Age | Commit message (Collapse) | Author |
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This makes space for one additional savegame slot, giving them the
same number of slots as the original save dialog. I can't compare
to the original, but it arguably looks better this way.
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The palette didn't fade all the way to white when using the
shrinking machine, which caused visible glitches. I've verified
against a YouTube "Let's Play" that in the original it did fade
all the way. Whether or not it did it in this exact way I do not
know, but... close enough.
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Ideally, we should always use constants of course. But I guess we
don't yet have sensible names for all messages.
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This is consistent with all other disk players in the game. Only
this one had it starting the music instead. Probably a typo.
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The intro Videos are encoded using Intel Indeo 5 (IV50), which isn't
supported yet. Thus, only the audio is heard for now
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