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2008-05-01Fixed some valgrind warnings.Johannes Schickel
svn-id: r31798
2008-05-01Fixing object video related segfaultSven Hesse
svn-id: r31797
2008-05-01fix broken save file listFlorian Kagerer
svn-id: r31796
2008-05-01Fixing the object video offsetsSven Hesse
svn-id: r31795
2008-04-30Implemented savegame loading/saving and sprite clippingBenjamin Haisch
Fixed bug in Screen::printTextEx Implemented opcodes: - o1_DRAWTEXT - o1_DRAWMENU - o1_MENUCOUNT - o1_SAVEGAME - o1_LOADGAME - o1_GAMENAME svn-id: r31794
2008-04-30Fixing path finding in WoodruffSven Hesse
svn-id: r31793
2008-04-30Changed signess of some drawing order related vars, fixing a drawing glitch ↵Sven Hesse
in Gob3 svn-id: r31792
2008-04-30Reverting accidently made revert of the gob3 walk fixSven Hesse
svn-id: r31791
2008-04-30Fix subtitle regressions in The Dig.Travis Howell
svn-id: r31788
2008-04-30Fix cycling of speech and subtitle options via Ctrl t.Travis Howell
svn-id: r31787
2008-04-30Ooops, missed one difference.Travis Howell
svn-id: r31786
2008-04-30Revert string clipping changes, as they only applied to The Dig (Second ↵Travis Howell
release) and COMI. svn-id: r31785
2008-04-30The Dig (Second release) used similar charset code to COMI. This could cause ↵Travis Howell
regressions, if there are differences between the two releases of The Dig. svn-id: r31784
2008-04-30Add language.bnd size, for the Japanese version of The Dig.Travis Howell
svn-id: r31783
2008-04-30Add extra hard coded strings translations, from second release of The Dig.Travis Howell
svn-id: r31782
2008-04-29Fixed bug in o1_READMENU where an incorrect string length was returned.Benjamin Haisch
Also fixed o1_EVENT to return the correct event number when a key was pressed and removed the debug code there. svn-id: r31781
2008-04-29Turned printf into warning.Benjamin Haisch
svn-id: r31780
2008-04-29Fixed possible endian problems in getObjectPropertyPtr.Benjamin Haisch
svn-id: r31779
2008-04-29Fix warningMax Horn
svn-id: r31778
2008-04-29Update AGI timers while waiting for a key to be pressed (e.g. when showing ↵Filippos Karapetis
blocking text windows). Fixes bugs #1935909 and #1943872 svn-id: r31777
2008-04-29Fix for original game bug #1942476 - "AGI: Fan(Get Outta SQ) - Score is lost ↵Filippos Karapetis
on restart" svn-id: r31776
2008-04-29Fixed crash that occurred when skipping a video while MIDI music was activeFilippos Karapetis
svn-id: r31775
2008-04-29Fixed crash that occurred when Ms Peeper's test startedFilippos Karapetis
svn-id: r31774
2008-04-29- Renamed ScriptInterpreter -> EMCInterpreterJohannes Schickel
- Renamed ScriptState -> EMCState, ScriptData -> EMCData - Removed 'Script' from function names inside EMCInterpreter - Fixed KyraEngine::readSettings and KyraEngine::writeSettings for kyra3 svn-id: r31773
2008-04-29Various cleanup.Johannes Schickel
svn-id: r31772
2008-04-29Prevent analog sound driver to be created for Kyra3.Johannes Schickel
svn-id: r31771
2008-04-29- Added volume param to KyraEngine::snd_playSoundEffect (0xFF per default as ↵Johannes Schickel
in original) - Renamed KyraEngine_v3::playSoundEffect to KyraEngine_v3::snd_playSoundEffect - Renamed KyraEngine_v3::playMusicTrack to KyraEngine_v3::snd_playWanderScoreViaMap - Renamed KyraEngine_v3::o3_playMusicTrack to KyraEngine_v3::o3_playWanderScoreViaMap svn-id: r31770
2008-04-29Fixed MSVC warningFilippos Karapetis
svn-id: r31768
2008-04-28- Implemented credits showing after finishing gameJohannes Schickel
- Fixed bug with good conscience displaying in conscience selection scene svn-id: r31767
2008-04-28- Fixed some delay timesJohannes Schickel
- Implemented opcodes: -> 99: o3_showGoodConscience -> 100: o3_goodConscienceChat -> 101: o3_hideGoodConscience svn-id: r31766
2008-04-28Fixed bug in KyraEngine_v3::processDialog, should fix crash when talking to ↵Johannes Schickel
Bill in hell. svn-id: r31764
2008-04-28Fixed bug in TimerManager::update, this should fix tic-tac-toe game in kyra3.Johannes Schickel
svn-id: r31763
2008-04-28Implemented opcodes:Johannes Schickel
- 82: o3_getShapeFlag1 - 122: o3_setConversationState - 125: o3_getConversationState svn-id: r31761
2008-04-28Fixed bug in KyraEngine_v3::updateCharPal, should fix malcolms palette in ↵Johannes Schickel
scene 42. svn-id: r31760
2008-04-28Narrow corrections to clipping code introduced with commit r31757 toEugene Sandulenko
SCUMM 6+ as pointed out by Fingolfin svn-id: r31759
2008-04-28Fix compilationEugene Sandulenko
svn-id: r31758
2008-04-28Fix Kanji text positioning in DIG. Constants based on disassembly, butEugene Sandulenko
it can bring some regressions to subtitles. svn-id: r31757
2008-04-28Implemented text drawing and cleanup.Benjamin Haisch
svn-id: r31756
2008-04-28Moved some static members into Parallaction class.Nicola Mettifogo
svn-id: r31755
2008-04-27Fixed bug while loading savegame.Johannes Schickel
svn-id: r31754
2008-04-27- Fixed bug in itemInventoryMagicJohannes Schickel
- Fixed original game bug when creating item 7 (Bent nail-on-a-string), now it should award points when creating it with scene item and also in french version when creating it in inventory svn-id: r31753
2008-04-27Moved newShape code to sequences_v3.cppJohannes Schickel
svn-id: r31752
2008-04-27Implemented KyraEngine_v3::eelScript.Johannes Schickel
svn-id: r31751
2008-04-27Implemented support for VMDs substituting object animations.Sven Hesse
Still far from being complete (and correct), but it's a start... - Only VMD "command" -3 is followed - Not all animation types are working - Timing is still off in most cases - Offsets are generally OK, but not always - No sound yet - Shouldn't segfault randomly, but I'm not entirely sure ;) svn-id: r31750
2008-04-27- Implemented opcodesJohannes Schickel
-> 57: o3_makeSecondChanceSave -> 98: o3_setDeathHandler - Made game automatically reload second chance save on death for now svn-id: r31749
2008-04-27Renamed some kyra3 variables to match kyra2/kyra1 names.Johannes Schickel
svn-id: r31748
2008-04-27Implemented (quick-)save/load support for kyra3.Johannes Schickel
svn-id: r31747
2008-04-26Cleanup.Johannes Schickel
svn-id: r31745
2008-04-26Implemented opcodes:Johannes Schickel
- 74: o3_setSceneAnimPosAndFrame - 81: o3_switchScene svn-id: r31744
2008-04-26Added code to play VQA files when entering new scenes.Johannes Schickel
svn-id: r31743