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2006-04-20Revert that delay change when scrolling inventory in FF, causes glitchesTravis Howell
svn-id: r22058
2006-04-20Enable virtual keyboard, when entering saved game name in FFTravis Howell
svn-id: r22057
2006-04-20Fix constant scrolling in oracle in FF, when mouse button is pressedTravis Howell
svn-id: r22056
2006-04-20getPathPosn script opcode needs to use int16 to get correct position, fixes ↵Travis Howell
entering teleporter in village in FF svn-id: r22055
2006-04-20Add timer difference in FFTravis Howell
svn-id: r22054
2006-04-20Fix typo in switchVoiceFile() for FFTravis Howell
svn-id: r22053
2006-04-20Fix mistake in vertical scrolling in FFTravis Howell
svn-id: r22051
2006-04-20_rejectCount should only be incremented in checkNoOverWrite()Travis Howell
svn-id: r22050
2006-04-20Update resource managment, missed several changes from FFTravis Howell
svn-id: r22049
2006-04-20Fix freeze that can occur when scrolling inventory in oracle of FFTravis Howell
svn-id: r22048
2006-04-20CleanupTravis Howell
svn-id: r22047
2006-04-20Add support for compressed speech files in PC verisons of FFTravis Howell
svn-id: r22046
2006-04-20Minor cleanupTravis Howell
svn-id: r22044
2006-04-20Update resource managment for FF, this method is more efficent for Simon 1/2 tooTravis Howell
svn-id: r22043
2006-04-19The next offset is only adjusted in renderString, when sprite id isn't 1Travis Howell
svn-id: r22042
2006-04-19Some more tweaks to the (still disabled) new detection / filename generation ↵Max Horn
code svn-id: r22040
2006-04-19Fix text corruption with long FF conversation options. The renderString()Torbjörn Andersson
function has to adjust the buffer offsets, or a long string can spill over into the next buffer. (Or, in the test case I used, into the next *two* buffers.) It would probably be safe - but apparently unnecessary? - to make this change for the Simon games as well. svn-id: r22039
2006-04-19Added a small comment to ScummEngine::openRoom that explains why we check ↵Max Horn
for room==0 instead of just using it as-is svn-id: r22038
2006-04-19Removed wrong platform values from gameVariantsTableMax Horn
svn-id: r22037
2006-04-19Fixed a potential bug when calculating the width of conversation option in FF.Torbjörn Andersson
This bug appears to have been present in the original as well, though the chances of triggering it are small. (We did in at least one place, before adding the number prefix to the string.) svn-id: r22036
2006-04-19Correct dummyItems in FF and cleanupTravis Howell
svn-id: r22035
2006-04-19Number the FF conversation options.Torbjörn Andersson
svn-id: r22034
2006-04-19Add minor code differences in FF, might help corrupt graphicsTravis Howell
svn-id: r22033
2006-04-19Add FF difference in mouseOn script opcodeTravis Howell
svn-id: r22030
2006-04-19Update debug tablesTravis Howell
svn-id: r22029
2006-04-19Let scumm engine handle EVENT_SCREEN_CHANGED and let the gui know. (Needed ↵Johannes Schickel
for disabling overlay scaling) svn-id: r22026
2006-04-19Merges SaveLoadChooser and SaveLoadChooserEx.Johannes Schickel
svn-id: r22021
2006-04-19Updates scumm dialogs for runtime overlay resolution changes.Johannes Schickel
svn-id: r22018
2006-04-18Fix sound memory leak in FFTravis Howell
svn-id: r22016
2006-04-18Added support for the --save-slot option for Broken Sword 1. (Feature requestTorbjörn Andersson
#1460977.) svn-id: r22009
2006-04-18Correct increment for checkPaths script opcode in FFTravis Howell
svn-id: r22008
2006-04-18Add code for vc84_stopSoundLoop in FFTravis Howell
svn-id: r22007
2006-04-18Fixed portability issueSven Hesse
svn-id: r22006
2006-04-18- Closed the stub in Draw_v2::printText()Sven Hesse
- Added a language field in GameSettings, so that the texts in Gob2 work for other languages than EN_GRB as well svn-id: r22005
2006-04-18Add missing timer adjustment when saving game in FFTravis Howell
svn-id: r22004
2006-04-18Fix time events continuing, when using the oracle in FFTravis Howell
svn-id: r22003
2006-04-18- I misunderstood Draw::initBigSprite(); fixedSven Hesse
- Changed Draw::spriteOperation() for blitting from/to/between and fillrecting to big sprites - Enabled drawing of text svn-id: r22001
2006-04-18Correct box numbers when scrolling text in oracle of FFTravis Howell
svn-id: r22000
2006-04-18Fixes use of textspeed settings if voice+text mode is enabled. (thanks to ↵Johannes Schickel
salty-horse) svn-id: r21999
2006-04-18Call updateScreen() from delay functions for smoother mouse cursor movement.Torbjörn Andersson
svn-id: r21996
2006-04-18Scrolling comparisons should always be signed, fixes scrolling issue in maze ↵Travis Howell
of FF svn-id: r21995
2006-04-17Moved updateScreen() into delay() for smoother mouse cursor movement. This mayTorbjörn Andersson
possibly make some other calls to updateScreen() unnecessary, but it's the backend's responsibility to ignore unnecessary calls. svn-id: r21994
2006-04-17Call updateScreen() from waitForTimer() (instead of usually right before it)Torbjörn Andersson
for smoother mouse cursor movement. svn-id: r21993
2006-04-17Made the Lure engine call updateScreen() more often - particularly when usingTorbjörn Andersson
the menu bar at the top of the window - for smoother mouse movement. (After a discussion with sev.) svn-id: r21992
2006-04-17Split screenTextPObj script opcode into game specific versionsTravis Howell
svn-id: r21991
2006-04-17Add FF difference in addBox script opcode, fixes x position of some boxesTravis Howell
svn-id: r21990
2006-04-17- Implements copyRegion without transparency checkingJohannes Schickel
- Uses copyRegion without transparency checking to fix credits drawing bugs svn-id: r21989
2006-04-17Simplifies credits.txt loading.Johannes Schickel
svn-id: r21988
2006-04-17Fixes bug #1471895 ("KYRA1: Kyragem goes black at the very end").Johannes Schickel
svn-id: r21987
2006-04-17Rewrote the timing of the Kyra end credits so that it doesn't matter that theTorbjörn Andersson
variables are signed. Otherwise the credits may hang on a slow system. svn-id: r21986