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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-08-26
DM: Add loadWallSet(..) and loadFloorSet(..)
WinterGrascph
2016-08-26
DM: Add missing cross-references in gfx.h
WinterGrascph
2016-08-26
DM: Add drawDungeon test code
WinterGrascph
2016-08-26
DM: Add square query in DungeonMan
WinterGrascph
2016-08-26
DM: Implement F0173_DUNGEON_SetCurrentMap
WinterGrascph
2016-08-26
DM: Implement Dungeon.dat file parsing, add relevant structures
WinterGrascph
2016-08-26
DM: Add support for viewports with blitting
WinterGrascph
2016-08-26
DM: Delete TOBE2 macro, use READ_BE_UINT16 instead
WinterGrascph
2016-08-26
DM: Fix constant and global variable names according to coding conventions
WinterGrascph
2016-08-26
DM: Rewrite blitting methods, revise FRAME POD
WinterGrascph
2016-08-26
DM: Add horizontal and vertical bitmap flipping
WinterGrascph
2016-08-26
DM: Refactor DisplayMan::DrawFrame and Frame POD
WinterGrascph
2016-08-26
DM: Add support for transparency in blitting
WinterGrascph
2016-08-26
DM: Add support for drawing portions of bitmaps
WinterGrascph
2016-08-26
DM: Add the original palettes, edit palette loading accordingly
WinterGrascph
2016-08-26
DM: Fix typos and whitespace
WinterGrascph
2016-08-26
DM: Fix memory leak in dm.cpp and gfx.cpp
WinterGrascph
2016-08-26
DM: Add support for Dungeon.dat uncompression
WinterGrascph
2016-08-26
DM: Create DisplayMan, add support parsing IMG0 files
WinterGrascph
2016-08-26
DM: Add detection for Amiga v2.0 English
WinterGrascph
2016-08-26
DM: Create engine and detection with dummy data
WinterGrascph
2016-08-26
SCI32: Fix warning
Willem Jan Palenstijn
2016-08-26
DIRECTOR: Lingo: Remove irrelevant header
Eugene Sandulenko
2016-08-26
DIRECTOR: Reworked event loop, so the mouse is more responsive
Eugene Sandulenko
2016-08-26
DIRECTOR: Execute proper script on frames. This fixes the playback
Eugene Sandulenko
2016-08-26
TITANIC: Implemented more game classes
Paul Gilbert
2016-08-26
DIRECTOR: Fix object initialization
Eugene Sandulenko
2016-08-26
DIRECTOR: Slow down execution and hid noisy warning
Eugene Sandulenko
2016-08-26
SCI: Add a sanity check in wrapFilename(), as in unwrapFilename()
Filippos Karapetis
2016-08-26
Merge pull request #815 from wjp/sci-fileiorename
Filippos Karapetis
2016-08-25
TITANIC: Implemented nav helmet classes
Paul Gilbert
2016-08-25
TITANIC: Implemented more game classes and music widget classes
Paul Gilbert
2016-08-25
TITANIC: Implemented more game classes
Paul Gilbert
2016-08-25
TITANIC: Implemented CStringParser class
Paul Gilbert
2016-08-25
TITANIC: Add loading of bedhead data
Paul Gilbert
2016-08-25
FULLPIPE: Another fix to gotoLastFrame()
Eugene Sandulenko
2016-08-25
FULLPIPE: Fix gotoLastFrame() implementation
Eugene Sandulenko
2016-08-25
FULLPIPE: Fix array allocation in StepArray::insertPoints
Retro-Junk
2016-08-25
SCI: Make kFileIORename use wrapped filenames
Willem Jan Palenstijn
2016-08-25
SCI32: Add a workaround when starting a new game in Phantasmagoria
Filippos Karapetis
2016-08-25
SCI32: Also handle chase.dat in Phantasmagoria like phantsg.dir
Filippos Karapetis
2016-08-25
DIRECTOR: Do not try to compile all text resources except first one
Eugene Sandulenko
2016-08-25
DIRECTOR: Fix warning
Eugene Sandulenko
2016-08-25
DIRECTOR: Fix font parameter reading
Eugene Sandulenko
2016-08-25
DIRECTOR: Start executing frame scripts
Eugene Sandulenko
2016-08-25
SCI32: Remove the warning about already opened robot files
Filippos Karapetis
2016-08-25
SCI32: Fix the signature of kDoAudioCritical, and add documentation
Filippos Karapetis
2016-08-25
DIRECTOR: Fix numerous crashes on destruction
Eugene Sandulenko
2016-08-25
FULLPIPE: Fix if() condition
Eugene Sandulenko
2016-08-25
FULLPIPE: Restore original tangled logic in stopAnim_maybe
Eugene Sandulenko
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