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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2007-03-05
Corrected the initial drawing position of 101-anims (e.g. the guard monster i...
Sven Hesse
2007-03-05
Fixed the cursor hotspots
Sven Hesse
2007-03-04
Correct football2002 demo placement
Eugene Sandulenko
2007-03-04
fixed regression: background used to get broken when items were picked up
Nicola Mettifogo
2007-03-04
Adding comment again.
Johannes Schickel
2007-03-04
Remove wrong gob2 Mac entry.
Eugene Sandulenko
2007-03-04
- Some minor fixes
Sven Hesse
2007-03-04
made loadScript and loadLocation benefit from Script's ability to dispose of ...
Nicola Mettifogo
2007-03-04
made Script optionally take ownership and dispose input text
Nicola Mettifogo
2007-03-04
wrapped loader routines into a new class named Disk. The new class is also re...
Nicola Mettifogo
2007-03-04
no more overloading for loadBackground
Nicola Mettifogo
2007-03-04
hid mask and path loading details from the engine, so it is now independent f...
Nicola Mettifogo
2007-03-04
separated slide from scenery loading to take care of filename aliases
Nicola Mettifogo
2007-03-04
moved background loading into disk.cpp
Nicola Mettifogo
2007-03-04
Avoid crash in Engine_SCUMM_create when an inconsistent platform override is ...
Max Horn
2007-03-04
moved platform-dependant resource loading routines into disk.cpp
Nicola Mettifogo
2007-03-04
replaced memAlloc/memFree with standard malloc/free
Nicola Mettifogo
2007-03-04
Correct image offsets, for PC Engine version of Loom.
Travis Howell
2007-03-04
Fix regression in Commodore 64 version of Zak McKracken.
Travis Howell
2007-03-04
Fix script error in PC Engine version of Loom.
Travis Howell
2007-03-04
Fix regression in Commodore 64 version of Zak McKracken.
Travis Howell
2007-03-03
Fix level selection in PC Engine version of Loom.
Travis Howell
2007-03-03
Correct feature flags for the PC Engine version of Loom.
Travis Howell
2007-03-03
Allow PC Engine version of Loom to at least start up.
Travis Howell
2007-03-03
removed common-case code from loadBackground
Nicola Mettifogo
2007-03-03
loadBackground simplified: palette cycling is still broken, though
Nicola Mettifogo
2007-03-03
corrected parsing of LOCATION command
Nicola Mettifogo
2007-03-03
Removed obsolete code
Max Horn
2007-03-02
only request the user to update the queen.tbl if the game she/he's trying to ...
Gregory Montoir
2007-03-02
Updated the BS1 music code to use the new looping feature in our MP3/Ogg deco...
Max Horn
2007-03-02
added other code differences for Amiga FOTAQ versions, full game is now compl...
Gregory Montoir
2007-03-02
added loaders for static images like pickable items and for characters frames
Nicola Mettifogo
2007-03-02
fix broken build
Nicola Mettifogo
2007-03-02
added Script loader routine
Nicola Mettifogo
2007-03-02
enforced convention on loader names: load[ItemType]
Nicola Mettifogo
2007-03-02
added inventory objects loader routine
Nicola Mettifogo
2007-03-02
changed every font name to be platform independent, added font loader routine
Nicola Mettifogo
2007-03-02
replaced calls to loadExternalStaticCnv with separate loaders for Head and Po...
Nicola Mettifogo
2007-03-02
added openLocation as loader for location scripts resources
Nicola Mettifogo
2007-03-02
oops forgot to add file
Nicola Mettifogo
2007-03-02
added openTalk as loader for talk resources
Nicola Mettifogo
2007-03-02
corrected error message
Nicola Mettifogo
2007-03-02
Applied my own patch #1672572, after discussing it with Fingolfin. We no longer
Torbjörn Andersson
2007-03-02
cleanup
Max Horn
2007-03-02
Changed the order of the parameters of makeLinearInputStream to resemble Mixe...
Max Horn
2007-03-02
Fix bug #1667806: "GOB: wrong detection"
Eugene Sandulenko
2007-03-02
- Fixed the actor freeze issue in the garage in Bargon Attack
Sven Hesse
2007-03-01
Get rid of the last two usages of File::incRef/decRef
Max Horn
2007-03-01
Removed obsolete 'if' (resp. replaced it by an assert)
Max Horn
2007-03-01
Got rid of another use of File::incRef/decRef
Max Horn
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