Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-09-24 | Fix bug #2865191 - NoPatience hangs after undo. | Travis Howell | |
svn-id: r44281 | |||
2009-09-23 | fix for bug #2820389 | Paweł Kołodziejski | |
svn-id: r44274 | |||
2009-09-23 | Commit modified patch from bug report #2849084 "AGI: Crash when saving ↵ | Johannes Schickel | |
fallback-matched game" to fix that bug. svn-id: r44273 | |||
2009-09-23 | not need continue checks after found | Paweł Kołodziejski | |
svn-id: r44272 | |||
2009-09-23 | SCI: Rename _sciVersion to s_sciVersion and made it local to resource.cpp ↵ | Max Horn | |
(i.e. follow CFG and achieve code/data isolation) svn-id: r44271 | |||
2009-09-23 | Removed redundant offset from dirty rect calculation logic | Paul Gilbert | |
svn-id: r44270 | |||
2009-09-23 | - Moved the SCI version in a global variable | Filippos Karapetis | |
- Changed all the SCI version checks to use getSciVersion() - Also made getSciVersionDesc a global function (removes some ugly accessing of the SCI engine) The fallback detector should work correctly now svn-id: r44269 | |||
2009-09-23 | ops, remove some ancient change | Paweł Kołodziejski | |
svn-id: r44268 | |||
2009-09-23 | this should fix bug #2820389 | Paweł Kołodziejski | |
svn-id: r44267 | |||
2009-09-23 | Got rid of Common::File::addDefaultDirectory, instead implemented the ↵ | Johannes Schickel | |
solution proposed in "Case agnostic handling for directories (and files)" on -devel. svn-id: r44266 | |||
2009-09-23 | COMMON: Add "ignoreCase" parameter to matchString. | Johannes Schickel | |
svn-id: r44265 | |||
2009-09-22 | Clear menu stack in FWRenderer deconstructor. | Johannes Schickel | |
svn-id: r44264 | |||
2009-09-22 | Implement menu stack to support all menu color effects, specific to the ↵ | Johannes Schickel | |
Amiga version of the game. svn-id: r44263 | |||
2009-09-22 | - Merged scriptObjInit0() and scriptObjInit11() | Filippos Karapetis | |
- Replaced some cases where getSciVersion() is used with _resMan->sciVersion(), as getSciVersion() will fail with the fallback detector (as the engine is not initialized). Object property accessors still crash currently, when used with the fallback detector svn-id: r44261 | |||
2009-09-22 | Copy the internal game name when loading, and don't recreate it | Filippos Karapetis | |
svn-id: r44250 | |||
2009-09-22 | Removed unused variable | Filippos Karapetis | |
svn-id: r44249 | |||
2009-09-22 | Simplified the code which creates the mouse cursor | Filippos Karapetis | |
svn-id: r44248 | |||
2009-09-22 | SCI: Change SystemStrings to use RAW storage consistenly | Max Horn | |
svn-id: r44246 | |||
2009-09-22 | SCI: Add some FIXMEs, and print warning if accessing a raw segment as ↵ | Max Horn | |
non-raw or vice versa svn-id: r44245 | |||
2009-09-22 | SCI: Add new type SegmentRef which ultimately will allow us to distinguish ↵ | Max Horn | |
between raw and 'reg_t' memory blocks in client code svn-id: r44244 | |||
2009-09-22 | SCI: Change SystemString::name from char* to Common::String | Max Horn | |
svn-id: r44243 | |||
2009-09-22 | SCI: SegmentObj's now set their type in constructor; replace central ↵ | Max Horn | |
SegmentObj::createSegmentObj call in SegManager::allocSegment by several explicit 'new' statements; some extra cleanup svn-id: r44242 | |||
2009-09-21 | SCI: cleanup | Max Horn | |
svn-id: r44241 | |||
2009-09-21 | SCI: Replace IntMapper Script::_objIndices and Common::Array ↵ | Max Horn | |
Script::_objects by a HashMap -- goodbye, class IntMapper svn-id: r44240 | |||
2009-09-21 | SCI: Workaround for crash in debugger's backtrace | Max Horn | |
svn-id: r44239 | |||
2009-09-21 | SCI: Change kAnimate to actually tail recurse | Max Horn | |
svn-id: r44238 | |||
2009-09-21 | SCI: Rename Object::flags and pos to _flags and _pos; tweak scriptObjInit0 ↵ | Max Horn | |
and scriptObjInit11 to be more similar svn-id: r44234 | |||
2009-09-21 | Changed AMIGA menu code to closer match the original. (The menu item ↵ | Johannes Schickel | |
highlight selection is still wrong though.) svn-id: r44231 | |||
2009-09-21 | Add more shouldQuit checks in event loops. | Johannes Schickel | |
svn-id: r44230 | |||
2009-09-21 | Fix box outline color for FW Amiga. | Johannes Schickel | |
svn-id: r44229 | |||
2009-09-20 | Cleanup. | Johannes Schickel | |
svn-id: r44228 | |||
2009-09-20 | Fix valgrind warning. | Johannes Schickel | |
svn-id: r44227 | |||
2009-09-20 | Fix compilation under Linux. | Johannes Schickel | |
svn-id: r44226 | |||
2009-09-20 | Add some shouldQuit() checks in event loops. This makes it possible to ↵ | Johannes Schickel | |
easily quit ScummVM (or doing an RTL), when failing the copy protection in Future Wars for example. svn-id: r44225 | |||
2009-09-20 | Changed some type names to match our coding guidelines. | Johannes Schickel | |
svn-id: r44224 | |||
2009-09-20 | LOL/PC-98: start fixing color issues (still not working correctly though) | Florian Kagerer | |
svn-id: r44223 | |||
2009-09-20 | Implement support for transparent dialgue boxes in the Amiga version of ↵ | Johannes Schickel | |
Future Wars. svn-id: r44222 | |||
2009-09-20 | Implement more precise palette conversion in Palette::save. This makes the ↵ | Johannes Schickel | |
output look more like the original (compared against E-UAE), but still not perfect. svn-id: r44221 | |||
2009-09-20 | Some more paranoia asserts. | Johannes Schickel | |
svn-id: r44217 | |||
2009-09-20 | Implement yet another slight palette handling difference in Kyrandia 1 ↵ | Johannes Schickel | |
Amiga, which caused a palette glitch in Kyrandia 1 Amiga German. svn-id: r44216 | |||
2009-09-20 | - Add support for Kyrandia 1 German Amiga in create_kyradat. | Johannes Schickel | |
- Increase kyra.dat version. - Rebuilt kyra.dat. - Some slight adaptions for Kyrandia 1 German in the ScummVM source. svn-id: r44215 | |||
2009-09-20 | Slightly changed unsupported effect level handling in native MT-32 mode. | Johannes Schickel | |
svn-id: r44214 | |||
2009-09-20 | Fix removal of SJIS characters in LoL PC98 menu. | Johannes Schickel | |
svn-id: r44213 | |||
2009-09-20 | Fix language settings in LoL PC98, this fixes the ingame menu usage. | Johannes Schickel | |
svn-id: r44212 | |||
2009-09-20 | This hopefully fixes threading issues in PC98 sound driver. | Johannes Schickel | |
svn-id: r44210 | |||
2009-09-20 | Implement slight differences for PC98 version in ↵ | Johannes Schickel | |
TextDisplayer_LoL::printDialogueText and TextDisplayer_LoL::preprocessString. svn-id: r44209 | |||
2009-09-20 | Fix bug in LoLEngine::decodeSjis. | Johannes Schickel | |
svn-id: r44208 | |||
2009-09-20 | Correct error in load code for PC version of Waxworks. | Travis Howell | |
svn-id: r44206 | |||
2009-09-20 | Add checks for half-width katakana, which are currently unsupported. | Johannes Schickel | |
svn-id: r44204 | |||
2009-09-20 | Fixed endian bug when using inventory items on objects. | Andre Heider | |
svn-id: r44201 |