aboutsummaryrefslogtreecommitdiff
path: root/engines
AgeCommit message (Expand)Author
2010-12-05MOHAWK: handle LB 2/3 kLBNotifyChangeMode, kLBActionNotified matchingAlyssa Milburn
2010-12-05MOHAWK: handle -1 phase for LB 2/3 itemsAlyssa Milburn
2010-12-05MOHAWK: remove 'internal error' errorsAlyssa Milburn
2010-12-05HUGO: Partial Fix For Leaks from ReadPCX()David Turner
2010-12-05HUGO: Remove Invalid Memory Read in getSound() - Size not defined until after...David Turner
2010-12-05MOHAWK: Silence a warningMatthew Hoops
2010-12-05MOHAWK: read and use LB 2/3 conditions/commandsAlyssa Milburn
2010-12-05MOHAWK: add runCommand/checkCondition routines for LB 2/3Alyssa Milburn
2010-12-05MOHAWK: Implement Myst opcodes 158 to 166: Rocket sliders + check lever + lin...Bastien Bouclet
2010-12-05MOHAWK: Fix tMOV resources at the end of the file list (thanks, fuzzie)Matthew Hoops
2010-12-04MOHAWK: implement setGlobalEnable and setGlobalVisible for LBAlyssa Milburn
2010-12-04MOHAWK: fix LB menu mode with subpagesAlyssa Milburn
2010-12-04MOHAWK: fix LiveText items without phrasesAlyssa Milburn
2010-12-04MOHAWK: tidy up LB hardcoded UI click functions, add poetry mode supportAlyssa Milburn
2010-12-04MOHAWK: Implement Myst opcodes 120 and 210, rocket power generatorBastien Bouclet
2010-12-04MOHAWK: Give meaningful names to the game global vars and selenitic varsBastien Bouclet
2010-12-03LURE : Fix for ID: 3030143 Unexpected game cursor behavior. Always refresh m...Lars Persson
2010-12-02GOB: Make drawYUV() more clearSven Hesse
2010-12-02MOHAWK: move shared setPalette/copyImage routines into GraphicsManagerAlyssa Milburn
2010-12-02MOHAWK: implement kLBAnimOpDelayAlyssa Milburn
2010-12-02MOHAWK: Implement Myst opcodes 141 to 143, circuit breakersBastien Bouclet
2010-12-02MOHAWK: Fix resource type 12Bastien Bouclet
2010-12-02SCI: Slight formatting fix.Johannes Schickel
2010-12-02SCI: Enabled the GUI option to play speech and show subtitles simultaneously ...Filippos Karapetis
2010-12-02Disable error message regarding RESOURCE.AUD/.SFX for now.Lars Skovlund
2010-12-02MOHAWK: Stub off various Myst opcodesMatthew Hoops
2010-12-02SCUMM: Workaround for bug #1447058, a race condition in the game scriptsMax Horn
2010-12-02SCUMM: Fix bug in V12 games causing chars to be lost when wrapping talk textMax Horn
2010-12-01SCUMM: Fix GM initialization when "enable_gs" is set.Johannes Schickel
2010-12-01HUGO: Add Missing shutdown() Call - Currently Disabled.David Turner
2010-12-01GOB: Add back 3 empty lines used by DrMcCoyArnaud Boutonné
2010-12-01MOHAWK: Split makingof and preview opcodes into their own class (and now all ...Matthew Hoops
2010-12-01MOHAWK: Implement maze runner backtrack button. Last part of Selenitic comple...Bastien Bouclet
2010-12-01GOB: little clean-upArnaud Boutonné
2010-12-01HUGO: Use cursorman, add a windows-looking cursorArnaud Boutonné
2010-12-01ALL: Fix a few typosJordi Vilalta Prat
2010-12-01MOHAWK: add stub implementations for more LB script opcodesAlyssa Milburn
2010-12-01MOHAWK: fix LBPaletteItemAlyssa Milburn
2010-12-01MOHAWK: document/handle more LB item dataAlyssa Milburn
2010-12-01MOHAWK: fix LBLiveTextItem drawing for LB 2+Alyssa Milburn
2010-12-01MOHAWK: rename DelayedEventType valuesAlyssa Milburn
2010-12-01MOHAWK: add LBGraphics::copyImageSectionToScreenAlyssa Milburn
2010-12-01MOHAWK: Split intro and demo opcodes into their own classesMatthew Hoops
2010-12-01MOHAWK: Split the demo slideshow opcodes into their own classMatthew Hoops
2010-12-01MOHAWK: Rename the Myst stack/card link mapsMatthew Hoops
2010-12-01MOHAWK: Split d'ni opcodes into their own classMatthew Hoops
2010-12-01MOHAWK: Downgrade the Myst unknown op error to a warning as new ones have bee...Matthew Hoops
2010-12-01MOHAWK: Cleanup Myst opcode handling and reduce code duplicationMatthew Hoops
2010-12-01MOHAWK: Split mechanical opcodes into their own classMatthew Hoops
2010-12-01MOHAWK: Split channelwood opcodes into their own classMatthew Hoops