Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-09-04 | Fixing signed/unsigned comparison warning | Sven Hesse | |
svn-id: r43937 | |||
2009-09-04 | Removed the animation_granularity variable from the engine state (it never ↵ | Filippos Karapetis | |
changes, and it's used in one place only) svn-id: r43936 | |||
2009-09-04 | Moved some functions inside the SegManager class, and renamed alloc_clone() ↵ | Filippos Karapetis | |
to allocateClone() svn-id: r43935 | |||
2009-09-04 | Silenced an MSVC warning about an unexpected parameter, and added a FIXME | Filippos Karapetis | |
svn-id: r43934 | |||
2009-09-04 | Change TeenAgent::GameDescription forward declaration to match definition | Willem Jan Palenstijn | |
svn-id: r43933 | |||
2009-09-03 | Silence gcc warnings. | Matthew Hoops | |
svn-id: r43931 | |||
2009-09-03 | fixed invalid hash sum | Vladimir Menshakov | |
svn-id: r43930 | |||
2009-09-03 | added detection structures with exe offsets. | Vladimir Menshakov | |
svn-id: r43929 | |||
2009-09-03 | implemented switch in cellar callback | Vladimir Menshakov | |
svn-id: r43928 | |||
2009-09-03 | removed tab as suggested | Vladimir Menshakov | |
svn-id: r43926 | |||
2009-09-03 | fixed engines order, added svn:keywords properties. | Vladimir Menshakov | |
svn-id: r43925 | |||
2009-09-03 | Fix warning (missing endline) | Willem Jan Palenstijn | |
svn-id: r43924 | |||
2009-09-03 | LOL: some more work on the floppy version (drawing code is still broken) | Florian Kagerer | |
svn-id: r43923 | |||
2009-09-03 | imported teenagent engine sources. | Vladimir Menshakov | |
svn-id: r43922 | |||
2009-09-03 | Workaround for bug #2848940 (ScummVM crashes with Future wars): ↵ | Kari Salminen | |
getZoneFromPositionRaw accessed data outside its 320x200 buffer because Y values in range 200-232 were given to it. Original doesn't properly handle this either so trying this workaround of returning zero for positions outside the 320x200 buffer. Hopefully nothing else breaks in Future Wars because of this (More testing is direly needed!). svn-id: r43920 | |||
2009-09-03 | Fix a new/free mismatch when creating a MemoryReadStream from a ↵ | Matthew Hoops | |
MemoryWriteStreamDynamic by changing MemoryWriteStreamDynamic to use malloc/free instead of new/delete[]. This could have affected ScummEngine_v4::prepareSavegame(). svn-id: r43918 | |||
2009-09-03 | SCI: Relocate export table when restoring SCI1.1 savegames | Walter van Niftrik | |
svn-id: r43916 | |||
2009-09-03 | - Re-added the SCI0 dithering code. Dithering is disabled by default. Added ↵ | Filippos Karapetis | |
the 3 dithering modes as an enum (and reorganized them a bit) - Added 3 config options for dithering in the ini file - mainly for purists (config option "dither_mode"): 0 - disabled, 1 - 16 color dithering (Sierra style) and 2 - 256 color dithering - Dithering is now always applied depending on the screen scale (removed the relevant parameter) - Removed the background picture buffering option, used to speed-up room changes. Room changing is quite fast (instantaneous), and the extra memory allocated is not worth the possible speed increase in small devices. Plus.... there is no reliable value to set this option to, so there is no point in letting the user decide what value to put there using guesswork svn-id: r43915 | |||
2009-09-02 | LOL: - fix speech/text settings | Florian Kagerer | |
- start fixing floppy version svn-id: r43914 | |||
2009-09-02 | Fixed loading again (broken accidentally in rev. 43504 | Filippos Karapetis | |
svn-id: r43913 | |||
2009-09-02 | SAGA: Change Actor::fillPathArray to use a dynamic queue instead of an ↵ | Max Horn | |
only-growing array -> should reduce memory usage significantly svn-id: r43912 | |||
2009-09-02 | Removed the dirty rectangle option of updating one huge rectangle, and only ↵ | Filippos Karapetis | |
left the algorithm of updating the screen with multiple small rectangles, like we do in all the other engines that support dirty rectangle screen updates svn-id: r43909 | |||
2009-09-02 | Some renaming: | Filippos Karapetis | |
getresourceManager -> getResourceManger resourceManager -> resMan segmentManager ->segMan svn-id: r43908 | |||
2009-09-02 | SCI: Renamed kernel_dereference_* to kernelDeref*, and added kernelDerefString | Max Horn | |
svn-id: r43907 | |||
2009-09-02 | SCI: | Max Horn | |
* removed kNOP * renamed k_Unknown to kUnknown * added FIXME to kfunct_mappers table * more cleanup svn-id: r43906 | |||
2009-09-02 | SCI: funct_nr is not used in 99% of all opcodes -- hide it in those (to be ↵ | Max Horn | |
removed eventually) svn-id: r43905 | |||
2009-09-02 | LOL: update kyra.dat with floppy version data (floppy version still doesn't ↵ | Florian Kagerer | |
work, though) svn-id: r43904 | |||
2009-09-01 | Added checksums for KQ5 EGA (bug report #2829470) | Filippos Karapetis | |
svn-id: r43903 | |||
2009-09-01 | Disabled the FreeSCI PIC0 palette dithering code, for now. It doesn't really ↵ | Filippos Karapetis | |
make sense to dither, as Sierra games use up to 256 colors (even the later SVGA ones), and it messes up the result of the FreeSCI graphics filters. Plus, the resulting image looks worse than the original one svn-id: r43901 | |||
2009-09-01 | Making another variable offset unsigned, since it overflows int16 | Sven Hesse | |
svn-id: r43900 | |||
2009-09-01 | Fixing warnings and adding a warning should the ID be something yet unknown, ↵ | Sven Hesse | |
just in case svn-id: r43899 | |||
2009-09-01 | Disabled dithering by default, in order to get the graphics filters working ↵ | Filippos Karapetis | |
(is dithering even used anywhere?) svn-id: r43897 | |||
2009-09-01 | Playtoons: Add support to IDs 65530, 65531, 65532, 65534, and renamed Id -1 ↵ | Arnaud Boutonné | |
into 65535 in Map_v2::loadMapObjects. This allows to start the contruction mode and "somehow" use it. (Thanks DrMcCoy for pointing out my errors) svn-id: r43896 | |||
2009-09-01 | Re-enabled custom graphics options, and read the cursor, view, pic and text ↵ | Filippos Karapetis | |
filtering algorithm options from the ScummVM ini file (options "cursor_filter", "view_filter", "pic_filter" and "text_filter", 0 - unfiltered, 1 - bilinear filtering, 2 - trilinear filtering) svn-id: r43894 | |||
2009-09-01 | - Reverted the *vga targets back to *sci, and used the extras field again ↵ | Filippos Karapetis | |
for VGA remakes - The extras field is now filled by the fallback detector for VGA games svn-id: r43893 | |||
2009-09-01 | - Added MD5's for the 5 different Crazy Nick's collections | Filippos Karapetis | |
- Added the MD5's of the French versions of GK2 and SQ6 (bug reports #2846842 and #2846515) - Added a different game id for QFG1 VGA (SCI1.1), to distinguish it from the older EGA version (SCI0) and added detection for the VGA version in the fallback detector - Changed some VGA SCI game IDs: lsl1sci -> lsl1vga, pq1sci -> pq1vga, sq1sci -> sq1vga, to distinguish SCI VGA remakes from SCI EGA remakes (like with QFG1VGA) svn-id: r43891 | |||
2009-09-01 | SCI: Fix message property of mouse event. This fixes mouse handling in the | Walter van Niftrik | |
room with the pier in KQ6. svn-id: r43888 | |||
2009-09-01 | - Moved the Sierra game ID conversion code inside game.cpp, so that any ↵ | Filippos Karapetis | |
game-specific workarounds are tested against ScummVM IDs - Added detection for the EcoQuest 1 demo in the fallback detector - Partially reverted my previous "fix" for EcoQuest 1 CD, and turned it into a script-specific hack for that game, for now - Added handling of kDisposeScript calls made with 2 parameters, e.g. in KQ5CD and others (still untested, haven't found a test case) svn-id: r43887 | |||
2009-09-01 | Fixed incorrect usage of ARRAYSIZE (thanks fingolfin) | Filippos Karapetis | |
svn-id: r43886 | |||
2009-09-01 | SCI: Turned convertSierraGameId partially into a table | Max Horn | |
svn-id: r43883 | |||
2009-09-01 | Coding best practice: Whenever possible, pass objects by reference instead ↵ | Max Horn | |
of by value. Also make variables or data table which are only used locally "static". svn-id: r43882 | |||
2009-09-01 | Coding best practice: Always use enums instead of #defines to define integer ↵ | Max Horn | |
constants (for many good reasons) svn-id: r43881 | |||
2009-09-01 | SCUMM: Better fix for convertFilePath (use snprintf instead of sprintf, ↵ | Max Horn | |
avoid intermediate buffer) svn-id: r43879 | |||
2009-09-01 | Changed an error to a warning, as it occurs at the beginning of EcoQuest 1 ↵ | Filippos Karapetis | |
CD and doesn't seem to have any side effects svn-id: r43876 | |||
2009-09-01 | Fixed the crash at the beginning of EcoQuest 1 CD | Filippos Karapetis | |
svn-id: r43875 | |||
2009-09-01 | Fixed regression with some weird mouse cursors (e.g. in EcoQuest) | Filippos Karapetis | |
svn-id: r43874 | |||
2009-09-01 | SCI: Fix bug in SCI1.1 varselector search. | Walter van Niftrik | |
svn-id: r43872 | |||
2009-09-01 | SCI: Fix relative cues in SCI1. | Walter van Niftrik | |
svn-id: r43871 | |||
2009-08-31 | Cleanup | Filippos Karapetis | |
svn-id: r43869 | |||
2009-08-31 | Cleanup | Filippos Karapetis | |
svn-id: r43866 |