Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-06-17 | Removed duplicate code | Filippos Karapetis | |
svn-id: r32727 | |||
2008-06-14 | Revert last commit. | Travis Howell | |
svn-id: r32700 | |||
2008-06-14 | Disable drawObject type 0x41, which is currently causing frequent crashes. | Travis Howell | |
svn-id: r32699 | |||
2008-06-13 | Small cleanup (uint16 -> uint where still applicable). | Kari Salminen | |
svn-id: r32689 | |||
2008-06-13 | More documentation for CineUnpacker-class (Practically done documenting ↵ | Kari Salminen | |
now). Also changed parameter and return value types to a more uniform style (uint16 -> uint, int -> uint where applicable etc). svn-id: r32688 | |||
2008-06-13 | Made CineUnpacker::unpack more robust & secure. It shouldn't crash now with ↵ | Kari Salminen | |
any input (Before making reading or writing operations they are checked to be in bounds). Also updated some comments and added some error message(s). svn-id: r32687 | |||
2008-06-12 | Fixing compilation | Sven Hesse | |
svn-id: r32676 | |||
2008-06-12 | - Added support for Rodney's Fun Screen | Benjamin Haisch | |
- Added audio cd playback (still kinda broken though) - Renamed getObjectPropertyPtr to findObjectProperty svn-id: r32669 | |||
2008-06-12 | Updated script dumper to show opcode offset. | Benjamin Haisch | |
svn-id: r32668 | |||
2008-06-11 | Documented CineUnpacker class. | Kari Salminen | |
svn-id: r32665 | |||
2008-06-11 | No need to specify CaseSensitiveString_Hash explicitly anymore | Max Horn | |
svn-id: r32663 | |||
2008-06-10 | Pressing enter when entering the name of a save game should save that game | Filippos Karapetis | |
svn-id: r32661 | |||
2008-06-10 | A little Delphine unpacker documentation addition and variable renaming. | Kari Salminen | |
svn-id: r32660 | |||
2008-06-10 | Fixed regression in the pendulum room, preventing the player from selecting ↵ | Filippos Karapetis | |
John's hands (new version of drascula.dat needed) svn-id: r32657 | |||
2008-06-10 | Changed unpackHelper1(numBits, addCount) to unpackBytes(numBytes). | Kari Salminen | |
svn-id: r32655 | |||
2008-06-10 | unpackerHelper2(numBits) -> copyRelocatesBytes(offset, numBytes) and some ↵ | Kari Salminen | |
revising of the unpacking routine. svn-id: r32653 | |||
2008-06-10 | The static arrays in drascula.dat contain signed integers as well | Filippos Karapetis | |
svn-id: r32651 | |||
2008-06-10 | Use the array sizes loaded from drascula.dat, instead of ARRAYSIZE | Filippos Karapetis | |
svn-id: r32650 | |||
2008-06-10 | Properly renamed some of the functions in the Delphine unpacker after ↵ | Kari Salminen | |
understanding what they really do. svn-id: r32649 | |||
2008-06-10 | Fixed character walking in room 14 (the bar, right after BJ is kidnapped). ↵ | Filippos Karapetis | |
This should fix the issues with the pianist in bug report #1979989 - "DRASCULA : Lip sync error when talking to pianist" svn-id: r32648 | |||
2008-06-10 | Objectified the Delphine decompression routine (i.e. delphineUnpack). | Kari Salminen | |
svn-id: r32646 | |||
2008-06-10 | verbo -> verb | Filippos Karapetis | |
svn-id: r32645 | |||
2008-06-10 | drawSurface1 -> bgSurface | Filippos Karapetis | |
svn-id: r32644 | |||
2008-06-09 | endianess fixes | Filippos Karapetis | |
svn-id: r32639 | |||
2008-06-09 | Fixed regression from commit #32636, leading to a crash | Filippos Karapetis | |
svn-id: r32638 | |||
2008-06-09 | Fixed warnings. (Mainly, GCC 4.3 doesn't want you to use "char" as an array | Torbjörn Andersson | |
index. Probably because it's undefined whether or not it's signed.) svn-id: r32637 | |||
2008-06-09 | Properly initialize and free memory for texts | Eugene Sandulenko | |
svn-id: r32636 | |||
2008-06-09 | Properly initialize and destroy the different arrays read from drascula.dat. ↵ | Filippos Karapetis | |
Also, fixed a crash that occurred from the last commit svn-id: r32635 | |||
2008-06-09 | Bugfix to read the first array element correctly by sev | Filippos Karapetis | |
svn-id: r32634 | |||
2008-06-09 | - drascula.dat is now read completely | Filippos Karapetis | |
- Removed the rest of the game static data (staticdata.h) - Some naming convention fixes (added underscore to some shared variables) - Renamed objeto -> object svn-id: r32628 | |||
2008-06-08 | Restore apostrophe hack. | Eugene Sandulenko | |
svn-id: r32623 | |||
2008-06-08 | Load all texts from drascula.dat | Eugene Sandulenko | |
svn-id: r32622 | |||
2008-06-08 | quitGame() -> endChapter() | Filippos Karapetis | |
svn-id: r32620 | |||
2008-06-08 | Removed the MiVideoSSN buffer, using screenSurface instead. Added a FIXME ↵ | Filippos Karapetis | |
for decodeOffset (as it can incorrectly write beyond 64000 bytes, up to 64256) svn-id: r32619 | |||
2008-06-08 | Fixed readVolCnf() filename length detection and converted ↵ | Kari Salminen | |
fixVolCnfFileName-function to something easier to understand. svn-id: r32618 | |||
2008-06-08 | pointer -> memPtr | Filippos Karapetis | |
Des_RLE -> decodeRLE Des_OFF -> decodeOffset Lenght -> length Removed duplicate code for RLE decoding svn-id: r32617 | |||
2008-06-08 | Use mixVideo() in showFrame() and some capitalization fixes | Filippos Karapetis | |
svn-id: r32616 | |||
2008-06-08 | - Removed the AuxBuffOrg and AuxBuffDes buffers | Filippos Karapetis | |
- Renamed loadPCX -> showFrame - Removed WaitForNext() - Cleaned up the PCX frame loading code svn-id: r32615 | |||
2008-06-08 | The pendulumSurface pointer is only used in update_102() | Filippos Karapetis | |
svn-id: r32614 | |||
2008-06-08 | Removed the useless pcxBuffer buffer and auxPun pointer and fixed an ↵ | Filippos Karapetis | |
off-by-one error in the PCX decoding routine svn-id: r32613 | |||
2008-06-08 | Grouped all the different draw buffers/pointers together | Filippos Karapetis | |
svn-id: r32612 | |||
2008-06-08 | Use _system->quit() instead of exit(0). | Torbjörn Andersson | |
svn-id: r32611 | |||
2008-06-08 | Cleanup | Filippos Karapetis | |
svn-id: r32609 | |||
2008-06-08 | Initialize _charMap to avoid crash when drascula.dat doesn't exist | Filippos Karapetis | |
svn-id: r32607 | |||
2008-06-07 | Add stubs for .dat file loading | Eugene Sandulenko | |
svn-id: r32605 | |||
2008-06-07 | WIP of drascula.dat loading. | Eugene Sandulenko | |
DISCLAIMER: this is too far from finished. From now drascula.dat is required to run the game, but in the meantime you have to make it by yourself. Do not update DRASCULA_DAT_VER as I want it to be version 1 once all loading will be implemented, but that may lead to some changes similar to r32602. svn-id: r32603 | |||
2008-06-07 | Add new files to makefile. | Eugene Sandulenko | |
svn-id: r32600 | |||
2008-06-07 | Shuffled around more code. Now the files look more manageable. | Eugene Sandulenko | |
svn-id: r32599 | |||
2008-06-07 | Another fix, now to German texts. | Eugene Sandulenko | |
svn-id: r32597 | |||
2008-06-07 | Ooops. Several missing colons in the texts which lead to wrong messages were ↵ | Eugene Sandulenko | |
spotted and fixed. svn-id: r32596 |