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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2017-02-27
CRYO: Fix crash when restarting the game
Strangerke
2017-02-26
TITANIC: More implementation of CSurfaceAream, added FRect class
Paul Gilbert
2017-02-26
DIRECTOR: Fix rendering of shapes of type 16
Eugene Sandulenko
2017-02-26
DIRECTOR: More debug output on image rendering
Eugene Sandulenko
2017-02-26
CRYO: Improve macro safety
Willem Jan Palenstijn
2017-02-26
CRYO: Fix warning
Eugene Sandulenko
2017-02-26
CRYO: Improve syncTapePointers
Strangerke
2017-02-26
SCI: Clean up unnecessary casts
Willem Jan Palenstijn
2017-02-26
SIC32: Add RAMA French checksums
Bastien Bouclet
2017-02-26
SCI32: Add Phantasmagoria 2 French checksums
Bastien Bouclet
2017-02-26
SCI32: Add Lighthouse French checksums
Bastien Bouclet
2017-02-25
TITANIC: Implementing CSurfaceArea methods
Paul Gilbert
2017-02-26
SCI: Clean up kRandom + allow 0 parameters via signatures
Martin Kiewitz
2017-02-26
DIRECTOR: Clarified and corrected movie scripts in D2/D3
Eugene Sandulenko
2017-02-26
DIRECTOR: More debug output when loading
Eugene Sandulenko
2017-02-25
DIRECTOR: Move utility functions to util.cpp
Eugene Sandulenko
2017-02-25
TITANIC: Fix CStarPoints2 initialization
Paul Gilbert
2017-02-25
AGI: always stop sound/music, when calling restore/save since 2.272
Martin Kiewitz
2017-02-24
TITANIC: Some preliminary cleanup of star control interfaces
Paul Gilbert
2017-02-24
TITANIC: Fixes for coordinates init in CStarPoints1
Paul Gilbert
2017-02-24
CRYO: Some renaming
Strangerke
2017-02-24
DIRECTOR: Lingo: Fix b_moveableSprite() stub
Eugene Sandulenko
2017-02-24
DIRECTOR: Lingo: Clarified 'play' and 'play done' implementations
Eugene Sandulenko
2017-02-24
DIRECTOR: Lingo: Initial code for func_playdone()
Eugene Sandulenko
2017-02-24
DIRECTOR: Lingo: Initial code for func_play()
Eugene Sandulenko
2017-02-24
DIRECTOR: Encapsulated _nextMovie parameters into a string
Eugene Sandulenko
2017-02-24
DIRECTOR: Lingo: Clarified compile and exec debug level messages
Eugene Sandulenko
2017-02-24
DIRECTOR: Lingo: Show execution trace at earlier debug levels
Eugene Sandulenko
2017-02-24
AGI: act on exitAllLogics in testIfCode (fixes bug #9707)
Martin Kiewitz
2017-02-23
AGI: Clean up VM opcode handling
Martin Kiewitz
2017-02-23
DIRECTOR: Lingo: Try cleaned file names only when it makes sense
Eugene Sandulenko
2017-02-23
DIRECTOR: Lingo: Clean file name of 8-bit character before loading
Eugene Sandulenko
2017-02-23
DIRECTOR: Lingo: Fix stack underflow in argument assignment
Eugene Sandulenko
2017-02-23
DIRECTOR: Lingo: Do not pollute stack in c_assign()
Eugene Sandulenko
2017-02-23
ADL: Enable ADGF_TESTING for hires6
Walter van Niftrik
2017-02-23
ADL: Fix hires6 canSaveGameStateCurrently()
Walter van Niftrik
2017-02-23
ADL: Reset linesPrinted in game loop
Walter van Niftrik
2017-02-22
TITANIC: Fix setting display bounds for end credit text
Paul Gilbert
2017-02-22
TITANIC: Fix writeString character placement
Paul Gilbert
2017-02-22
TITANIC: Renamings and cleanup for CCreditText
Paul Gilbert
2017-02-22
ADL: Fix hires6 room description printing
Walter van Niftrik
2017-02-22
ADL: Add comments to hires6 direction opcode
Walter van Niftrik
2017-02-22
DIRECTOR: Lingo: Initial code for field assignments
Eugene Sandulenko
2017-02-22
DIRECTOR: Lingo: Implemented b_field() method
Eugene Sandulenko
2017-02-22
DIRECTOR: Added more debug output
Eugene Sandulenko
2017-02-22
DIRECTOR: Simplified version checks and added more debug output
Eugene Sandulenko
2017-02-22
DIRECTOR: Lingo: Added type2str for REFERENCE type
Eugene Sandulenko
2017-02-22
DIRECTOR: Added sanity check when drawing text
Eugene Sandulenko
2017-02-22
DIRECTOR: Lingo: Fix stack overflow when assigning 'the' entity
Eugene Sandulenko
2017-02-22
DIRECTOR: Lingo: Fixed stack underflow in handler execution
Eugene Sandulenko
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