Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-05-07 | Perform (horizontal) charset text clipping for V1-V3, too | Max Horn | |
svn-id: r22374 | |||
2006-05-07 | Fix slowFadeIn, the code of original Windows version was flawed | Travis Howell | |
svn-id: r22372 | |||
2006-05-06 | Fix for bug #1449597 (MANIAC: Incorrect word wrapping) | Max Horn | |
svn-id: r22371 | |||
2006-05-06 | Ooops, skip WAV data, before changing size var | Travis Howell | |
svn-id: r22367 | |||
2006-05-06 | Use scumm_stricmp() instead of stricmp() to fix compile error on some systems, | Torbjörn Andersson | |
e.g. mine. svn-id: r22366 | |||
2006-05-06 | Add support for non-English audio in cutscenes of Amiga/Mac. versions of FF | Travis Howell | |
svn-id: r22365 | |||
2006-05-06 | Fix typo, which caused FLAC speech files to fail | Travis Howell | |
svn-id: r22364 | |||
2006-05-05 | Add another English version of socks | Travis Howell | |
svn-id: r22362 | |||
2006-05-05 | Remove leftover | Travis Howell | |
svn-id: r22361 | |||
2006-05-05 | Fix inventory arrows regression in Simon 1 | Travis Howell | |
svn-id: r22360 | |||
2006-05-05 | Match fade code of original games and minor cleanup | Travis Howell | |
svn-id: r22359 | |||
2006-05-05 | Update copyright | Travis Howell | |
svn-id: r22358 | |||
2006-05-04 | Set speech_mute/sfx_mute/music_mute values in one single central place | Max Horn | |
svn-id: r22342 | |||
2006-05-04 | Cleanup | Travis Howell | |
svn-id: r22336 | |||
2006-05-04 | Update palmOS code for GameSpecificSettings changes | Travis Howell | |
svn-id: r22335 | |||
2006-05-04 | Allow skipping speech in Simon1 | Travis Howell | |
svn-id: r22334 | |||
2006-05-04 | Adds (partial) support for italian floppy. (still hardcoded strings are ↵ | Johannes Schickel | |
missing) (Bug # 1409244 ("KYRA: GFX problems with ITALIAN floppy")). svn-id: r22333 | |||
2006-05-04 | Add missing old simon1 target | Travis Howell | |
svn-id: r22332 | |||
2006-05-04 | Don't read beyond animationCount, when looking for animation in vc3_loadSprite() | Travis Howell | |
svn-id: r22331 | |||
2006-05-04 | Don't read beyond imageCount, when looking for image | Travis Howell | |
svn-id: r22330 | |||
2006-05-04 | Remove duplicate code | Travis Howell | |
svn-id: r22329 | |||
2006-05-04 | Fix loading of default saved game file, containing restate state, in FF | Travis Howell | |
svn-id: r22328 | |||
2006-05-04 | Add filename difference in Amiga/Mac. versions of FF | Travis Howell | |
svn-id: r22326 | |||
2006-05-04 | Show Epic Interactive movie on startup in Amiga/Mac. versions of FF | Travis Howell | |
svn-id: r22323 | |||
2006-05-04 | Update screen more often, for smoother mouse movement | Travis Howell | |
svn-id: r22322 | |||
2006-05-04 | Cleanup | Travis Howell | |
svn-id: r22320 | |||
2006-05-03 | Changed FilesystemNode::listDir to return a bool indicating its success (or ↵ | Max Horn | |
failure) svn-id: r22315 | |||
2006-05-03 | Moved some code from SCUMM's detectGames function into a separate function ↵ | Max Horn | |
(in an attempt to somewhat reduce the size of this huuuge function) svn-id: r22314 | |||
2006-05-03 | Removed CharsetRendererV3::getFontHeight (it was identical to ↵ | Max Horn | |
CharsetRendererCommon::getFontHeight) svn-id: r22311 | |||
2006-05-03 | Fixes typo. | Johannes Schickel | |
svn-id: r22310 | |||
2006-05-03 | - moves detection code to plugin.cpp. | Johannes Schickel | |
- splits game table for kyra1 and kyra2. svn-id: r22309 | |||
2006-05-03 | - modifies loadBitmap not to crash if a image isn't found | Johannes Schickel | |
- starts to clean up the engine initalisation code svn-id: r22308 | |||
2006-05-03 | Fix for bug # 1480744 ("KYRA1: mouse cursor vanishes"). | Johannes Schickel | |
svn-id: r22307 | |||
2006-05-03 | Add work around for glitches that occurs on map, when Simon rides lion to ↵ | Travis Howell | |
the goblin camp, in non-English versions of Simon2 svn-id: r22305 | |||
2006-05-03 | Fix subtitle colors during lion ride in Simon2 | Travis Howell | |
svn-id: r22303 | |||
2006-05-03 | Clear front buffer, when using cutscenes in Amiga version of FF | Travis Howell | |
svn-id: r22301 | |||
2006-05-03 | Use FilesystemNode, never AbstractFilesystemNode (which is for internal use ↵ | Max Horn | |
only) svn-id: r22296 | |||
2006-05-03 | Write results to correct locations in setRandom and getPathValue video ↵ | Travis Howell | |
opcodes of FF svn-id: r22295 | |||
2006-05-03 | Correct size of GPVCount/PVCount vars | Travis Howell | |
svn-id: r22294 | |||
2006-05-03 | Correct result var in checkPaths script opcode in FF | Travis Howell | |
svn-id: r22293 | |||
2006-05-03 | sfx5 isn't ambient, but manually started/stopped in FF | Travis Howell | |
svn-id: r22292 | |||
2006-05-03 | Read correct offset in loadIconData() | Travis Howell | |
svn-id: r22291 | |||
2006-05-03 | Fix scrolling glitches in Oracle of FF | Travis Howell | |
svn-id: r22290 | |||
2006-05-03 | Cleanup | Travis Howell | |
svn-id: r22289 | |||
2006-05-02 | Allow skipping cutscenes via ESC key too | Travis Howell | |
svn-id: r22288 | |||
2006-05-02 | Fix insult fight (MI1) mouse wheel scrolling, hopefully also for the SEGA ↵ | Max Horn | |
version (see also bug #1193185) svn-id: r22283 | |||
2006-05-02 | Cleanup | Torbjörn Andersson | |
svn-id: r22280 | |||
2006-05-02 | Let's try this again: Let the backend draw the mouse cursor, instead of drawing | Torbjörn Andersson | |
it ourselves. This time it seems to work. svn-id: r22279 | |||
2006-05-02 | Fixed FF mouse cursors being drawn a bit to the left of the hotspot. FF seems | Torbjörn Andersson | |
to have this strange notion of multiplying the X coordinate by two, so when it was using 38 to manipulate it, it really meant 19. I think. Now we just need to simplify this to make the backend draw the cursor instead. svn-id: r22278 | |||
2006-05-02 | Update language details for filenames of a few games | Travis Howell | |
svn-id: r22277 |