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AgeCommit message (Expand)Author
2008-11-23Corrected wrong extended characters provided in the translated hardcoded stri...Filippos Karapetis
2008-11-23various fixes, Bud Tucker should now be completable (tested with french version)Gregory Montoir
2008-11-22T7G Microscope: Stauf now makes legal moves (though not good ones)Henry Bush
2008-11-21Added ArchiveMember::getDisplayName() method; changed ArchiveMember::getName(...Max Horn
2008-11-20Fixed gcc warning.Johannes Schickel
2008-11-20Fix resizing of the internal color array in Palette-class.Kari Salminen
2008-11-20Add Palette-class for handling 9-bit and 24-bit palettes. WIP!Kari Salminen
2008-11-20SCUMM: Reduced code size used up by NES file decoding/loading/extraction codeMax Horn
2008-11-20cleanupMax Horn
2008-11-20AGI: fsnodeNameEqualsIgnoreCase and FSNode usage should be replaced by SearchManMax Horn
2008-11-20un-break sky engine after recent gfx transaction changesJoost Peters
2008-11-19T7G: Add framework for microscope puzzle AIHenry Bush
2008-11-18Ooops :)Sven Hesse
2008-11-18Make the 256 color transformPaletteRange-function and Future Wars's refreshPa...Kari Salminen
2008-11-18Added a mutex to the Groovie MIDI player. Maybe that will fix the rare andTorbjörn Andersson
2008-11-18Committed by patch #2219361 ("BS1: Simplified subtitles"). It uses theTorbjörn Andersson
2008-11-18CleanupFilippos Karapetis
2008-11-18Fixed meta engine related save functions (some where relying on "target.???" ...Johannes Schickel
2008-11-18Reverted to old behavior: save games for sword1 can be shared again across al...Filippos Karapetis
2008-11-18Applied a slightly modified version of my patch #2307224 - "BS1: Save/load ov...Filippos Karapetis
2008-11-18Don't rename slots anymore when deleting them via the GMM.Johannes Schickel
2008-11-17Hopefully fixed the regression described in bug #2299682 ("FT: Crash in the i...Torbjörn Andersson
2008-11-17Fix regressions in HE games, when slashes are used in filenames for file opco...Travis Howell
2008-11-16fixed bugFlorian Kagerer
2008-11-16cleanupFlorian Kagerer
2008-11-16some fixes to input handling, cleanupGregory Montoir
2008-11-16Fixed valgrind warning.Johannes Schickel
2008-11-16Fixed various g++ warnings ("format not a string literal and no format argume...Johannes Schickel
2008-11-16T7G: Two leftover commits from t7gre: fix broken palette on intro video, and ...Henry Bush
2008-11-16KYRA 1/2: more fixes for valgrind warningsFlorian Kagerer
2008-11-16Added missing initialization (which caused random crashes).Nicola Mettifogo
2008-11-15(hopefully) fix valgrind warningsFlorian Kagerer
2008-11-15Simplify error debugging by implementing GroovieEngine::errorString()Jordi Vilalta Prat
2008-11-15Fixed strncpy usage.Johannes Schickel
2008-11-15Fix for bug #2251765: FT: Talk speed inconsistencyMax Horn
2008-11-15svn-id: r35080Florian Kagerer
2008-11-15Fix for bug "Save game's names don't show up" (issue 31 on google code)Jordi Vilalta Prat
2008-11-15Added GroovieMetaEngine::getMaximumSaveSlot()Jordi Vilalta Prat
2008-11-15Turn on single gameid in order to avoid polluting gameid namespace.Eugene Sandulenko
2008-11-15Paranoia: Add destination buffer size to Engine::errorString to help avoiding...Johannes Schickel
2008-11-15added support for animation sequenceGregory Montoir
2008-11-14Initialise _current. Fixes a Valgrind warning.Torbjörn Andersson
2008-11-14Added license header, and guard against multiple inclusion.Torbjörn Andersson
2008-11-14Oops, my last commit introduced some warnings.Torbjörn Andersson
2008-11-14Committed my patch #2123680 "SDL: Backend transaction / rollback support".Johannes Schickel
2008-11-14Patch #2271425: Groovie engineMax Horn
2008-11-14Some corrections, based on observations from bug report #2284298 - "SAGA: Com...Filippos Karapetis
2008-11-14Reverted change I accidentally made to the SAGA engine when committing the SCUMMTorbjörn Andersson
2008-11-14Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to getTorbjörn Andersson
2008-11-14Fixing compilationSven Hesse