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2006-11-24fixed bug #1602037 - TOUCHE: Map not shown correctly in Intro.Gregory Montoir
2006-11-23added details for another Touche version as reported in tracker item #1601818.Gregory Montoir
2006-11-23minor cleanup, _spritesTable is no more staticGregory Montoir
2006-11-23Fix for bug #1599393 - FOTAQ: clicks at the beginning of speech. English talk...Gregory Montoir
2006-11-23Only bring up the predictive dialog on left clicks, not just any event. (I.e.Torbjörn Andersson
2006-11-23Add German demo of Simon the Sorcerer 2 (DOS CC)Travis Howell
2006-11-23Remove left over debug codeTravis Howell
2006-11-23Fix regression in OS Amiga demo.Eugene Sandulenko
2006-11-23Add missing dump script cases.Eugene Sandulenko
2006-11-23Fix crashes on unimplemented music/sfx in Amiga/Atari versions.Eugene Sandulenko
2006-11-23Fix Amiga/Atari-specific copy protection.Eugene Sandulenko
2006-11-23Dump global scripts too.Eugene Sandulenko
2006-11-23et up cursor palette. This fixes Amiga/Atari versions and makes cursor moreEugene Sandulenko
2006-11-23Fix bug #1599267: "FW: Ungraceful exit from copy protection screen"Eugene Sandulenko
2006-11-23Avoid compiler warningsTravis Howell
2006-11-22Add Hevrew version of Freddi Fish 1 for WindowsTravis Howell
2006-11-22Don't crash in loadDict() if pred.txt is missing.Torbjörn Andersson
2006-11-22Fix MSVC2005 warnings. Please, review the changes.Eugene Sandulenko
2006-11-21- Fixed the crashes in Gob1 EGA and Gob2 DemoSven Hesse
2006-11-20Fix for bug #1599113: SCUMM: Failed assertion in getBoxCoordinates()Max Horn
2006-11-20Fix regression which did not allow to enter save name.Eugene Sandulenko
2006-11-20Changed the way sprites-freeing is handled, now the menu sprites and window d...Sven Hesse
2006-11-20Add stopObjectCode() differences in SCUMM 1 - 5 games. The nested script stac...Travis Howell
2006-11-19Proper implementation of o1_allowSystemMenu()Eugene Sandulenko
2006-11-19Don't allow the F9 and F10 keys to open menus if a menu is already open. (MightTorbjörn Andersson
2006-11-19Added keyboard shortcuts for left and right mouse button.Torbjörn Andersson
2006-11-19Implemented (currently still endian-unsafe) save/loadSven Hesse
2006-11-19workaround bug #1599009Gregory Montoir
2006-11-19* Made Actor::_pos protected, added public Actor::getPos() methodMax Horn
2006-11-19The script freezeCount isn't used by SCUMM 1/2 games at allTravis Howell
2006-11-18Implement o1_fadeToBlack()Eugene Sandulenko
2006-11-18Specify proper copyright line for AGI engine.Eugene Sandulenko
2006-11-18Make input string truly editableEugene Sandulenko
2006-11-18Implement naming save games in cinE. See also FR #1579780: "FW: naming saveEugene Sandulenko
2006-11-18added game details for german version of ToucheGregory Montoir
2006-11-18added font data for french version (and probably all other localized versions)Gregory Montoir
2006-11-18fixed palette glitches during introduction/on restart, cleanupGregory Montoir
2006-11-16Applied patch #1597800 to better support the Spanish end credits.Torbjörn Andersson
2006-11-16Applied my own patch #1594924 to work around bug #1324106 ("MI2 VGA: Music asTorbjörn Andersson
2006-11-15added dirty rects handlingGregory Montoir
2006-11-15added handler for flag 618 (cursor display on/off) and workaround a palette g...Gregory Montoir
2006-11-15Add inital pause code for Elvira 1/2 & WW, and cleanupTravis Howell
2006-11-14formatting.Johannes Schickel
2006-11-14Fixed the lock when leaving the menuSven Hesse
2006-11-14Added per game target saves.Eugene Sandulenko
2006-11-13Reverted previous commit to keep FotAQ from crashing. The LineReader classTorbjörn Andersson
2006-11-13Implement reading font data from external files for OS.Eugene Sandulenko
2006-11-13cleanupMax Horn
2006-11-13Moved more SMUSH/Insane code from ScummEngine_v6 to ScummEngine_v7Max Horn
2006-11-13Patch from bug #1584888 (SMUSH: Too dependent on accurate timers). Watch out ...Max Horn