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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Age
Commit message (
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Author
2015-12-27
WAGE: Change Script Object to use Common::SeekableReadStream.
D G Turner
2015-12-27
WAGE: More Updates To World Class for MacResManager API Changes.
D G Turner
2015-12-27
WAGE: Update World Class with MKTAG fourCC.
D G Turner
2015-12-27
WAGE: Add Missing Headers For World Class.
D G Turner
2015-12-27
WAGE: Minor Comment Corrections and Removal.
D G Turner
2015-12-27
WAGE: Correction For MacResManager Constructor Changes.
D G Turner
2015-12-27
WAGE: Add Missing Required Engine Headers.
D G Turner
2015-12-27
WAGE: Correct Engine For DebugMan API Changes.
D G Turner
2015-12-27
WAGE: Replace Forbidden Printf calls with debug() calls.
D G Turner
2015-12-27
WAGE: Updated Engine for MemoryReadStream Header Change.
D G Turner
2015-12-27
WAGE: StringList Replaced by StringArray...
D G Turner
2015-12-27
WAGE: Update Engine For MKID_BE to MKTAG Change.
D G Turner
2015-12-27
WAGE: Update Engine For Changes To Advanced Detector API.
D G Turner
2015-12-27
WAGE: Update Engine Code For Common::RandomSource API Changes.
D G Turner
2015-12-27
WAGE: Add .gitignore file.
D G Turner
2015-12-27
WAGE: Started implementing script execution.
Eugene Sandulenko
2015-12-27
WAGE: Fix compilation under *nix.
Eugene Sandulenko
2015-12-27
WAGE: Added MIT license to mll relevant files.
Eugene Sandulenko
2015-12-27
WAGE: Move MacResManager to Common
Eugene Sandulenko
2015-12-27
WAGE: Implement reading of all entities. This completes the world loading.
Eugene Sandulenko
2015-12-27
WAGE: Merged most headers into entities.h
Eugene Sandulenko
2015-12-27
WAGE: Finished world loading.
Eugene Sandulenko
2015-12-27
WAGE: Load scene scripts too.
Eugene Sandulenko
2015-12-27
WAGE: Started scene loader implemenation
Eugene Sandulenko
2015-12-27
WAGE: Remove chr.cpp as it is non-needed.
Eugene Sandulenko
2015-12-27
WAGE: Removed tons on those accessors.
Eugene Sandulenko
2015-12-27
WAGE: Added Context class and completed Chr class.
Eugene Sandulenko
2015-12-27
WAGE: Added stubs for most classes. Implemented Obj and Scene classes.
Eugene Sandulenko
2015-12-27
WAGE: Resource file is loaded.
Eugene Sandulenko
2015-12-27
WAGE: Initial version. "Another Fine Mess 1.8" is detected.
Eugene Sandulenko
2015-12-27
LAB: Allow to skip more efficiently the intro while the 2nd screen is displayed
Strangerke
2015-12-27
LAB: Remove some unnecessary casts
Willem Jan Palenstijn
2015-12-27
LAB: Simplify fillBuffer()
Filippos Karapetis
2015-12-27
LAB: Unify the sound flags code for music and sound effects
Filippos Karapetis
2015-12-27
LAB: Simplify resetMusic()
Filippos Karapetis
2015-12-27
LAB: Rename _lastMusicRoom to _curRoomMusic
Filippos Karapetis
2015-12-27
LAB: Remove incorrect mouse cursor hiding at the start of every anim
Filippos Karapetis
2015-12-27
LAB: Get rid of _doReset
Filippos Karapetis
2015-12-27
LAB: Simplify check order
Willem Jan Palenstijn
2015-12-27
LAB: Init the mouse in the center of the screen
Strangerke
2015-12-27
LAB: Review the variable types used in Special, reduce the scope of some vari...
Strangerke
2015-12-27
LAB: Remove a useless assignment
Strangerke
2015-12-27
LAB: Remove useless pragma
Strangerke
2015-12-27
LAB: Use an enum for special room ids
Strangerke
2015-12-27
LAB: Remove unused defines
Strangerke
2015-12-27
LAB: Rename TilePuzzle to SpecialLocks, to better reflect its purpose
Filippos Karapetis
2015-12-27
LAB: Revert functional change of cleanup commit
Willem Jan Palenstijn
2015-12-27
LAB: Fix crash in the the door number puzzle
Filippos Karapetis
2015-12-27
LAB: Fix regression in the tab handling code
Filippos Karapetis
2015-12-26
LAB: Fix glitch when skipping intro
Strangerke
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