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2019-06-18SLUDGE: implement `random` built-inSebastian Krzyszkowiak
2019-06-18BLADERUNNER: Fix F5 key behavior for KIAThanasis Antoniou
2019-06-18SLUDGE: fix background position not taking camera into accountSebastian Krzyszkowiak
When a game sets camera position with aimCamera, the background should move together with all the objects above it.
2019-06-18SLUDGE: fix data file handling with custom encoding settingSebastian Krzyszkowiak
The check was inverted - it failed when everything was alright and succeded on error...
2019-06-18SLUDGE: fix crash in FloorManager::setFloorNullSebastian Krzyszkowiak
numPolygons wasn't getting reset to 0, so the next invocation was trying to delete non-existent polygons
2019-06-17BLADERUNNER: Replace strTag with tag2strCameron Cawley
2019-06-17SLUDGE: fix crash in ResourceManager::readResourceNamesSebastian Krzyszkowiak
2019-06-17SCI: Fix SQ4 Sequel police electronics store bugssluicebox
Fixes lockup, animation, and flag bugs when hiding in the electronics store, bug #10977
2019-06-17WINTERMUTE: Add detection for games listed in #10863lolbot-iichan
This pull request adds all games listed in https://bugs.scummvm.org/ticket/10863: // Carol Reed 10 - Bosch's Damnation // Carol Reed 11 - Shades Of Black // Carol Reed 12 - Profound Red // Carol Reed 13 - The Birdwatcher // Carol Reed 14 - The Fall Of April // Rebecca Carlson Mystery 01 - Silent Footsteps // Corrosion: Cold Winter Waiting (Enhanced Edition) // Rhiannon: Curse of the four Branches (Premium Edition) I don't have those games, so I can't check if those sums are correct.
2019-06-17SLUDGE: fix use-after-free in RegionManager::removeScreenRegionSebastian Krzyszkowiak
2019-06-17SLUDGE: fix use-after-free in PeopleManager::killMostPeopleSebastian Krzyszkowiak
2019-06-17WINTERMUTE: Fix Hamlet title, add one more detection variantlolbot-iichan
Actual name of "hamlet" is "Hamlet or the last game without MMORPG features, shaders and product placement". Fixed misprint in word "MMORPG". Also added one more Hamlet version from https://bugs.scummvm.org/ticket/10980. My version has another checksum, so I can't test it.
2019-06-17SCI32: Fix QFG4CD Domovoi inn events, bug #10978sluicebox
2019-06-17WINTERMUTE: Add another variant of White Chamber to detection tablelolbot-iichan
Official downloads page for the White Chamber (http://www.studiotrophis.com/site/downloads) contains 2 links: 1. Download from IndieDB (thewhitechamber1.7SETUP.exe, 376180149 bytes) (built 2008.06.29, installed game is detectable by ScummVM) 2. Direct Download (thewhitechamber1.7SETUP - Definitive Edition.exe, 376180083 bytes) (built 2008.06.26, installed game is unknown to ScummVM) Both version are called "v1.7 - Definitive Edition". speech.dcp is different: "german/COMPUT050.ogg" was renamed to "german/COMPUT050.ogg" data.dcp & language.dcp content is the same for those versions, except for timestamps (Wed, 25 Jun 2008 21:01:32 GMT vs Sun, 29 Jun 2008 19:36:33 GMT) Several questions: 1. Is it alright to list those builds as Common::UNK_LANG ? Should we change this to 9 records for exact langs: Common::EN_ANY, Common::FR_FRA, Common::IT_ITA, Common::DE_DEU, Common::CZ_CZE, Common::RU_RUS, Common::GR_GRE, Common::PT_POR, Common::PL_POL? 2. Should we provide a fix for "german/COMPUT050.ogg" lookup in version that was built 2008.06.26 or this must be kept as is?
2019-06-16GLK: ADVSYS: Fix Coverity warningsPaul Gilbert
2019-06-16GLK: ADVSYS: Move AdvSys out of release build exclusionPaul Gilbert
2019-06-16GLK: ADVSYS: Fix restoring games in-gamePaul Gilbert
2019-06-16GLK: Change language Id in savegames to more portable language codePaul Gilbert
2019-06-16GLK: Change savegame interpreter Ids from index to 4 byte codePaul Gilbert
2019-06-16GLK: ADVSYS: Fix inputs with indirect objectsPaul Gilbert
2019-06-16GLK: ADVSYS: Fix actions using OP_SENDPaul Gilbert
2019-06-16GLK: ADVSYS: Fixes for get actionPaul Gilbert
2019-06-16GLK: ADVSYS: Do a look action after loading a savegame from launcherPaul Gilbert
2019-06-16GLK: ADVSYS: Fix savegame area setupPaul Gilbert
2019-06-16GLK: ADVSYS: Save/load fixesPaul Gilbert
2019-06-16GLK: Further changeover of sub-engines to use new savegame codePaul Gilbert
2019-06-16GLK: In progress transition to all sub-engines using Quetzal save filesPaul Gilbert
2019-06-16GLK: FROTZ: Move creation of Quetzal ANNO chunk into base Quetzal writerPaul Gilbert
2019-06-16SCI: Fix regression in message workaroundssluicebox
Reverts an unintended change to the message recursion loop introduced in 56ea963cea3cdf04c44d3d6f545df664f4a27e8d that breaks the message stack
2019-06-15GLK: FROTZ: Change Quetzal restoring to use new base Quetzal readerPaul Gilbert
2019-06-15GLK: FROTZ: Change Quetzal saving to use new base Quetzal writerPaul Gilbert
2019-06-15GLK: Adding Quetzal classes to the base Glk namespacePaul Gilbert
2019-06-15GLK: Added missing files to POTFILESPaul Gilbert
2019-06-15GLK: ADVSYS: Fix variable range checksPaul Gilbert
2019-06-15GLK: Fix debug channels setupPaul Gilbert
2019-06-15GLK: ADVSYS: Added code for loading savegames from launcherPaul Gilbert
2019-06-16SCI: Fix SQ4 Monolith Burger door message, bug #10976sluicebox
2019-06-15GLK: ADVSYS: Input line processing fixesPaul Gilbert
2019-06-14GLK: ADVSYS: Fix parsing input wordsPaul Gilbert
2019-06-14GLK: ADVSYS: Tweak debug line, added input line prompt characterPaul Gilbert
2019-06-14GLK: ADVSYS: Script interpreter fixesPaul Gilbert
2019-06-14SCI: Fix FPFP reappearing items, bug #10975sluicebox
Fixes two similar bugs where inventory items reappear after being used due to incorrect or missing flag checks
2019-06-13GLK: ADVSYS: Fix data reads from gamefilePaul Gilbert
2019-06-13GLK: ADVSYS: Initialization fixesPaul Gilbert
2019-06-13GLK: ADVSYS: Added readLine methodPaul Gilbert
2019-06-13SCI: Add FPFP message workaroundssluicebox
2019-06-12GLK: ADVSYS: Added singleAction methodPaul Gilbert
2019-06-12GLK: ADVSYS: Remainder of parseInput methodPaul Gilbert
2019-06-12GLK: ADVSYS: Noun/adjectives setup and getNoun methodPaul Gilbert
2019-06-12GLK: ADVSYS: In progress implementing input line parserPaul Gilbert