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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2015-12-26
LAB: Add an access function to make _headerData a private member of Anim
Strangerke
2015-12-26
LAB: Implement changeVolume()
Filippos Karapetis
2015-12-26
LAB: The 'z' key is unused
Filippos Karapetis
2015-12-26
LAB: Clean up sound effect looping, starting and stopping code
Filippos Karapetis
2015-12-26
LAB: Update music after drawing the map rooms
Filippos Karapetis
2015-12-26
LAB: Remove superfluous sound effect stopping code
Filippos Karapetis
2015-12-26
LAB: Document where some scene transitions are used
Filippos Karapetis
2015-12-25
Merge pull request #624 from sev-/splash
Eugene Sandulenko
2015-12-25
LAB: The fonts folder is unused in PC versions, so remove its detection
Filippos Karapetis
2015-12-25
LAB: Rename fromCrumbs() to processEvent() and simplify it a bit
Filippos Karapetis
2015-12-25
LAB: Use the MessageClass enum in the IntuiMessage struct
Filippos Karapetis
2015-12-25
LAB: Use friendlier names for lists
Filippos Karapetis
2015-12-25
LAB: Simplify tab handling
Willem Jan Palenstijn
2015-12-25
LAB: Use constant for breadcrumbs-related loops
Strangerke
2015-12-24
Merge branch 'master' of github.com:scummvm/scummvm
Willem Jan Palenstijn
2015-12-24
LAB: Make tab behave more logically
Willem Jan Palenstijn
2015-12-24
LAB: Fill mouse position field for keypresses
Willem Jan Palenstijn
2015-12-24
LAB: Make readAction consistent with the other read functions
Willem Jan Palenstijn
2015-12-24
LAB: Avoid manual memory management of CloseData
Willem Jan Palenstijn
2015-12-24
LAB: Avoid manual memory management of ViewData
Willem Jan Palenstijn
2015-12-24
LAB: Avoid manual memory management of RuleList
Willem Jan Palenstijn
2015-12-24
LAB: Remove the 3rd parameter of drawMap (always false)
Strangerke
2015-12-24
LAB: Rename kMessageDeltaMove to kMessageMoveCursorToCloseup
Filippos Karapetis
2015-12-24
Use Common::Keycode and enums in interface buttons
Filippos Karapetis
2015-12-24
LAB: Avoid manual memory management in Action lists
Willem Jan Palenstijn
2015-12-24
LAB: Rename closeFont() to freeFont()
Filippos Karapetis
2015-12-24
LAB: Reorganize the code a bit in getMsg()
Filippos Karapetis
2015-12-24
LAB: More cleanup of the keyboard handling code
Filippos Karapetis
2015-12-24
LAB: Start to untangle the mess in the event code
Filippos Karapetis
2015-12-24
LAB: Simplify Anim output to buffer
Willem Jan Palenstijn
2015-12-24
LAB: Move dispBitMap to Anim
Willem Jan Palenstijn
2015-12-24
LAB: Make _dispBitmap handling more explicit
Willem Jan Palenstijn
2015-12-24
LAB: Clean up diff chunk handling
Willem Jan Palenstijn
2015-12-24
LAB: Remove now-unused variable
Willem Jan Palenstijn
2015-12-24
LAB: Clarify and clean up drawJournalText
Willem Jan Palenstijn
2015-12-24
LAB: Improve whitespace handling in flowText
Willem Jan Palenstijn
2015-12-24
LAB: Remove excess delay in map
Filippos Karapetis
2015-12-24
LAB: Simplify flowText() a bit
Filippos Karapetis
2015-12-24
LAB: Get rid of _screenImage
Filippos Karapetis
2015-12-24
LAB: Move enums to the top of processroom.h
Filippos Karapetis
2015-12-24
LAB: Change condition defines into an enum
Filippos Karapetis
2015-12-24
LAB: Fix loading of journal text
Filippos Karapetis
2015-12-24
LAB: Merge flowTextToMem() inside flowText()
Filippos Karapetis
2015-12-24
LAB: Merge setPen() into rectFill()
Filippos Karapetis
2015-12-24
LAB: Get rid of a superfluous variable
Filippos Karapetis
2015-12-24
LAB: Fix out of bound in writeColorRegs
Strangerke
2015-12-24
LAB: Fix bug in doTransWipe
Strangerke
2015-12-24
LAB: Stop adding useless garbage at the end of the savegames
Strangerke
2015-12-24
LAB: Initialize some variables in constructor
Strangerke
2015-12-24
LAB: Handle intro font in intro constructor and destructor
Strangerke
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