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2007-01-26oops, no idea how that happenedMax Horn
svn-id: r25206
2007-01-26- Just warn, don't die, when a CD-Track isn't foundSven Hesse
- Before using _vm->_adlib, first check whether it's actually there svn-id: r25205
2007-01-26Added separate function for playing cutscene lead-in/out sounds, and made sureTorbjörn Andersson
that these are stopped whenever the engine is going to do a mass killing of game resources, e.g. when restoring or restarting the game. Should fix bug #1645480. (This was a regression added during the rewrite to support DXA.) svn-id: r25204
2007-01-26Don't convert FSNode to a path when we don't have toMax Horn
svn-id: r25203
2007-01-26little parameter reodering.Johannes Schickel
svn-id: r25201
2007-01-26removed unused var, added comment to SO_CHARSET_COLOR caseMax Horn
svn-id: r25200
2007-01-26remvoed some unneeded static keywords.Johannes Schickel
svn-id: r25198
2007-01-26SO_CHARSET_COLOR is a no-op in the original COMI disasm.Travis Howell
svn-id: r25197
2007-01-25fixed kSfxFlagRestartGregory Montoir
svn-id: r25196
2007-01-25modified CUP player code to read data directly from a file stream instead of ↵Gregory Montoir
a large memory buffer. svn-id: r25195
2007-01-25Lots of cleanup in the AdvancedDetectorMax Horn
svn-id: r25194
2007-01-25Adds special case in snd_playSoundEffect for CD audio.Johannes Schickel
svn-id: r25193
2007-01-25Adds CD audio support.Johannes Schickel
svn-id: r25192
2007-01-25Moved Paula and Infogrames to sound/mods/Sven Hesse
svn-id: r25191
2007-01-25Support for loading the correct EMC pak file in the FM-Towns version.Johannes Schickel
svn-id: r25190
2007-01-25- Some clean-upSven Hesse
- Fixed sound playing and looping - Changed Paula to use non-absolute panning, defaulting to 0.25/0.75 and 0.75/0.25, as per madmoose's suggestion - Prepared/Cleaned-up Paula and Infogrames for the move to sound/mods/ svn-id: r25189
2007-01-25Adds basic support for the FM Towns version with some restrictions:Johannes Schickel
- just english playable - no audio svn-id: r25188
2007-01-25typo.Johannes Schickel
svn-id: r25187
2007-01-25cleanupJohannes Schickel
svn-id: r25186
2007-01-25Using 0 flags for null id instead of KYRA2_UNK_FLAGS.Johannes Schickel
svn-id: r25185
2007-01-25Adding language/platform overwriting removed in r25170 (by accident?)Johannes Schickel
svn-id: r25184
2007-01-25Add another Dutch version of SPY FOX 1 for Windows.Travis Howell
svn-id: r25182
2007-01-25Add Dutch version of Freddi Fish and Luther's Maze Madness for Mac.Travis Howell
svn-id: r25180
2007-01-25Reduce #include dependenciesEugene Sandulenko
svn-id: r25178
2007-01-25Use file sizes in detection too.Eugene Sandulenko
svn-id: r25172
2007-01-25Fix typos in some warningsMax Horn
svn-id: r25171
2007-01-25Don't invoke AdvancedDetector directly, but rather use ↵Max Horn
ADVANCED_DETECTOR_DETECT_INIT_GAME like the other AD based engines svn-id: r25170
2007-01-25Merged setupGameFlags into Engine_KYRA_create (removing some obsolete code ↵Max Horn
in the process) svn-id: r25169
2007-01-24Sync with last AdvancedDetector changesEugene Sandulenko
svn-id: r25167
2007-01-24Add optional size parameter to ADGameFileDescription. Not used now.Eugene Sandulenko
svn-id: r25164
2007-01-24Hide all AdvacedDetector parameters into a structure for easier maintenanceEugene Sandulenko
and extensibility svn-id: r25163
2007-01-24Patch from bug report #1615417: SCUMM (v6): Cursor isn't updated after ↵Max Horn
hotspot changes svn-id: r25162
2007-01-23Added support for Infogrames/RobHubbard2 (amiga) musicSven Hesse
svn-id: r25160
2007-01-21added handler for sfx sync (abc-slideshow.cup, bda-slideshow.cup) and sfx ↵Gregory Montoir
looping, cleanup svn-id: r25158
2007-01-21cleanupGregory Montoir
svn-id: r25157
2007-01-21Reduce dependency from common/advancedDetector.hEugene Sandulenko
svn-id: r25156
2007-01-21Applied my own patch #1635584 (after discussing with Fingolfin) to reduce theTorbjörn Andersson
memory usage and number of allocations made by the NUT font renderer. svn-id: r25155
2007-01-21Removed common/advancedDetector.h from agos.h, thus reducing the number of ↵Max Horn
build deps on base/plugins.h and base/game.h from about 155 to 113 (and also reducing the deps on advancedDetector.h, of course). The same should be done to all other engines using the advanced detector (AGI, CINE, SAGA, Parallaction) svn-id: r25154
2007-01-21openForSaving can fail, so it should be handled gracefully -- but better to ↵Max Horn
assert out in a controlled manner than o invoke methods on a NULL pointer, right? :-) svn-id: r25151
2007-01-21Fixes implementation of o1_updateSceneAnimations.Johannes Schickel
svn-id: r25149
2007-01-21fixed ordering of engine jobs: no more known graphics glitchesNicola Mettifogo
svn-id: r25146
2007-01-21fixed occasional border issues in inventoryNicola Mettifogo
svn-id: r25145
2007-01-21fixed out-of-bounds error causing premature crashes on some systemsNicola Mettifogo
svn-id: r25140
2007-01-20First phase of detection-related plugins interface improvements. Now pluginsEugene Sandulenko
return StringMap instead of fixed list of parameters. This adds great flexibility. Current patch should not alter any functionality, i.e. if there are regressions, submit a report. Phase 2 will benefit from these changes and will come later. svn-id: r25134
2007-01-20Completed implementation of o1_restoreAllObjectBackgrounds.Johannes Schickel
svn-id: r25127
2007-01-18Hopefully fixed the SAN seeking (used by Full Throttle's bike fighting) that ITorbjörn Andersson
accidentally broke when removing the timer callback from the SMUSH player. svn-id: r25120
2007-01-18Make use of Surface::getBasePtrMax Horn
svn-id: r25119
2007-01-18fixed walk bug: characters now walk along complex pathsNicola Mettifogo
svn-id: r25117
2007-01-17Fixed a warning.Torbjörn Andersson
svn-id: r25112
2007-01-17fixed broken tab widthsNicola Mettifogo
svn-id: r25111