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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2011-01-31
SCI: Update the Mac version detection comments
Matthew Hoops
2011-01-31
SCI: Add support for Mac SCI1.1+ resource compression
Matthew Hoops
2011-01-31
GOB: o7_draw0xA4 has something to do with LBMs, though
Sven Hesse
2011-01-31
GOB: Actually, draw opcode 0x90 is loadImage
Sven Hesse
2011-01-31
GOB: Set the language before opening the database
Sven Hesse
2011-01-31
GOB: Fix last updated month's range
Sven Hesse
2011-01-31
GOB: o7_draw0x45 is o7_logString
Sven Hesse
2011-01-31
Hugo: Some cleanup
Arnaud Boutonné
2011-01-31
SCI: Add missing initializations
Sven Hesse
2011-01-31
MOHAWK: LB anim sound improvements.
Alyssa Milburn
2011-01-31
SAGA: Simplified loadActorResources() and removed the unused _disabled field
Filippos Karapetis
2011-01-31
TEENAGENT: Hopefully fixed an issue reported by Valgrind (found by digitall)
Filippos Karapetis
2011-01-31
DRASCULA: Fixed a warning
Filippos Karapetis
2011-01-31
GOB: Fix a compiler warning
Sven Hesse
2011-01-31
SAGA: Fixed compilation with MSVC
Filippos Karapetis
2011-01-31
GOB: Fix text end positons for non-monospaced fonts
Sven Hesse
2011-01-31
GOB: Make Font::_itemSize unsigned
Sven Hesse
2011-01-31
SAGA: Fixed compilation
Filippos Karapetis
2011-01-31
SAGA: Fixed some typos, and removed an obsolete comment
Filippos Karapetis
2011-01-31
SAGA: Split the resource patching code into appropriate game-specific resourc...
Filippos Karapetis
2011-01-31
SAGA: Turned several unnecessarily inherited classes into typedefs
Filippos Karapetis
2011-01-31
GOB: Add support for dBase III files
Sven Hesse
2011-01-31
GOB: o7_draw0xC4 is o7_closedBase; o7_draw0xC6 is o7_getDBString
Sven Hesse
2011-01-31
SAGA: Rewrote the MacBinary resource loading code
Filippos Karapetis
2011-01-31
TEENAGENT: Further Memory Leak Fixes.
David Turner
2011-01-31
TEENAGENT: Fix Memory Leaks.
David Turner
2011-01-30
TINSEL: Memory Leak Fix in Coroutines.
David Turner
2011-01-30
HUGO: Fix warning reported by GCC
Arnaud Boutonné
2011-01-30
HUGO:
Arnaud Boutonné
2011-01-30
MOHAWK: Handle kLBAnimOpSetTempoDiv better.
Alyssa Milburn
2011-01-30
SWORD25: Disabled the video save/load code, and made it error out instead.
Filippos Karapetis
2011-01-30
SWORD25: Some optimizations to the Theora decoder
Filippos Karapetis
2011-01-30
MOHAWK: Implement Stoneship telescope
Bastien Bouclet
2011-01-30
SWORD25: Added alternative code for video frame blitting (currently disabled)
Filippos Karapetis
2011-01-30
SWORD25: Some translations, and a bugfix. Disabled a hack.
Filippos Karapetis
2011-01-30
TOON: Fixes two movie issues
Sylvain Dupont
2011-01-30
SCUMM: Fix Valgrind mismatched delete errors in SMUSH channel base class.
David Turner
2011-01-30
SCUMM: Remove direct usage of OSystem quit() function in SCUMM engine code.
David Turner
2011-01-30
SWORD1: Fix possible uninitialized memory read in Screen object.
David Turner
2011-01-30
MOHAWK: Myst, pass the playback direction from the calling script to the movi...
Bastien Bouclet
2011-01-30
MOHAWK: Myst, display a warning when trying to play a movie backwards.
Bastien Bouclet
2011-01-30
TOON: Add coordinates clamping for safety
Sylvain Dupont
2011-01-30
GOB: Work around the unimplemented copyFile :P
Sven Hesse
2011-01-30
GOB: Stub some Adibou mult stuff
Sven Hesse
2011-01-30
MOHAWK: Implement Stoneship cloud orbs
Bastien Bouclet
2011-01-30
HUGO: Fix a crash in maze and a bug in lineHandler()
Arnaud Boutonné
2011-01-30
TOON: Fix the last known z-order issues
Sylvain Dupont
2011-01-30
TOON: More Drew visibility fixes
Sylvain Dupont
2011-01-30
GOB: Add o7_playVmdOrMusic
Sven Hesse
2011-01-30
GOB: Add a sanity check to the copyFile stub
Sven Hesse
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