Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-07-11 | Fix for SQ1 Amiga (v 1.2 1986): menus are forced in this version too, like ↵ | Filippos Karapetis | |
with KQ3 Amiga svn-id: r28025 | |||
2007-07-11 | Fix for bug #1751390 in LSL1. When choosing a menu option, an appropriate ↵ | Filippos Karapetis | |
event is set. If that event is equal to 0x20, it was incorrectly triggered when the space bar key was pressed svn-id: r28024 | |||
2007-07-11 | Provide more language.tab file sizes | Eugene Sandulenko | |
svn-id: r28023 | |||
2007-07-11 | IHNM: Narrowed down the places where the actors stop being drawn when ↵ | Filippos Karapetis | |
changing scenes svn-id: r28022 | |||
2007-07-10 | Fix for bug #1751344 - "ITE: p2_a.iaf not played correctly" | Filippos Karapetis | |
svn-id: r28018 | |||
2007-07-10 | Fixed bug #1751385 ("LSL: Impossible to enter "Number 9""), which was | Torbjörn Andersson | |
introduced when migrating to KEYCODE constants. Considering how silly the bug was, I probably introduced it myself. svn-id: r28017 | |||
2007-07-10 | This commit adds a new build define USE_ARM_GFX_ASM (and sets it for the WinCE | Robin Watts | |
and DS builds). This causes the scumm engines graphics code to call ARM routines to do drawStripToScreen and copy8col. These routines were originally written for the DS port, and have now been made available to any other ARM device out there that wants them. I've tested this change on WinCE, but can't test it on the DS as I don't have one. We know that the routines work there though. svn-id: r28016 | |||
2007-07-10 | Add Amiga-style menus (FR #657645). Used in Amiga-rendering mode. | Kari Salminen | |
svn-id: r28015 | |||
2007-07-10 | Make AGI's button drawing use AgiButtonStyle. Doesn't use Amiga-style yet. ↵ | Kari Salminen | |
It's next. svn-id: r28014 | |||
2007-07-10 | For some reason, AgiTextColor(amigaBlack, _olderAgi? amigaOrange : amigaPurple) | Torbjörn Andersson | |
caused a linking error on my computer. Worked around that, and added curly braces for (IMO) better readability. svn-id: r28013 | |||
2007-07-10 | Cast the pointer to long instead of int to possibly fix the amd64 compile | Torbjörn Andersson | |
problem mentioned earlier on the channel. Neither seems like a particularly nice thing to do, but this is how we do it in the SDL backend, and it has apparently worked fine there... svn-id: r28012 | |||
2007-07-10 | Oops. AgiButtonStyle::getColor's color parameters were bool rather than int. ↵ | Kari Salminen | |
Fixed. svn-id: r28011 | |||
2007-07-10 | Change AgiTextColor's default color to black text on white background. | Kari Salminen | |
svn-id: r28010 | |||
2007-07-10 | Add AgiButtonStyle and create correct style according to render mode ↵ | Kari Salminen | |
(Supports PC and Amiga styles). svn-id: r28009 | |||
2007-07-10 | Add md5sum for Italian fan translation of CD version (see fr#1727941 "KYRA: ↵ | Johannes Schickel | |
add Italian CD Version to kyra.dat"). svn-id: r28007 | |||
2007-07-10 | Removed leftover empty function. | Nicola Mettifogo | |
svn-id: r28004 | |||
2007-07-10 | Reberting accidental changes. | Eugene Sandulenko | |
svn-id: r28000 | |||
2007-07-10 | Preliminary (and buggy) Kanji support. | Eugene Sandulenko | |
svn-id: r27998 | |||
2007-07-09 | SCUMM: more cleanup in ScummEngine::drawStripToScreen, added a big TODO ↵ | Max Horn | |
comment explaining how to potentially speed up this code a lot svn-id: r27997 | |||
2007-07-09 | Moved mouse cursor tampering from inventory.cpp to Gfx class, and some cleanup. | Nicola Mettifogo | |
svn-id: r27996 | |||
2007-07-09 | Fix for bug #1742432 - AGI: Engine crashes if no game is detected | Filippos Karapetis | |
svn-id: r27993 | |||
2007-07-09 | Fix for bug #1746661: "KQ3: Lockup when pressing ESC (Amiga version)" | Filippos Karapetis | |
svn-id: r27989 | |||
2007-07-09 | SCUMM: use the _compositeBuf, with 'natural' line pitch (implying linear ↵ | Max Horn | |
memory access for potentially better performance) svn-id: r27988 | |||
2007-07-09 | Fix masking crash in Simon the Sorcerer 1 (Floppy DOS Demo), the address and ↵ | Travis Howell | |
pitch wasn't set for state->surf2. svn-id: r27985 | |||
2007-07-08 | cleanup in ScummEngine::drawStripToScreen; in particular, the code is now ↵ | Max Horn | |
more efficient for The Dig, FT and COMI svn-id: r27980 | |||
2007-07-08 | SCUMM: hercules gfx code cleanup | Max Horn | |
svn-id: r27979 | |||
2007-07-08 | correct typo | Max Horn | |
svn-id: r27978 | |||
2007-07-08 | cleanup | Max Horn | |
svn-id: r27977 | |||
2007-07-08 | Reverted commit 27948. Cutaways in sfScriptGotoScene are cleared by calling ↵ | Filippos Karapetis | |
clearcutaway directly again, as calling it using an event does not clear the cutaway when it should (which caused problems in the character selection screen) svn-id: r27976 | |||
2007-07-08 | Changed inventory graphics update from synchronous to lazy. | Nicola Mettifogo | |
svn-id: r27975 | |||
2007-07-08 | Cleanup inventory code. | Nicola Mettifogo | |
svn-id: r27974 | |||
2007-07-08 | Oops. | Nicola Mettifogo | |
svn-id: r27968 | |||
2007-07-08 | Yet another fix for broken parsing/displaying of strings. Now quotes are ↵ | Nicola Mettifogo | |
properly considered when they are needed, and ignored when they aren't. svn-id: r27967 | |||
2007-07-08 | SCUMM: Handle platform override a bit differently during startup; ↵ | Max Horn | |
specifically, be more gentle if no perfect match against the specified platform value was found svn-id: r27966 | |||
2007-07-08 | Fix for disappearing text in FM-Towns end sequence. | Johannes Schickel | |
svn-id: r27964 | |||
2007-07-08 | Little renaming. | Johannes Schickel | |
svn-id: r27963 | |||
2007-07-08 | Finally fixed parsing of labels. | Nicola Mettifogo | |
svn-id: r27962 | |||
2007-07-08 | Made parseNextToken *really* work this time. | Nicola Mettifogo | |
svn-id: r27960 | |||
2007-07-08 | Parser is now able to deal with missing quotes at the end of instructions in ↵ | Nicola Mettifogo | |
location scripts. svn-id: r27959 | |||
2007-07-08 | Location background sound (different from music) now implemented. | Nicola Mettifogo | |
svn-id: r27958 | |||
2007-07-08 | The mouse cursor is shown during dialogues in the Amiga versions (Demo and ↵ | Travis Howell | |
Multi-lingual). svn-id: r27955 | |||
2007-07-07 | Moved SaveLoadChooser class to saveload.cpp and adjusted dependencies. | Nicola Mettifogo | |
svn-id: r27954 | |||
2007-07-07 | Oops. Crappy dump code doesn't belong to global repository. | Nicola Mettifogo | |
svn-id: r27950 | |||
2007-07-07 | DLTA tags in multi-frame images are now supported. | Nicola Mettifogo | |
svn-id: r27949 | |||
2007-07-07 | Clear the cutaway via an event in sfScriptGotoScene, instead of calling the ↵ | Filippos Karapetis | |
function directly svn-id: r27948 | |||
2007-07-07 | IHNM: Benny will no longer start walking backwards for a bit after talking ↵ | Filippos Karapetis | |
with the child via the monitor. This glitch occurs with the original interpreter as well svn-id: r27947 | |||
2007-07-07 | When loading a scene, start showing actors only after the scene background ↵ | Filippos Karapetis | |
has been shown. This prevents some cases where some actors are shown prematurely before the next scene is loaded (e.g. in IHNM, when entering a chapter, after AM finishes his speech) svn-id: r27946 | |||
2007-07-06 | Only redraw the save/load dialog when something in it has changed. | Torbjörn Andersson | |
svn-id: r27942 | |||
2007-07-06 | Added data for an Amiga-style busy mouse cursor (An hourglass). Not used yet ↵ | Kari Salminen | |
though. svn-id: r27941 | |||
2007-07-06 | Modified ticksToMSec in IHNM, so that it waits for the correct amount of ↵ | Filippos Karapetis | |
time. Many animations which were not displayed quite right are fixed now, including some small syncing issues with video and sound in some places svn-id: r27939 |