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AgeCommit message (Expand)Author
2015-08-19MOHAWK: Use floor instead of roundMatthew Hoops
2015-08-19SHERLOCK: Fix memory leak in resource managerPaul Gilbert
2015-08-19SHERLOCK: SS: Fix default direction for playerPaul Gilbert
2015-08-19SHERLOCK: RT: Fix resetting sequence on objects with hasAbortsPaul Gilbert
2015-08-19MORTVILLE: Add detection for the version reported in #6575Strangerke
2015-08-19SHERLOCK: RT: Clear sequence stack when changing scenesPaul Gilbert
2015-08-18SHERLOCK: Standardize sequence stack code for both gamesPaul Gilbert
2015-08-17SHERLOCK: Rename talk to initTalkPaul Gilbert
2015-08-17SHERLOCK: RT: Extra integrity checks for the _talkSequenceStackPaul Gilbert
2015-08-17SHERLOCK: RT: Properly crop long speech filenamesPaul Gilbert
2015-08-17SHERLOCK: RT: Fix hang on ALLOW_TALK_CODE sequence codePaul Gilbert
2015-08-17SHERLOCK: RT: Merge setStillSequence & setListenSequence methodsPaul Gilbert
2015-08-16SHERLOCK: RT: Add missing talk sequence stack handlingPaul Gilbert
2015-08-16SHERLOCK: RT: Fix return of findSpeakerPaul Gilbert
2015-08-16SHERLOCK: RT: Fix occassional crash after loading savegamesPaul Gilbert
2015-08-16SHERLOCK: RT: Don't allow saving the game during the introPaul Gilbert
2015-08-16SHERLOCK: RT: Don't allow skipping intro until title is shownPaul Gilbert
2015-08-16TSAGE: Disable Sherlock logo code in TsAGE engine by defaultPaul Gilbert
2015-08-16SHERLOCK: Further fixes to character movement across savesPaul Gilbert
2015-08-15SHERLOCK: Fix saving/loading when characters are movingPaul Gilbert
2015-08-15SHERLOCK: RT: Fix erasing background of scaled images with offsetsPaul Gilbert
2015-08-15SHERLOCK: RT: Implemented setMusicVolume, cleanup of sound codePaul Gilbert
2015-08-15SHERLOCK: RT: Reset _startSeq when an object sequence is changedPaul Gilbert
2015-08-15SHERLOCK: RT: Save sequence starts in _startSeq, not _sequenceNumberPaul Gilbert
2015-08-15SHERLOCK: RT: Fix freeing character _altImages when done withPaul Gilbert
2015-08-15SHERLOCK: RT: Fix hasAborts to return correct resultsPaul Gilbert
2015-08-15SHERLOCK: RT: Return correct speaker index from findSpeaker for HolmesPaul Gilbert
2015-08-15SHERLOCK: RT: Fix resetting sprite sequencesPaul Gilbert
2015-08-14SHERLOCK: RT: Fix setting up speech file to use during cutscenesPaul Gilbert
2015-08-14SHERLOCK: Fix comment typoTorbjörn Andersson
2015-08-14SHERLOCK: Remove unused variableTorbjörn Andersson
2015-08-13SHERLOCK: RT: Removal of redundant music codePaul Gilbert
2015-08-13SHERLOCK: RT: Revert lookAtObject to use playSoundPaul Gilbert
2015-08-13SHERLOCK: RT: Merge playSound and playSpeech codePaul Gilbert
2015-08-13SHERLOCK: RT: SImplification of old speech codePaul Gilbert
2015-08-12SHERLOCK: RT: Fix voice-only conversations when subtitles are offPaul Gilbert
2015-08-12SHERLOCK: RT: Hook window/speech to ScummVM speech/subtitles settingPaul Gilbert
2015-08-11SHERLOCK: RT: Fix playing all the voice files in a conversationPaul Gilbert
2015-08-11SHERLOCK: RT: Improved version of ignoring missing voice resourcesPaul Gilbert
2015-08-11SHERLOCK: RT: Don't error out if a speech resource doesn't existPaul Gilbert
2015-08-10SHERLOCK: RT: First speech is now playing correctlyPaul Gilbert
2015-08-10SHERLOCK: RT: Beginnings of speech codePaul Gilbert
2015-08-09SHERLOCK: RT: Fix for entering savegame in original saves dialogPaul Gilbert
2015-08-09SHERLOCK: RT: Fix drawing scaled images with image offsetsPaul Gilbert
2015-08-09SHERLOCK: Remove unused (and misspelled) variableTorbjörn Andersson
2015-08-09SHERLOCK: RT: Fix crash when clicking in inventory at start of gamePaul Gilbert
2015-08-09SHERLOCK: RT: Fix drawing last frame of animationsPaul Gilbert
2015-08-08SHERLOCK: RT: Fix display of scrollbar up/arrow arrowsPaul Gilbert
2015-08-08SHERLOCK: RT: Show the GMM if user clicks when credits are being displayedPaul Gilbert
2015-08-08SHERLOCK: RT: Fix loading savegames when credits are activePaul Gilbert