugene Sandulenko | |
svn-id: r35076 | |||
2008-11-15 | Paranoia: Add destination buffer size to Engine::errorString to help ↵ | Johannes Schickel | |
avoiding buffer overflows. svn-id: r35072 | |||
2008-11-15 | added support for animation sequence | Gregory Montoir | |
added support for non-interactive demo fixed wrong end of demo screen when quitting the game using the inventory svn-id: r35069 | |||
2008-11-14 | Initialise _current. Fixes a Valgrind warning. | Torbjörn Andersson | |
svn-id: r35067 | |||
2008-11-14 | Added license header, and guard against multiple inclusion. | Torbjörn Andersson | |
(Sorry about the confusing commit message earlier. I thought I had committed a fix for bug #2284199 ("IGOR: Strange code in drawInventory()") without checking for warnings first.) svn-id: r35065 | |||
2008-11-14 | Oops, my last commit introduced some warnings. | Torbjörn Andersson | |
svn-id: r35063 | |||
2008-11-14 | Committed my patch #2123680 "SDL: Backend transaction / rollback support". | Johannes Schickel | |
svn-id: r35062 | |||
2008-11-14 | Patch #2271425: Groovie engine | Max Horn | |
svn-id: r35060 |