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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2007-11-24
Implement soccer opcode 1006. Nothing is tested and is pure processing
Eugene Sandulenko
2007-11-24
Fixed call to create puzzled/exclamation voice bubbles
Paul Gilbert
2007-11-24
Removed some unnecessary code which was common for two cases
Filippos Karapetis
2007-11-23
Minimized screen updates for Mickey's Space Adventure, and correctly set the ...
Filippos Karapetis
2007-11-23
don't pass a pointer in a middle of a resource buffer with mixer AUTOFREE fla...
Gregory Montoir
2007-11-23
cleanup
Max Horn
2007-11-22
Implement soccer logic opcode 1003
Eugene Sandulenko
2007-11-22
* added adapter from Graphics::Surface to Frames
Nicola Mettifogo
2007-11-22
Fix bug with rotating shapes in funshop games
Eugene Sandulenko
2007-11-22
* added (incomplete) explicit state machine handling in engine class (see _in...
Nicola Mettifogo
2007-11-22
Objects in Mickey's Space Adventure are shown correctly now
Filippos Karapetis
2007-11-22
Bugfix for the Escape key to close the Save/Restore dialog
Paul Gilbert
2007-11-22
Change the AGI image stack to use Common::Stack
Max Horn
2007-11-22
Removed deprecated language variable
Paul Gilbert
2007-11-22
Talk data bugfix - create_lure was reading past the end of the talk data list
Paul Gilbert
2007-11-22
Changed animation constants to clarify standard indexes versus custom voice b...
Paul Gilbert
2007-11-22
Fixed menu data for German version
Paul Gilbert
2007-11-22
Re-enabled detection of French and German versions
Paul Gilbert
2007-11-22
Refactore the AGI floodfill code
Max Horn
2007-11-21
sync with latest IGOR.TBL
Gregory Montoir
2007-11-21
code conventions
Gregory Montoir
2007-11-21
use mutex to prevent race between MidiParser & MidiDriver
Gregory Montoir
2007-11-21
* moved label drawing into Gfx, to be drawn directly in the framebuffer
Nicola Mettifogo
2007-11-21
Cleanup
Filippos Karapetis
2007-11-21
Fixed usage of Common::Stack.
Johannes Schickel
2007-11-21
Oops, Common::Stack should be used instead of Common::FixedStack
Filippos Karapetis
2007-11-21
Common::FixedStack is used now for AGI flood fill routines
Filippos Karapetis
2007-11-20
Fix regression with the menus
Filippos Karapetis
2007-11-20
fix bug #1834852
Gregory Montoir
2007-11-20
Cleanup and simplification
Filippos Karapetis
2007-11-20
Muting the compiler :P
Sven Hesse
2007-11-20
Fixed unterminated string in countSaveGames(), which may be the cause of the
Torbjörn Andersson
2007-11-20
Slight fix for the sound in Mickey's Space Adventure
Filippos Karapetis
2007-11-20
Added a check to keep the cursor active when entering a savegame name on back...
Paul Gilbert
2007-11-20
Changed the copy protection dialog event loop so the fourth digit pressed wil...
Paul Gilbert
2007-11-20
Changed calls to pollEvent to be in while loops to ensure all pending events ...
Paul Gilbert
2007-11-20
Implemented music in Mickey's Space Adventure, thanks to the now common softs...
Filippos Karapetis
2007-11-19
Oops, made _speakerStream private again
Filippos Karapetis
2007-11-19
_speakerStream should be public. Also, when preAGI engine closes, the speaker...
Filippos Karapetis
2007-11-19
* made engine use Inventory and InventoryRenderer
Nicola Mettifogo
2007-11-19
oops. that's what last minute moves may result in.
Eugene Sandulenko
2007-11-19
Hook PC Speaker to Troll's Tale. Though pitch and duration are wrong
Eugene Sandulenko
2007-11-19
Walk and script handling are now directly handled by the main loop, instead o...
Nicola Mettifogo
2007-11-18
Moved Gob's square wave generator to sound/softsynth/pcspk.h
Sven Hesse
2007-11-18
Muting the compiler :P
Sven Hesse
2007-11-18
Cleanup.
Nicola Mettifogo
2007-11-18
Partly decoupled rendering from game data update. Graphics routines to draw/e...
Nicola Mettifogo
2007-11-18
added rjp1 module specific pattern playback
Gregory Montoir
2007-11-18
Removed other paranoia code from the original engine (as in revision 29505).
Nicola Mettifogo
2007-11-18
Cleanup.
Nicola Mettifogo
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