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2007-07-11Fix for SQ1 Amiga (v 1.2 1986): menus are forced in this version too, like ↵Filippos Karapetis
with KQ3 Amiga svn-id: r28025
2007-07-11Fix for bug #1751390 in LSL1. When choosing a menu option, an appropriate ↵Filippos Karapetis
event is set. If that event is equal to 0x20, it was incorrectly triggered when the space bar key was pressed svn-id: r28024
2007-07-11Provide more language.tab file sizesEugene Sandulenko
svn-id: r28023
2007-07-11IHNM: Narrowed down the places where the actors stop being drawn when ↵Filippos Karapetis
changing scenes svn-id: r28022
2007-07-10Fix for bug #1751344 - "ITE: p2_a.iaf not played correctly"Filippos Karapetis
svn-id: r28018
2007-07-10Fixed bug #1751385 ("LSL: Impossible to enter "Number 9""), which wasTorbjörn Andersson
introduced when migrating to KEYCODE constants. Considering how silly the bug was, I probably introduced it myself. svn-id: r28017
2007-07-10This commit adds a new build define USE_ARM_GFX_ASM (and sets it for the WinCERobin Watts
and DS builds). This causes the scumm engines graphics code to call ARM routines to do drawStripToScreen and copy8col. These routines were originally written for the DS port, and have now been made available to any other ARM device out there that wants them. I've tested this change on WinCE, but can't test it on the DS as I don't have one. We know that the routines work there though. svn-id: r28016
2007-07-10Add Amiga-style menus (FR #657645). Used in Amiga-rendering mode.Kari Salminen
svn-id: r28015
2007-07-10Make AGI's button drawing use AgiButtonStyle. Doesn't use Amiga-style yet. ↵Kari Salminen
It's next. svn-id: r28014
2007-07-10For some reason, AgiTextColor(amigaBlack, _olderAgi? amigaOrange : amigaPurple)Torbjörn Andersson
caused a linking error on my computer. Worked around that, and added curly braces for (IMO) better readability. svn-id: r28013
2007-07-10Cast the pointer to long instead of int to possibly fix the amd64 compileTorbjörn Andersson
problem mentioned earlier on the channel. Neither seems like a particularly nice thing to do, but this is how we do it in the SDL backend, and it has apparently worked fine there... svn-id: r28012
2007-07-10Oops. AgiButtonStyle::getColor's color parameters were bool rather than int. ↵Kari Salminen
Fixed. svn-id: r28011
2007-07-10Change AgiTextColor's default color to black text on white background.Kari Salminen
svn-id: r28010
2007-07-10Add AgiButtonStyle and create correct style according to render mode ↵Kari Salminen
(Supports PC and Amiga styles). svn-id: r28009
2007-07-10Add md5sum for Italian fan translation of CD version (see fr#1727941 "KYRA: ↵Johannes Schickel
add Italian CD Version to kyra.dat"). svn-id: r28007
2007-07-10Removed leftover empty function.Nicola Mettifogo
svn-id: r28004
2007-07-10Reberting accidental changes.Eugene Sandulenko
svn-id: r28000
2007-07-10Preliminary (and buggy) Kanji support.Eugene Sandulenko
svn-id: r27998
2007-07-09SCUMM: more cleanup in ScummEngine::drawStripToScreen, added a big TODO ↵Max Horn
comment explaining how to potentially speed up this code a lot svn-id: r27997
2007-07-09Moved mouse cursor tampering from inventory.cpp to Gfx class, and some cleanup.Nicola Mettifogo
svn-id: r27996
2007-07-09Fix for bug #1742432 - AGI: Engine crashes if no game is detectedFilippos Karapetis
svn-id: r27993
2007-07-09Fix for bug #1746661: "KQ3: Lockup when pressing ESC (Amiga version)"Filippos Karapetis
svn-id: r27989
2007-07-09SCUMM: use the _compositeBuf, with 'natural' line pitch (implying linear ↵Max Horn
memory access for potentially better performance) svn-id: r27988
2007-07-09Fix masking crash in Simon the Sorcerer 1 (Floppy DOS Demo), the address and ↵Travis Howell
pitch wasn't set for state->surf2. svn-id: r27985
2007-07-08cleanup in ScummEngine::drawStripToScreen; in particular, the code is now ↵Max Horn
more efficient for The Dig, FT and COMI svn-id: r27980
2007-07-08SCUMM: hercules gfx code cleanupMax Horn
svn-id: r27979
2007-07-08correct typoMax Horn
svn-id: r27978
2007-07-08cleanupMax Horn
svn-id: r27977
2007-07-08Reverted commit 27948. Cutaways in sfScriptGotoScene are cleared by calling ↵Filippos Karapetis
clearcutaway directly again, as calling it using an event does not clear the cutaway when it should (which caused problems in the character selection screen) svn-id: r27976
2007-07-08Changed inventory graphics update from synchronous to lazy.Nicola Mettifogo
svn-id: r27975
2007-07-08Cleanup inventory code.Nicola Mettifogo
svn-id: r27974
2007-07-08Oops.Nicola Mettifogo
svn-id: r27968
2007-07-08Yet another fix for broken parsing/displaying of strings. Now quotes are ↵Nicola Mettifogo
properly considered when they are needed, and ignored when they aren't. svn-id: r27967
2007-07-08SCUMM: Handle platform override a bit differently during startup; ↵Max Horn
specifically, be more gentle if no perfect match against the specified platform value was found svn-id: r27966
2007-07-08Fix for disappearing text in FM-Towns end sequence.Johannes Schickel
svn-id: r27964
2007-07-08Little renaming.Johannes Schickel
svn-id: r27963
2007-07-08Finally fixed parsing of labels.Nicola Mettifogo
svn-id: r27962
2007-07-08Made parseNextToken *really* work this time.Nicola Mettifogo
svn-id: r27960
2007-07-08Parser is now able to deal with missing quotes at the end of instructions in ↵Nicola Mettifogo
location scripts. svn-id: r27959
2007-07-08Location background sound (different from music) now implemented.Nicola Mettifogo
svn-id: r27958
2007-07-08The mouse cursor is shown during dialogues in the Amiga versions (Demo and ↵Travis Howell
Multi-lingual). svn-id: r27955
2007-07-07Moved SaveLoadChooser class to saveload.cpp and adjusted dependencies.Nicola Mettifogo
svn-id: r27954
2007-07-07Oops. Crappy dump code doesn't belong to global repository.Nicola Mettifogo
svn-id: r27950
2007-07-07DLTA tags in multi-frame images are now supported.Nicola Mettifogo
svn-id: r27949
2007-07-07Clear the cutaway via an event in sfScriptGotoScene, instead of calling the ↵Filippos Karapetis
function directly svn-id: r27948
2007-07-07IHNM: Benny will no longer start walking backwards for a bit after talking ↵Filippos Karapetis
with the child via the monitor. This glitch occurs with the original interpreter as well svn-id: r27947
2007-07-07When loading a scene, start showing actors only after the scene background ↵Filippos Karapetis
has been shown. This prevents some cases where some actors are shown prematurely before the next scene is loaded (e.g. in IHNM, when entering a chapter, after AM finishes his speech) svn-id: r27946
2007-07-06Only redraw the save/load dialog when something in it has changed.Torbjörn Andersson
svn-id: r27942
2007-07-06Added data for an Amiga-style busy mouse cursor (An hourglass). Not used yet ↵Kari Salminen
though. svn-id: r27941
2007-07-06Modified ticksToMSec in IHNM, so that it waits for the correct amount of ↵Filippos Karapetis
time. Many animations which were not displayed quite right are fixed now, including some small syncing issues with video and sound in some places svn-id: r27939