Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-03-16 | SCI: fix assert in sound code when fadeout is done (lsl1 bug #2970301) | Martin Kiewitz | |
svn-id: r48271 | |||
2010-03-16 | Add patch #2970176 - V0: MM Verb + Anim Fix. | Travis Howell | |
svn-id: r48269 | |||
2010-03-16 | Add patch #2971126 - MM V0: Ed(na) walk fix. | Travis Howell | |
svn-id: r48268 | |||
2010-03-16 | Add patch #2970899 - MM V0: flipped limbs drawing fix. | Travis Howell | |
svn-id: r48267 | |||
2010-03-16 | Further code implemented for the current action display | Paul Gilbert | |
svn-id: r48266 | |||
2010-03-14 | Further separation of MADS and M4 scene logic | Paul Gilbert | |
svn-id: r48257 | |||
2010-03-14 | Further work on separating M4 specific scene code into the m4_scene.cpp file | Paul Gilbert | |
svn-id: r48256 | |||
2010-03-14 | Increased the default Discworld 2 double-click time from 0.33 seconds to ↵ | Paul Gilbert | |
0.55 seconds (from 6 to 10 frames) svn-id: r48255 | |||
2010-03-13 | Fix our DECLARE_SINGLETON macro to conform to the C++ specs. | Johannes Schickel | |
We need to use a namespace Common { } there to make strict C++ compilers like clang++ and comeau happy. I also added a slight comment about why that is needed to the macro definition and a note that you need to use it from the global namespace. svn-id: r48254 | |||
2010-03-11 | GUI: Remove GuiObject::getMillis() | Max Horn | |
svn-id: r48241 | |||
2010-03-11 | Loading the intro videos tira.imd and tirb.imd as early PreIMD | Sven Hesse | |
svn-id: r48235 | |||
2010-03-11 | Adding support for the early Fascination IMD format | Sven Hesse | |
svn-id: r48234 | |||
2010-03-10 | Fix bug #2963556: SAGA: Memory leaks #2 | Andrew Kurushin | |
isomap-malloc to Common::Array conversation svn-id: r48232 | |||
2010-03-10 | Replace mutex_up/mutex_down methods by Common::StackLock | Max Horn | |
svn-id: r48231 | |||
2010-03-10 | cleanup | Max Horn | |
svn-id: r48230 | |||
2010-03-10 | AGOS: cleanup | Max Horn | |
svn-id: r48227 | |||
2010-03-10 | Fix a valgrind warning. | Johannes Schickel | |
It is *not* a good idea to pass a reference to a list entry to List::remove. Since List::remove will remove *all* occurances of that list entry, it will also invaldiate the reference, resulting in invalid memory reads after the entry has been removed from the list, when List::remove will continue to search the rest of the list for more occurances of the same entry. svn-id: r48225 | |||
2010-03-10 | Fix bug #2963556: SAGA: Memory leaks | Andrew Kurushin | |
svn-id: r48224 | |||
2010-03-10 | Split up the SceneResources class into a generic common set, with specific ↵ | Paul Gilbert | |
versions each for M4 and Mads, and merged the MadsSceneInfo data into it svn-id: r48223 | |||
2010-03-10 | Fix warning | Max Horn | |
svn-id: r48222 | |||
2010-03-10 | Silenced some harmless cppcheck warnings about unreachable code after a return. | Torbjörn Andersson | |
In this case, it was always a break after a return in a switch case. There are similar cases which cppcheck didn't detect, and a couple of cases where we have a break after a continue in a switch case (where the continue refers to an outer loop), but I didn't touch those. Not yet, at least. svn-id: r48218 | |||
2010-03-09 | DRASCULA: Simplify playFLI and its subroutines | Max Horn | |
svn-id: r48217 | |||
2010-03-09 | DRASCULA: Simplified some code, cleanup | Max Horn | |
svn-id: r48216 | |||
2010-03-09 | DRASCULA: Some cleanup; turn some global C++ objects into members of ↵ | Max Horn | |
DrasculaEngine svn-id: r48215 | |||
2010-03-08 | Workaround for bug #1878514: COMI: Glitch when turning pages in recipe book | Max Horn | |
svn-id: r48207 | |||
2010-03-08 | SCI: Make EngineState parameter to INV_SEL explicit | Max Horn | |
svn-id: r48202 | |||
2010-03-08 | SCI: Made some stuff static | Max Horn | |
svn-id: r48199 | |||
2010-03-08 | Tweak makeVOCDiskStream | Max Horn | |
* now takes a SeekableReadStream *pointer* like (almost) all other audiostream factories * fix potential memory leak in it * rename takeOwnershipOfStream to disposeAfterUse for consistency svn-id: r48184 | |||
2010-03-07 | Exclude font data tables for The Feeble Files, when AGOS2 games are disabled. | Travis Howell | |
svn-id: r48174 | |||
2010-03-07 | Add font data for Polish Windows 4CD version of The Feeble Files. | Travis Howell | |
svn-id: r48173 | |||
2010-03-07 | Split up the scene.cpp file into separate files for M4 and MADS specific ↵ | Paul Gilbert | |
scene code and support classes. Also have started adding code for textual display and proper current action display svn-id: r48172 | |||
2010-03-06 | - Reorder detection (floppy, CD, demos). | Arnaud Boutonné | |
- Move Gob3CD _doSubtitles initialization to updateConfig(). svn-id: r48171 | |||
2010-03-06 | Playtoons - Add MD5s specified by scoriae in the forums | Arnaud Boutonné | |
svn-id: r48168 | |||
2010-03-06 | Gob3CD - Move subtitle check to initialization | Arnaud Boutonné | |
svn-id: r48167 | |||
2010-03-06 | Gob3 CD - some texts are skipped in the CD version because they are ↵ | Arnaud Boutonné | |
considered as subtitles. Even if this behavior is also found in the original, it's incorrect. This fixes those texts (see newspaper after death level). svn-id: r48166 | |||
2010-03-05 | SCI: Add detection entry for Space Quest 5 french found in Space Quest ↵ | Fabio Battaglia | |
Collector's edition svn-id: r48165 | |||
2010-03-05 | Add detection for Playtoons 3 EN, based on Hkz MD5s | Arnaud Boutonné | |
svn-id: r48164 | |||
2010-03-05 | Patch #2963270: MM: V0 Verb Give Fix | Max Horn | |
svn-id: r48163 | |||
2010-03-04 | Fix another mismatching new[] call (note that this needs to be replaced by ↵ | Johannes Schickel | |
malloc, since else MemoryReadStream will try to use free on an new[] allocated block.) svn-id: r48162 | |||
2010-03-04 | Fix mismatching new[]/delete. | Johannes Schickel | |
svn-id: r48161 | |||
2010-03-04 | cruise: add detection entry for Amiga English US GOLD version | Fabio Battaglia | |
svn-id: r48160 | |||
2010-03-04 | Fix item exchange string in Kyra 1 Amiga (both English and German). | Johannes Schickel | |
svn-id: r48159 | |||
2010-03-02 | Fix bug #2961530 - Zak/FM-Towns: Game hangs when using monkey wrench. | Travis Howell | |
svn-id: r48158 | |||
2010-02-28 | Add detection entry for SQ4 Mac. | Matthew Hoops | |
svn-id: r48156 | |||
2010-02-28 | Don't try to dispose of "_bgBuf + 256" automatically when playing the BASS | Torbjörn Andersson | |
intro sound effects. The engine manages that memory on its own. This should fix bug #2960522, "BASS: Crash During the Intro". svn-id: r48152 | |||
2010-02-28 | Fix gcc warning. | Johannes Schickel | |
svn-id: r48151 | |||
2010-02-28 | Implemented loading of the Rex Nebular walkable areas | Paul Gilbert | |
svn-id: r48150 | |||
2010-02-27 | Check if we should quit on every opcode call instead of after every 500. ↵ | Matthew Hoops | |
Fixes bug #2960238. svn-id: r48149 | |||
2010-02-27 | DRACI: Don't try to set the volume for channels that couldn't be allocated ↵ | Jordi Vilalta Prat | |
(fixes bug #2907954: "DRAGON: Crash in Intro") svn-id: r48147 | |||
2010-02-27 | Beginnings of code for scene info loading | Paul Gilbert | |
svn-id: r48143 |