Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-01-06 | SAGA: Update to new IFFDecoder for PBM images | Tomas Jakobsson | |
2013-01-06 | QUEEN: Update to new IFFDecoder for ILBM images | Tomas Jakobsson | |
2013-01-06 | PARALLACTION: Update to new IFFDecoder for ILBM images | Tomas Jakobsson | |
2013-01-06 | GOB: Update to new IFFDecoder for ILBM images | Tomas Jakobsson | |
2012-12-18 | TINSEL: Enhanced music is not supported in the Mac version of DW1 | Filippos Karapetis | |
Also, did some minor whitespace formatting | |||
2012-12-17 | KYRA: (EOB) - fix bug #3596548 ("Crash when using Mage Spells such as Magic ↵ | athrxx | |
Missile") | |||
2012-12-17 | MOHAWK: Initialize the empty cursor before setting it inside setCursor() | Filippos Karapetis | |
2012-12-17 | MOHAWK: Set a 2x2 invisible cursor, instead of a 1x1 | Filippos Karapetis | |
This prevents an assert when hiding the mouse cursor while using a 2x scaled mode in Myst | |||
2012-12-16 | WINTERMUTE: Actually lock the framerate at 60fps. | Einar Johan Trøan Sømåen | |
2012-12-16 | WINTERMUTE: Don't check the entire ticket-queue for every ticket. | Einar Johan Trøan Sømåen | |
2012-12-16 | WINTERMUTE: Move draw-code to render_ticket.cpp | Einar Johan Trøan Sømåen | |
2012-12-16 | TOUCHE: Simplify external digital music support slightly. | D G Turner | |
Checked with valgrind and no leaks are evident. Thanks to LordHoto for suggesting these changes. | |||
2012-12-16 | TOUCHE: Fix external music to work with any music format. | D G Turner | |
This also removes the direct dependency on vorbis. Thanks to [md5] for the majority of this patch. | |||
2012-12-16 | TOUCHE: Add commands to play and stop music tracks to engine console. | D G Turner | |
2012-12-16 | Merge branch 'toucheExtMusic' | D G Turner | |
2012-12-16 | MOHAWK: Fix an uninitialized var usage in Mechanical | Bastien Bouclet | |
Thanks to digitall for the report | |||
2012-12-16 | MOHAWK: Fix opening the library in Myst Demo | Bastien Bouclet | |
2012-12-16 | MOHAWK: Add the remaining Myst transition effects | Bastien Bouclet | |
2012-12-16 | JANITORIAL: Replace some spaces with tabs | Torbjörn Andersson | |
2012-12-16 | MOHAWK: The cancel button of Myst's dialog was actually saving | Bastien Bouclet | |
2012-12-16 | MOHAWK: Implement most of Myst's transition system | Bastien Bouclet | |
2012-12-16 | MOHAWK: Implement the last two Myst opcodes | Bastien Bouclet | |
2012-12-16 | MOHAWK: Fix Myst ME's clock tower weight not going back up | Bastien Bouclet | |
2012-12-16 | MOHAWK: Add a workaround for Myst ME fortress rotation bug | Bastien Bouclet | |
2012-12-16 | MOHAWK: Play Stoneship chest valve opening movie backwards | Bastien Bouclet | |
2012-12-16 | MOHAWK: Play Channelwood stairs door closing movie backwards | Bastien Bouclet | |
2012-12-16 | MOHAWK: Implement Mechanical fortress rotation | Bastien Bouclet | |
Both the simulation and the actual rotation. | |||
2012-12-16 | MOHAWK: Play the gear closing movie in Myst | Bastien Bouclet | |
2012-12-16 | MOHAWK: Implement the Myst boiler movies | Bastien Bouclet | |
2012-12-16 | MOHAWK: Allow changing video rates | Bastien Bouclet | |
getVideoDuration now returns an Timestamp | |||
2012-12-15 | PEGASUS: Fix segfault when pressing 'i' during the space chase | Matthew Hoops | |
Thanks to digitall for finding this one | |||
2012-12-16 | TOUCHE: Fix external digital music support. | D G Turner | |
Thanks to clone2727 for pointing out the issue here. Tested with Valgrind and no leaks present. However, the music output is still not correct, when compared to Midi output. This is due to the track numbering. Either the external files need renaming or a mapping table will be needed. | |||
2012-12-15 | PEGASUS: Fix playback of pressure door levels dropping video | Matthew Hoops | |
2012-12-15 | TINSEL: Enable the detection entries for DW1 Mac (both the demo and the full ↵ | Filippos Karapetis | |
version) | |||
2012-12-15 | TINSEL: Fix sprite clipping in DW1 Mac | Filippos Karapetis | |
2012-12-15 | TINSEL: Initial version of the graphics drawing function for DW1 Mac | Filippos Karapetis | |
Still some graphical glitches remain, as clipping isn't done correctly | |||
2012-12-15 | TINSEL: Fix intro scene skipping in DW1 Mac | Filippos Karapetis | |
2012-12-15 | TINSEL: Always convert the inventory objects to the native endianess | Filippos Karapetis | |
This is needed for DW1 Mac | |||
2012-12-15 | TOUCHE: Fixes to external digital music support. | D G Turner | |
This removes most of the bad accesses and use of invalid pointers, but it is still not quite correct. Also, it appears the music id and external track ids may not be a direct mapping. | |||
2012-12-15 | SCUMM: Handle double-clicks in Mac Loom (bug #3588164) | Torbjörn Andersson | |
Unlike the EGA DOS version, it doesn't seem to be the scripts that keep track of double-clicks. Instead, the engine sets a variable to indicate them. Unlike the DOS version, we don't check that the second click happens close enough on the screen to the first one. We could, but it seemed needlessly complicated. | |||
2012-12-14 | TOUCHE: Fix incorrect handle usage. | D G Turner | |
2012-12-14 | SCUMM: Fix compilation on AmigaOS4. | Johannes Schickel | |
2012-12-14 | Merge pull request #291 from eriktorbjorn/mac-mi-music-final | Johannes Schickel | |
SCUMM: Add support for Macintosh music in Monkey Island 1 and Loom | |||
2012-12-13 | Merge pull request #293 from clone2727/qtmidi | clone2727 | |
Add support for QuickTime Music playback | |||
2012-12-13 | TINSEL: Silence gcc warning | Matthew Hoops | |
2012-12-13 | WINTERMUTE: Fix a memory-leak in the thumb-nail loading. | Einar Johan Trøan Sømåen | |
2012-12-13 | WINTERMUTE: Split renderTicket into a separate file. | Einar Johan Trøan Sømåen | |
2012-12-13 | WINTERMUTE: Avoid unneccessary alpha-blits when using dirty-rects. | Einar Johan Trøan Sømåen | |
2012-12-13 | WINTERMUTE: Scale thumbs to kThumbNailWidth/kThumbNailHeight | Einar Johan Trøan Sømåen | |
2012-12-13 | COMMON: Forbid symbols for the rest of is* from ctype.h. | Johannes Schickel | |
I also moved the isprint case to the correct position. This adds a FIXME to our lua code from sword25, which uses iscntrl directly. |