Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-08-17 | merge with trunk | Norbert Lange | |
svn-id: r43478 | |||
2009-08-17 | Fix possible out of bounds access in Screen::drawShape. | Johannes Schickel | |
svn-id: r43475 | |||
2009-08-17 | Clear input queue before displaying the credits in Kyrandia 1. | Johannes Schickel | |
svn-id: r43474 | |||
2009-08-17 | Cleanup: don't copy the Kyrandia 1 Amiga credits data in a temporary buffer, ↵ | Johannes Schickel | |
and thus keeping it twice in memory. svn-id: r43473 | |||
2009-08-17 | Switched event loop while/do to do/while, to ensure event handling occurs ↵ | Paul Gilbert | |
even when the game is under heavy load svn-id: r43471 | |||
2009-08-17 | Simplified the sound playing code by removing the boolean variables for ↵ | Filippos Karapetis | |
signed, stereo, endian and sample bit information - now sound flags are used instead. Some cleanup. svn-id: r43470 | |||
2009-08-17 | Fix for some more !!HIGH STRINGS!! when talking to the palace guards | Paul Gilbert | |
svn-id: r43468 | |||
2009-08-17 | Ignore speech and sound effect samples with unknown compression, instead of ↵ | Filippos Karapetis | |
trying to play them as raw sound. Some cleanup svn-id: r43467 | |||
2009-08-17 | Made sound effect playing code consistent for compressed and uncompressed ↵ | Filippos Karapetis | |
sounds. MemoryReadStream is used again instead of SeekableSubReadStream, as there will be issues when multiple sound effects or voices are played simultaneously svn-id: r43466 | |||
2009-08-17 | Add back parenthesis (I wasn't aware of this convention, sorry) in saveload, ↵ | Arnaud Boutonné | |
and mimic this code in oPlaytoons_openItk svn-id: r43464 | |||
2009-08-17 | Formatting. | Johannes Schickel | |
svn-id: r43463 | |||
2009-08-17 | Suppress useless parentheses | Arnaud Boutonné | |
svn-id: r43462 | |||
2009-08-17 | Added OPCODEDRAW 0x85, with a specific workaround for Bambou hardcoded paths ↵ | Arnaud Boutonné | |
in scripts svn-id: r43461 | |||
2009-08-17 | Cleanup | Filippos Karapetis | |
svn-id: r43460 | |||
2009-08-17 | Fix compilation of the SCI engine. It seems that all of the SCI header files ↵ | Johannes Schickel | |
I touched (and probably others I luckily didn't touch) seem to assume that files including them will supply needed types. That looks like a major issue in SCI. Someone with knowledge of the SCI code should look into this and cleanup the includes of *all* SCI headers. svn-id: r43459 | |||
2009-08-17 | - Simplified some functions to accept only the parts of the EngineState they ↵ | Filippos Karapetis | |
need as parameters, instead of the whole EngineState - Moved the class table in the Segment manager - it's the only class using it directly - Removed the sci11 flag from save games (we already know this, we don't need to store it) - Moved script_get_segment() and get_class_address() inside the segment manager class - Removed the script_locate_by_segment wrapper - Simplified script_lookup_export() a lot by removing some paranoia checks - Added some WIP code for automatically determining the game id in the fallback detector (still not working) - General cleanup svn-id: r43458 | |||
2009-08-16 | Fix bug #2838551: "PSP: AGI games are unbearably slow" | Eugene Sandulenko | |
svn-id: r43452 | |||
2009-08-16 | SCI: Fix whitespace. | Walter van Niftrik | |
svn-id: r43451 | |||
2009-08-16 | SCI: Fix regression in previous commit (QFG2). | Walter van Niftrik | |
svn-id: r43450 | |||
2009-08-16 | SCI: Stage 1 of the game detection overhaul. The end goal is to autodetect | Walter van Niftrik | |
as much as possible. All SCI_VERSION_* information was removed from detection.cpp (much of it was incorrect anyway). svn-id: r43449 | |||
2009-08-16 | Fix warning caused by -Wformat-security. | Johannes Schickel | |
svn-id: r43446 | |||
2009-08-16 | Fix warning caused by -Wformat-security, also fixed a possible buffer ↵ | Johannes Schickel | |
overflow along with it. svn-id: r43445 | |||
2009-08-16 | Fix format arugments in LoL code. (triggered via -Wformat-security) | Johannes Schickel | |
svn-id: r43444 | |||
2009-08-16 | merge with trunk | Norbert Lange | |
svn-id: r43443 | |||
2009-08-16 | Introduce a better fix for the Mac OS X backspace problem by adding the ↵ | Matthew Hoops | |
workaround to default-events.cpp. svn-id: r43441 | |||
2009-08-16 | Fix for bug #2838517 (FF: backspace does not work when typing save game name). | Matthew Hoops | |
svn-id: r43440 | |||
2009-08-16 | Fix F5's save button in DOTT CD for me. Actually I was able to reproduce the ↵ | Johannes Schickel | |
issue before I wrote this code, after reverting it for more testing, I couldn't reproduce it anymore. Probably it was some random problem, at least this code should now assure the "Save" button's state is always matching the return value of ScummEngine::canSaveGameStateCurrently. svn-id: r43436 | |||
2009-08-16 | Added detection entry for the UK 16 colour version | Paul Gilbert | |
svn-id: r43434 | |||
2009-08-16 | Fix bug #2838464 "SCUMM: GUI messages misaligned". | Johannes Schickel | |
svn-id: r43431 | |||
2009-08-16 | Fix valgrind warnings. | Johannes Schickel | |
svn-id: r43428 | |||
2009-08-16 | Fix using the backspace key on Mac OS X in HE games. | Matthew Hoops | |
svn-id: r43420 | |||
2009-08-16 | Fix overflow in convertFilePath(). | Travis Howell | |
svn-id: r43417 | |||
2009-08-15 | Fix for bug #2835581 (KQ3: Game Crash When Leaving Tavern as Fly): | Kari Salminen | |
- Use AGI version 0x3149 instead of the previous 0x3086 - Makes ESC pause the game (Identical to original in this respect) svn-id: r43414 | |||
2009-08-15 | Yet another slight graphic fix for the Kyrandia 1 Amiga credits. | Johannes Schickel | |
svn-id: r43413 | |||
2009-08-15 | Added const qualifiers to static data. | Johannes Schickel | |
svn-id: r43411 | |||
2009-08-15 | Removed unnecessary semi-colons. | Torbjörn Andersson | |
svn-id: r43409 | |||
2009-08-15 | SCI: Add missing versions to exe version parsing | Walter van Niftrik | |
svn-id: r43408 | |||
2009-08-15 | SCI: Rename sci_version_t to SciVersion | Walter van Niftrik | |
svn-id: r43407 | |||
2009-08-15 | Added Dirty Rect handling functionality | Paul Gilbert | |
svn-id: r43406 | |||
2009-08-15 | Restore code to clear screen, before playing videos with smaller resolution ↵ | Travis Howell | |
in the Amiga version of The Feeble Files. svn-id: r43402 | |||
2009-08-15 | Fix regression, that caused multiple sounds in Simon the Sorcerer 2 to be ↵ | Travis Howell | |
cut off. svn-id: r43400 | |||
2009-08-15 | SCI: Added enum for map and volume versions. Removed res_version setting from | Walter van Niftrik | |
detection.cpp (should be detectable). Cleanup. svn-id: r43390 | |||
2009-08-14 | remove double semi-colon -- hopefully this kicks the buildbot back into ↵ | Joost Peters | |
action =) svn-id: r43388 | |||
2009-08-14 | Little fix for lopping credits in Kyrandia 1 Amiga. | Johannes Schickel | |
svn-id: r43383 | |||
2009-08-14 | Fix incorrect memset() call (reported by Peter Bortas). | Joost Peters | |
svn-id: r43375 | |||
2009-08-14 | Setting gob3 save/load mode of the temporary sprite "intro.$$$" to ignore ↵ | Sven Hesse | |
and remove the TempSpriteHandler. Gob3 doesn't use it at all and Lost in Time only saves (with an invalid index) and never loads svn-id: r43366 | |||
2009-08-14 | changed handling of finale - music should use right tempo now | Norbert Lange | |
svn-id: r43364 | |||
2009-08-14 | The Nintendo DS hack for introduction in Simon the Sorcerer 1 is only ↵ | Travis Howell | |
required for Windows version (WAV format) now. svn-id: r43358 | |||
2009-08-13 | Allow VOCs to stream from disk. Disabled by default, use symbol ↵ | Neil Millstone | |
STREAM_AUDIO_FROM_DISK to enable. See patch #2834001. svn-id: r43357 | |||
2009-08-13 | Implemented support for the "Lore of the Lands" special of Lands of Lore CD. | Johannes Schickel | |
svn-id: r43349 |