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2016-10-08SCI: Release SCI music mutex earlier in reconstructPlayListWillem Jan Palenstijn
This avoids a deadlock where the main thread (via reconstructPlayList) tries to acquire the mixer lock (in soundPlay) while holding the SCI music lock, and the audio thread is holding the mixer lock and tries to acquire the SCI music lock (in miditimerCallback). Bug #6691.
2016-10-07TITANIC: Fix transparency handling of Doorbot and PhotographPaul Gilbert
2016-10-07GRAPHICS: Search for font substitution for MacFontsEugene Sandulenko
2016-10-07MOHAWK: Enable Myst for the releaseEugene Sandulenko
2016-10-07WINTERMUTE: Enable supported games for the releaseEugene Sandulenko
2016-10-07GNAP: Enable engine for the releaseEugene Sandulenko
2016-10-07ADL: Enable hires0-3 for the releaseEugene Sandulenko
2016-10-06TITANIC: Cleanup usages of CTransparencySurfacePaul Gilbert
2016-10-06TITANIC: Fix videos playing vertically flippedPaul Gilbert
2016-10-07WINTERMUTE: Change in-engine thumbnail-defaults.Einar Johan Trøan Sømåen
Instead of the engine-based 0, we now default to kThumbnailWidth/kThumbnailHeight2, as values of 0 here disable thumbnails in the engine. TODO: Perhaps consider looking into always running the thumbnail-generation even if the sizes are 0?
2016-10-07WINTERMUTE: Don't crop UIEdit strings to negative sizesEinar Johan Trøan Sømåen
If _maxLength was -1, we would end up with a 0-size allocation, and a write that starts right before it, which gives odd results.
2016-10-06GRAPHICS: Move font-related MacGUI code to MacFontManagerEugene Sandulenko
2016-10-05TITANIC: Add movie command to the debuggerPaul Gilbert
2016-10-06WINTERMUTE: Add detection for german version of 5MA, Fixes #6850Einar Johan Trøan Sømåen
2016-10-05SCI32: Fix uninitialized read when starting a new game in LSL6hiresColin Snover
2016-10-05SCI32: Fix Return to Launcher in F5 menuColin Snover
Closes #837.
2016-10-05SCI32: Fix deleting save games in native save/load dialogueColin Snover
2016-10-05SCI32: Fix version file read failure in LSL6hiresColin Snover
2016-10-05FULLPIPE: Added on-demand debug output to PicAniInfosEugene Sandulenko
2016-10-04SHERLOCK: SS: Fix hotspots remaining after items are picked upPaul Gilbert
2016-10-04TITANIC: Fix initial display of computer screenPaul Gilbert
2016-10-04TITANIC: Workaround for incorrect transparency check in getPixelPaul Gilbert
2016-10-04TITANIC: Implement blitRect to closer match the originalPaul Gilbert
2016-10-04TITANIC: Implement flippedBlitRect to closer match the originalPaul Gilbert
2016-10-04TITANIC: Clarify code for vertically flipped blittingPaul Gilbert
2016-10-04Merge pull request #839 from dreammaster/videoEugene Sandulenko
VIDEO: AVIDecoder changes for Titanic videos
2016-10-04VOYEUR: remove empty first lineFedor
2016-10-04FULLPIPE: Added debugging to interaction codeEugene Sandulenko
2016-10-04FULLPIPE: Fix crash on reentering scene27.Eugene Sandulenko
The scene destructor will take care of the allocated bats.
2016-10-03TITANIC: Fixes for movie rendering using transBlitRectPaul Gilbert
2016-10-03TITANIC: Fix playback of single-stream videosPaul Gilbert
2016-10-03TITANIC: Remove redundant includes in CMouseCursorPaul Gilbert
2016-10-03TITANIC: Fix rendering of cursorsPaul Gilbert
2016-10-02TITANIC: Fixes to transBlitRectPaul Gilbert
2016-10-02FULLPIPE: Scene11: Fix non-swinging swingRetro-Junk
2016-10-02FULLPIPE: Scene11: Rewrite scene handler in a sane wayRetro-Junk
2016-10-02FULLPIPE: More corrections to scene logic in scene11Eugene Sandulenko
2016-10-02TITANIC: Change mouse cursor to use transparencyPaul Gilbert
2016-10-02MOHAWK: Fix compilationLothar Serra Mari
2016-10-02MOHAWK: Enable translations for 'game is paused' stringLothar Serra Mari
2016-10-02FULLPIPE: Restore original swing logic in scene11Eugene Sandulenko
2016-10-02FULLPIPE: Scene11: Preserve Dude's state during swing updateRetro-Junk
2016-10-02TITANIC: Fix AVIDecoder to properly handle transparency video tracksPaul Gilbert
2016-10-02FULLPIPE: Implement MotionController::enableLinks()Eugene Sandulenko
2016-10-02FULLPIPE: Fix Grandma positioning in scene14Eugene Sandulenko
2016-10-02FULLPIPE: Fix code formattingEugene Sandulenko
2016-10-02TITANIC: Remove track select logic from AVIDecoderPaul Gilbert
2016-10-02FULLPIPE: Improve collision detection in scene06Eugene Sandulenko
2016-10-02FULLPIPE: Fix ball collision detection in scene14Eugene Sandulenko
2016-10-02FULLPIPE: Center mouse cursor on startupEugene Sandulenko