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2013-04-26CINE: Null terminate string. CID 1003887Eugene Sandulenko
2013-04-26CGE: Plug memory leak. CID 1003914Eugene Sandulenko
2013-04-26Merge branch 'master' of https://github.com/scummvm/scummvmPaul Gilbert
2013-04-26HOPKINS: Fix Return to LauncherPaul Gilbert
2013-04-26HOPKINS: Fix bug #3611566Strangerke
2013-04-25TOON: Fix memory leakWillem Jan Palenstijn
2013-04-25SCI: Fix (unlikely) memory leakWillem Jan Palenstijn
2013-04-25SCI: Add the French floppy version of GK1 (bug #3611487)Filippos Karapetis
2013-04-25SCI: Reorder the LSL3 detection entries a bitFilippos Karapetis
2013-04-25SCI: Add another version of LSL3 (bug #3611488)Filippos Karapetis
2013-04-25SCI: Fix scaling in the back room of the bookstore in GK1Filippos Karapetis
2013-04-24DRASCULA: Remove dead codeWillem Jan Palenstijn
2013-04-24SWORD1: Error our in case the resource handle is not found in lockScriptThierry Crozat
This should never happen, so as per wjp suggestion makes this an error.
2013-04-24SWORD1: Avoid possible dereferencing of a null pointerThierry Crozat
CID 1003605
2013-04-24LURE: Fix bounds checkingTorbjörn Andersson
CID 1003986 and CID 1003990.
2013-04-23SCI: Fix kMessage REF subop orderingMatthew Hoops
Thanks to waltervn for testing values from running in DOSBox. Fixes bug #3034704
2013-04-24SWORD25: Plug memory leak. CID 1003589Eugene Sandulenko
2013-04-24SCUMM: Fix non-terminated string. CID 1003867Eugene Sandulenko
2013-04-23KYRA: (EOB) - fix original savefile importathrxx
(some monsters were not properly assigned to their spots)
2013-04-23KYRA: (EOB) - minor changes to debuggerathrxx
- display some more info in show_position - remove unused variable
2013-04-23SCUMM: Fix football2002 field coordinatesMatthew Hoops
2013-04-23WINTERMUTE: Cap the renderqueue to 800.Einar Johan Trøan Sømåen
2013-04-23WINTERMUTE: Fix non-dirty-rect render-path.Einar Johan Trøan Sømåen
2013-04-22SCUMM: Fix a bug in football's nextPoint U32 opcodeMatthew Hoops
Seems to fix bug #3495704
2013-04-22SWORD2: Fix reference to out-of-scope variableWillem Jan Palenstijn
2013-04-22SWORD2: Fix (unlikely) memory leakWillem Jan Palenstijn
2013-04-22SWORD1: Remove dead codeWillem Jan Palenstijn
2013-04-22KYRA: (EOB) - fix bug #3596547athrxx
(EOB1: Door Buttons Don't Work)
2013-04-22KYRA: (EOB) - minor fix to door opening/closing in EOB1athrxx
2013-04-22KYRA: (EOB) - add debugger functionsathrxx
(open_door, close_door)
2013-04-22WINTERMUTE: Mark Chivalry as ADGF_TESTING.Einar Johan Trøan Sømåen
2013-04-22WINTERMUTE: Use the theme-path to find scummodern.zipEinar Johan Trøan Sømåen
2013-04-22MOHAWK: add detection entry from bug #3610725Alyssa Milburn
2013-04-22KYRA: (EOB) - add some debugger functionsathrxx
(show_position, set_position)
2013-04-21NEWS: Mention Hopkins support, enable engine by defaultStrangerke
2013-04-21AGI: Fix delete/delete[]Willem Jan Palenstijn
2013-04-21Merge pull request #324 from eriktorbjorn/kyra-midifadeJohannes Schickel
KYRA: Fix MIDI fade-out behaviour
2013-04-21HUGO: Add missing initializations in intro constructors. CID 1002884 and 1002885Strangerke
2013-04-21TESTBED: Fix memory leak. CID 1003583Eugene Sandulenko
2013-04-21INSANE: Fix potential buffer overflow. CID 1003866Eugene Sandulenko
2013-04-21KYRA: (EOB) - fix bug #3611077athrxx
2013-04-21KYRA: (EOB) - minor cleanupathrxx
2013-04-21KYRA: (EOB) - add debugger function (list_monsters)athrxx
2013-04-21AGI: Fix sound deinit. CID 1004128Eugene Sandulenko
We really left sound gen leaked with preagi games.
2013-04-21KYRA: Fix MIDI fade-out behaviourTorbjörn Andersson
There are two ways that the music volume may be set: The setSourceVolume() specifies the current music volume, as ScummVM sees it. This is stored in _sources[].volume. The MIDI data itself can trigger volume events. These are handled by send(), which stores the volume - usually (always?) 100 - in _sources[_curSource].controllers[]. The volume is then adjusted by _sources[].volume. When music is faded out, setSourceVolume() is called repeatedly with progressively smaller values for the volume. What it should do, then, is to make sure that the volume is set to what was previously set to in send(), adjusted to the fading volume. At least, that's how I understand it.
2013-04-21HOPKINS: Silence GCC warningTorbjörn Andersson
2013-04-21HOPKINS: Fix missing break in switch CID 1003757Strangerke
2013-04-21HOPKINS: Enlarge _lockedAnims array to avoid potential out of bound access. ↵Strangerke
CID 1004012
2013-04-21HOPKINS: Removed spaces after assertsPaul Gilbert
2013-04-21HOPKINS: Fix code related to _zoneLineStrangerke