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2011-08-11MOHAWK: Stub off xfliesMatthew Hoops
2011-08-11MOHAWK: Error out on any unknown Riven stack variablesMatthew Hoops
2011-08-11MOHAWK: Implement the rest of the sunners codeMatthew Hoops
2011-08-11TSAGE: Implemented new Globals for Blue Force, and beginnings of ↵Paul Gilbert
implementation of Scene 100 (Title Screen)
2011-08-11TSAGE: Added support for reverse palette fadingPaul Gilbert
2011-08-11COMPOSER: Stop kBitmapSpp32 writing off the end of the buffer.Alyssa Milburn
This fixes corruption when there's only one pixel left to decompress, but two pixels available in the compressed data. Also, improve error checking in the bitmap decompression code.
2011-08-10COMPOSER: Add detection for Dragor FR and Gregory FRStrangerke
2011-08-10SCUMM: Change CMS sfx methods to use its own register set.Johannes Schickel
This is now like in the original and helps comparing register writes against DOSBox's behavior.
2011-08-10SCUMM: Do not pack structs in CMS code.Johannes Schickel
2011-08-09SCUMM: Backyard Soccer 2004 uses a different INI setting to disable printing.Travis Howell
2011-08-08SCUMM: Add some HE72 differences to mouse click handlingMatthew Hoops
Backyard Soccer at least requires this to have input during gameplay.
2011-08-09AGOS: Fix struct/class mismatchOri Avtalion
2011-08-08SCI: Remove dead codeMax Horn
2011-08-08TINSEL: Code formattingMax Horn
2011-08-08SCUMM: Remove unneeded check for CMS in readSoundResource.Johannes Schickel
CMS support is only available in games using readSoundResourceSmallHeader.
2011-08-08SCUMM: Set default Benchmark speed in Moonbase Commander, based on the ↵Travis Howell
original Moonbase.ini.
2011-08-08SCUMM: Update stub in arrayOps for Moonbase Commander.Travis Howell
2011-08-08SCUMM: Add sprite code difference in Moonbase Commander.Travis Howell
2011-08-08SCUMM: Fix endian issue in captureWizPolygon.Travis Howell
2011-08-07MOHAWK: Add specific cursor handling for Myst demoBastien Bouclet
2011-08-07MOHAWK: Leaving from the slides should go to the information screens in Myst ↵Bastien Bouclet
Demo.
2011-08-07MOHAWK: Disable zip mode in Myst demoBastien Bouclet
2011-08-07SCUMM: Further clean up of the CMS code.Johannes Schickel
2011-08-07SCUMM: Clean up CMS code some more.Johannes Schickel
2011-08-07SCUMM: Mark some overwritten methods as virtual.Johannes Schickel
2011-08-07SCUMM: Cleanup CMS code a bit.Johannes Schickel
2011-08-07GRAPHICS: Simplify the interface of Graphics::loadThumbnail().Christoph Mallon
Now it returns the Surface, so the caller does not need to create one and pass it.
2011-08-07ALL: Use Graphics::skipThumbnail() where appropriate.Christoph Mallon
2011-08-07KYRA: Simplify initializing a buffer with a string.Christoph Mallon
2011-08-07COMMON: Replace x + ARRAYSIZE(x) by the simpler ARRAYEND(x).Christoph Mallon
2011-08-07COMMON: Add DisposablePtr<T>, which replaces many repeated implementations ↵Christoph Mallon
of a dispose flag.
2011-08-07TEENAGENT: Pass streams as references.Christoph Mallon
2011-08-07SCI: Simplify allocation of ResourceManager.Christoph Mallon
2011-08-07SCI: Remove unnecessary cast.Christoph Mallon
2011-08-07AGOS: Correct off-by-one error in range check for setting the debug level.Christoph Mallon
2011-08-07AGOS: Replace if-cascade by switch.Christoph Mallon
2011-08-07CRUISE: Replace casts and offset calculations for memory debugger by a ↵Christoph Mallon
simple struct.
2011-08-07TSAGE: Reduce scope of variable.Christoph Mallon
2011-08-07TSAGE: Implemented title screen of Blue ForcePaul Gilbert
2011-08-07SWORD25: Make sure that id is always initialized in playSoundEx()Filippos Karapetis
2011-08-07TINSEL: Use SAVEGAME_ID when getting savegame info, if a VM is instantiatedFilippos Karapetis
2011-08-07JANITORIAL: Remove trailing empty lines.Christoph Mallon
2011-08-07JANITORIAL: Add missing NL at EOF.Christoph Mallon
2011-08-07TINSEL: Fixed deleting saved games from the launcher (bug #3387551)Filippos Karapetis
2011-08-07TSAGE: Changed game Id from 'ring' to 'ringworld'Paul Gilbert
This should help avoid name conflicts in the future with the Ring engine
2011-08-06ENGINES: Use the new taskbar error notification methods in the engines ↵Littleboy
defaultErrorHandler()
2011-08-06TSAGE: Remove incorrect endian-specific read in audio code.Alyssa Milburn
2011-08-06KYRA: Don't loose the next event when leaving the text input event loop.Bastien Bouclet
2011-08-06SCUMM: Fix compilationEugene Sandulenko
2011-08-06TASKBAR: Set taskbar to error on engine error()Eugene Sandulenko