Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-08-25 | DREAMWEB: Better 'mouseCall' api, DreamWebEngine should not use _context, ↵ | Bertrand Augereau | |
ideally | |||
2011-08-25 | DREAMWEB: 'animpointer' ported to C++ | Bertrand Augereau | |
2011-08-25 | SCI: Fixed QFG3 bug #3377429, by removing the problematic script patch | Filippos Karapetis | |
for script 23 (bug #3040722). This script patch messes up the conversation with Manu the monkey later on in the game, thus it's not correct. | |||
2011-08-25 | SCI: Fixed bug #3392767 - "SCI: SQ4 (English/CD/Win): Engine Abort In ↵ | Filippos Karapetis | |
Timepod Hangar" This bug only manifested in the Windows version of SQ4CD. Some Windows MIDI music tracks are missing from room 530, which messed up the animations in that scene, and led to a crash. Moved the code that obtains the song number from an object into a separate function. Also, fixed a bug in kDoSoundSetPriority(). | |||
2011-08-25 | SCI: Added two workarounds for script bug #3389579 | Filippos Karapetis | |
2011-08-25 | SCI: Added the German CD version of PQ4 (bug report #3392955) | Filippos Karapetis | |
2011-08-25 | DREAMWEB: 'showpointer' ported to C++ | Bertrand Augereau | |
2011-08-24 | DREAMWEB: Added comments with string representation for the data segment | Vladimir Menshakov | |
2011-08-24 | DREAMWEB: Wrong and useless 'getroomdata' overload spotted by bluegr removed | Bertrand Augereau | |
2011-08-24 | DREAMWEB: Use the correct error() call | Filippos Karapetis | |
2011-08-24 | DREAMWEB: Added a TODO and an error call to a variant of getroomdata() | Filippos Karapetis | |
This variant recursively calls itself. It's not used anywhere, so it should be removed if it's actually unused. | |||
2011-08-24 | DREAMWEB: 'dumppointer' ported to C++ | Bertrand Augereau | |
2011-08-24 | DREAMWEB: Static dispatching in checkcoords | Bertrand Augereau | |
2011-08-24 | COMPOSER: Detect/run Mac versions of Darby/Gregory. | Alyssa Milburn | |
2011-08-24 | COMPOSER: Handle Mac-style filenames in paths. | Alyssa Milburn | |
2011-08-24 | COMPOSER: Mark demos with ADGF_DEMO. | Alyssa Milburn | |
2011-08-24 | AUDIO: Remove default rate parameter from xa | Matthew Hoops | |
2011-08-24 | AUDIO: Rename Vag to XA | Matthew Hoops | |
Vag is really an XA container, and one that we do not have a decoder for (nor need) | |||
2011-08-24 | DREAMWEB: 'checkcoords' ported to C++ | Bertrand Augereau | |
(Still has __dispatch_call dependency) | |||
2011-08-24 | DREAMWEB: 'dumpblink' ported to C++ | Bertrand Augereau | |
2011-08-24 | DREAMWEB: 'showblink' ported to C++ | Bertrand Augereau | |
2011-08-24 | DREAMWEB: Ported 'delpointer' to C++ | Bertrand Augereau | |
2011-08-24 | DREAMWEB: 'geteitherad' ported to C++ | Bertrand Augereau | |
2011-08-24 | HUGO: Coding style fixes. | Alyssa Milburn | |
2011-08-24 | DRASCULA: Separated the save name syncing code, and added a TODO | Filippos Karapetis | |
2011-08-24 | PARALLACTION: Correct Previous Commit to Coding Conventions. | D G Turner | |
2011-08-24 | PARALLACTION: Improve safety of PathBuffer Accesses in Pathfinding. | D G Turner | |
2011-08-23 | COMPOSER: Change a common warning to use debug(). | Alyssa Milburn | |
2011-08-23 | COMPOSER: Another attempt to fix timing issues. | Alyssa Milburn | |
2011-08-23 | COMPOSER: Remove broken quitGame call. | Alyssa Milburn | |
2011-08-23 | COMPOSER: Replace install.inf with book.ini in some detection entries. | Alyssa Milburn | |
2011-08-23 | DREAMWEB: Renamed FreeObject to DynObject and ObjData to SetObject | Bertrand Augereau | |
2011-08-23 | DREAMWEB: 'getexad' ported to C++ | Bertrand Augereau | |
2011-08-23 | TSAGE: Implemented the Blue Force object list | Paul Gilbert | |
2011-08-23 | DREAMWEB: 'obname' ported to C++ | Bertrand Augereau | |
2011-08-23 | DREAMWEB: 'walkandexamine' ported to C++ | Bertrand Augereau | |
2011-08-23 | DREAMWEB: 'getflagunderp' ported to C++ | Bertrand Augereau | |
2011-08-23 | TSAGE: Started implementation of Blue Force UI classes | Paul Gilbert | |
2011-08-22 | DREAMWEB: 'checkone' ported to C++ | Bertrand Augereau | |
2011-08-22 | DREAMWEB: 'finishedwalking' ported to C++ | Bertrand Augereau | |
2011-08-22 | DREAMWEB: 'adjustlen' is not needed | Bertrand Augereau | |
2011-08-22 | DREAMWEB: 'checkiffree' ported to C++ | Bertrand Augereau | |
2011-08-22 | M4: Add new methods and variables needed by the objects_action script method | Paul Gilbert | |
2011-08-22 | SCUMM: Revert "Avoid calling malloc with new_size=0" | Willem Jan Palenstijn | |
This reverts commit d6f7e5933657e2e6fcbd1accf9f8a4b77454daec, and marks the issue with a FIXME. The problem is that it not only skips the malloc, but also the other code in that block. | |||
2011-08-22 | Merge pull request #67 from chrisws/initial-bada-port-master | Willem Jan Palenstijn | |
This is the initial implementation of the BADA port. | |||
2011-08-21 | SCUMM: Actually disable the setShadowPalette used in Indy4... | Johannes Schickel | |
2011-08-21 | SCUMM: Fix typo in PC Speaker output. | Johannes Schickel | |
2011-08-21 | SCUMM: Disable setShadowPalette for Indy4 Amiga. | Johannes Schickel | |
Like palManipulateInit the setShadowPalette function is a nullsub in the original Amiga executable of Indy4. | |||
2011-08-21 | SCUMM: Fix for bug #3174197. | Johannes Schickel | |
The bug is: "FOA: Wrong colors in the Amiga version". In the original Indy4 Amiga executable palManipulateInit is a nullsub, thus the palette effect set up by the scripts is just ignored. The same might be true for other SCUMM Amiga games, but I can not check these thus I limited this to Indy4 Amiga for now. | |||
2011-08-21 | DREAMWEB: 'showframe' overload for this majority of clients that don't need ↵ | Bertrand Augereau | |
width and height returned |