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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2016-10-04
TITANIC: Implement flippedBlitRect to closer match the original
Paul Gilbert
2016-10-04
TITANIC: Clarify code for vertically flipped blitting
Paul Gilbert
2016-10-04
Merge pull request #839 from dreammaster/video
Eugene Sandulenko
2016-10-04
VOYEUR: remove empty first line
Fedor
2016-10-04
FULLPIPE: Added debugging to interaction code
Eugene Sandulenko
2016-10-04
FULLPIPE: Fix crash on reentering scene27.
Eugene Sandulenko
2016-10-04
BLADERUNNER: code formatting
Peter Kohaut
2016-10-04
BLADERUNNER: added missing license & code formatting
Peter Kohaut
2016-10-04
BLADERUNNER: trying to figure out walking, added structures for obstacles use...
Peter Kohaut
2016-10-03
TITANIC: Fixes for movie rendering using transBlitRect
Paul Gilbert
2016-10-03
TITANIC: Fix playback of single-stream videos
Paul Gilbert
2016-10-04
CHEWY: Initial support for in-game texts (game dialog texts)
Filippos Karapetis
2016-10-03
TITANIC: Remove redundant includes in CMouseCursor
Paul Gilbert
2016-10-03
TITANIC: Fix rendering of cursors
Paul Gilbert
2016-10-03
BLADERUNNER: Code formatting fixes
Eugene Sandulenko
2016-10-03
BLADERUNNER: Added missing copyright headers and normalized the rest
Eugene Sandulenko
2016-10-03
CHEWY: Properly handle the text encryption in atds.tap (game texts)
Filippos Karapetis
2016-10-03
CHEWY: Process events while waiting for video music to end
Filippos Karapetis
2016-10-03
CHEWY: Mask potentially overflown palette values
Filippos Karapetis
2016-10-03
CHEWY: Fix define for chewy.h
Filippos Karapetis
2016-10-03
CHEWY: TCF resources contain error messages, not in-game text
Filippos Karapetis
2016-10-03
CHEWY: Fix compilation
Filippos Karapetis
2016-10-03
CHEWY: Fix warnings about shadowed and unused variables
Filippos Karapetis
2016-10-02
TITANIC: Fixes to transBlitRect
Paul Gilbert
2016-10-03
CHEWY: Some cleanup, and remove a seemingly unused resource
Filippos Karapetis
2016-10-03
CHEWY: Rename some variables
Filippos Karapetis
2016-10-03
CHEWY: Implement initial sprite drawing, font loading and text drawing
Filippos Karapetis
2016-10-03
CHEWY: Use virtual destructors. Some cleanup
Filippos Karapetis
2016-10-03
CHEWY: Add the event manager to module.mk
Filippos Karapetis
2016-10-03
CHEWY: Add an event manager, and get rid of g_engine
Filippos Karapetis
2016-10-03
CHEWY: Initial work on cursor animations
Filippos Karapetis
2016-10-03
CHEWY: Initial support for game sprites
Filippos Karapetis
2016-10-03
CHEWY: Remove some unused CFO video custom sub chunks
Filippos Karapetis
2016-10-03
CHEWY: Add support for sound effects in videos
Filippos Karapetis
2016-10-03
CHEWY: Properly close videos when they end
Filippos Karapetis
2016-10-03
CHEWY: Add initial video (CFO) player
Filippos Karapetis
2016-10-03
CHEWY: Initial work on game videos
Filippos Karapetis
2016-10-03
CHEWY: Add a TODO for the currently unhandled resource files
Filippos Karapetis
2016-10-03
CHEWY: Add support for encrypted text resources
Filippos Karapetis
2016-10-03
CHEWY: Use a specialized resource handler for each resource
Filippos Karapetis
2016-10-03
CHEWY: Add methods for playing sound, speech and music to the debugger
Filippos Karapetis
2016-10-03
CHEWY: Add a sound player class and use the proper game resolution
Filippos Karapetis
2016-10-03
CHEWY: Add support for SFX and speech resources to the resource manager
Filippos Karapetis
2016-10-03
CHEWY: Another bugfix for drawImage()
Filippos Karapetis
2016-10-03
CHEWY: Add a "draw" console command to draw game images
Filippos Karapetis
2016-10-03
CHEWY: Bugfix for drawImage()
Filippos Karapetis
2016-10-03
CHEWY: Adjust comments
Filippos Karapetis
2016-10-03
CHEWY: Add a graphics class and an image drawing test
Filippos Karapetis
2016-10-03
CHEWY: Add a console, with a "dump" command to dump resources
Filippos Karapetis
2016-10-03
CHEWY: More work on res manager, add support for RLE encoded resources
Filippos Karapetis
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