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2010-02-07With the new detection for setCursor, the game object and game ID are no ↵Filippos Karapetis
longer required, which makes some ugly code obsolete. Yay! :) svn-id: r47951
2010-02-07SCI1 Mac games can call kGetFarText with a NULL destination, so we need to ↵Matthew Hoops
allocate the memory. King's Quest V Mac is now playable. svn-id: r47950
2010-02-07Oops, correct a comment.Matthew Hoops
svn-id: r47949
2010-02-07Rewrite detectSetCursorType() so that it works for KQ5 Mac in addition to ↵Matthew Hoops
KQ5 DOS CD. svn-id: r47948
2010-02-06Fascination - Use invalidateRect instead of dirtiedRect, fix several other ↵Arnaud Boutonné
little errors svn-id: r47947
2010-02-06Add an assert to avoid a crash when printing the character 0x00.Arnaud Boutonné
svn-id: r47945
2010-02-06SCI: adding more debug output to kPalVary, fixing loading savedgames ↵Martin Kiewitz
(_gfxPaint wasnt copied over) svn-id: r47943
2010-02-06Removed unnecessary semi-colons to keep GCC happy.Torbjörn Andersson
svn-id: r47942
2010-02-06SCI: added debug code to kPalVary, added warning when calling ↵Martin Kiewitz
kPalette(setFromResource) with unsupported parameters svn-id: r47941
2010-02-06SCI: Revert r47925 and put fix inside GC instead.Walter van Niftrik
svn-id: r47940
2010-02-06SCI: added plane coordinate adjustment code for sci32 when drawing pictures, ↵Martin Kiewitz
put everything into GfxCoordAdjuster svn-id: r47939
2010-02-06SCI: put kShakeScreen into GfxPaint, called directly nowMartin Kiewitz
svn-id: r47936
2010-02-06Mark the sanity checks inside kernelSetNowSeen and kernelBaseSetter as hacksFilippos Karapetis
svn-id: r47932
2010-02-06Added a sanity check for kListAt and made the hack for displaying text work ↵Filippos Karapetis
in SCI2 only svn-id: r47931
2010-02-06Don't try and manipulate invalid views (i.e. views with view ID -1/65535, ↵Filippos Karapetis
which are most likely the currently missing dynamically constructed text views). Torin chapter 1 starts now (and dies shortly afterwards, but that's a different issue) svn-id: r47930
2010-02-06SCI: Run GC only when execution_stack_base is 0.Walter van Niftrik
svn-id: r47929
2010-02-06Silenced warning that intersectionX and intersectionY could be uninitializedFilippos Karapetis
svn-id: r47928
2010-02-06Fascination: Fix lamp problem in parking lot.Arnaud Boutonné
svn-id: r47927
2010-02-06Add a missing break.Matthew Hoops
svn-id: r47926
2010-02-06SCI: Don't call garbage collector directly from kFlushResources() as this is ↵Walter van Niftrik
no longer safe. svn-id: r47925
2010-02-06Add detection entry for KQ5 Mac. Also, make Mac and Amiga SCI1_EGA+ games ↵Matthew Hoops
default to MIDI as we don't (yet) support their patches. KQ5 Mac will start and go until the main menu. svn-id: r47924
2010-02-05SCI: removing int8 from kernelSetNowSeen() as well, didnt make any sense :PMartin Kiewitz
svn-id: r47923
2010-02-05SCI: removing int8 inside kernelSetNowSeen as well, didnt make any sense :PMartin Kiewitz
svn-id: r47922
2010-02-05SCI: Get rid of the mysterious sign_extend_byte() and replace it by a simple ↵Max Horn
cast ;) svn-id: r47921
2010-02-05SCI: Document GfxCompare::canBeHereCheckRectList; pass Common::Rect by refMax Horn
svn-id: r47920
2010-02-05SCI: Add comment to GfxCompare::canBeHereCheckRectListMax Horn
svn-id: r47919
2010-02-05SCI: Add a 'SELECTOR' macroMax Horn
svn-id: r47918
2010-02-05SCI: moving kDisplay into GfxPaint16, now getting called directly as wellMartin Kiewitz
svn-id: r47917
2010-02-05SCI: priority band specific stuff now gets called directly w/o SciGuiMartin Kiewitz
svn-id: r47916
2010-02-05SCI: moved control type enumMartin Kiewitz
svn-id: r47915
2010-02-05SCI: remaining cursor functions now also directly calledMartin Kiewitz
svn-id: r47914
2010-02-05SCI: drawMenuBar, drawStatus now called directly and w/o SciGuiMartin Kiewitz
svn-id: r47913
2010-02-05SCI: moved onControl etc. into GfxCompare, now getting called directly. also ↵Martin Kiewitz
fixed loading saved games due Gfx* changes svn-id: r47912
2010-02-05Cleanup kShowMovie; merge the SCI1.1/SCI2 and SCI2.1 AVI code.Matthew Hoops
svn-id: r47911
2010-02-05SCI: initializing _highPlanePri inside GfxFrameoutMartin Kiewitz
svn-id: r47910
2010-02-05SCI: fix warning inside GfxCoordAdjuster headerMartin Kiewitz
svn-id: r47909
2010-02-05SCI: GfxCoordAdjuster class added, local2Global and global2Local use that ↵Martin Kiewitz
class directly, kGraph / RedrawBox is now using GfxPaint16 directly svn-id: r47908
2010-02-05SCI: frameout sci32 stuff now gets called directly w/o SciGui/32Martin Kiewitz
svn-id: r47907
2010-02-05SCI: removing debugShowMap from SciGui32Martin Kiewitz
svn-id: r47906
2010-02-05SCI: screen specific debug functions are now called directly w/o SciGui/32Martin Kiewitz
svn-id: r47905
2010-02-05SCI: adding some minor documentation for the various graphic classesMartin Kiewitz
svn-id: r47904
2010-02-05SCI: calling most of the cursor functions directly via _gfxCursor instead of ↵Martin Kiewitz
SciGui/32 svn-id: r47903
2010-02-05SCI: renamed class Cursor to GfxCursorMartin Kiewitz
svn-id: r47902
2010-02-05SCI: Add implementation for Intersections().Walter van Niftrik
svn-id: r47901
2010-02-05SCI: renamed class Font to GfxFontMartin Kiewitz
svn-id: r47900
2010-02-05SCI: renamed SciGuiPicture to GfxPictureMartin Kiewitz
svn-id: r47899
2010-02-05Added information on the patches folder included in KQ6CDFilippos Karapetis
svn-id: r47898
2010-02-05Use strcmp() to test the game ID, not the != operator.Torbjörn Andersson
svn-id: r47897
2010-02-05SCI2 Windows games are scaled from 320x200 to 640x480, not 640x400. Aspect ↵Matthew Hoops
ratio correction will eventually have to be applied. This fixes a possible segfault when playing the credits video in GK1 (which is 640x480). svn-id: r47895
2010-02-05Have SCI look through the patches directory (except in KQ6 where the patches ↵Matthew Hoops
in that directory are broken) to fix some GK1 Windows problems. Add the MSRLE codec to AVI (from DrMcCoy's Dark Seed II engine, with permission). GK1 Windows now will play the credits video. svn-id: r47894