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2012-08-28TONY: Replace overlapping memcpy with memmoveWillem Jan Palenstijn
2012-08-28TONY: Remove most of the remaining global functions.Alyssa Milburn
2012-08-28TONY: Remove unnecessary mainloop mutex.Alyssa Milburn
Also, all the related freeze functions/members.
2012-08-28TONY: Implement some forgotten sound/music functions.Alyssa Milburn
2012-08-28TONY: Fix crash with TA_PERORATE.Alyssa Milburn
2012-08-28Merge remote-tracking branch 'origin/master' into tonyAlyssa Milburn
Conflicts: common/coroutines.cpp common/coroutines.h devtools/create_project/msbuild.cpp devtools/create_project/visualstudio.cpp
2012-08-28TONY: Get rid of RMDataStream.Alyssa Milburn
2012-08-28TONY: Remove unused data dumping code.Alyssa Milburn
2012-08-28TONY: Fix stringLen for empty strings.Alyssa Milburn
2012-08-28TONY: Rename curDialog to g_curDialog.Alyssa Milburn
2012-08-28TONY: Improve Take/ReleaseOwnership.Alyssa Milburn
This releases all held 'mutexes' when processes die, and keeps track of the lock count too, just in case.
2012-08-27LASTEXPRESS: Implement more savegame loadingLittleboy
- Rename existing function to load the last saved game - Remove loadgame debugger command
2012-08-27LASTEXPRESS: Cleanup savegameLittleboy
- Check for valid stream in readValue/writeValue functions - Properly initialize/clear members
2012-08-27LASTEXPRESS: Identify more Verges functionsLittleboy
2012-08-27LASTEXPRESS: Fix typo in Verges chapter 3 functionLittleboy
2012-08-27LASTEXPRESS: Identify several Verges functionsLittleboy
2012-08-27LASTEXPRESS: Remove unnecessary castsLittleboy
2012-08-27LASTEXPRESS: Remove some unreachable codeLittleboy
2012-08-27LASTEXPRESS: Add const modifiersLittleboy
2012-08-27LASTEXPRESS: Update Debug::loadArchive() to reduce castsLittleboy
2012-08-27LASTEXPRESS: Reduce header interdependencyLittleboy
2012-08-27LASTEXPRESS: Check for valid data in Beetle::invertDirection()Littleboy
2012-08-27LASTEXPRESS: Identify some Abbot Chapter 3 functionsLittleboy
2012-08-27LASTEXPRESS: Check for invalid cd number in debugger commandsLittleboy
2012-08-27LASTEXPRESS: Fix playsnd debugger commandLittleboy
2012-08-27LASTEXPRESS: Fix analysis warningsLittleboy
2012-08-27TONY: Remove more unused bits.Alyssa Milburn
2012-08-27TONY: Translate some minor Italian commentsWillem Jan Palenstijn
2012-08-27TONY: Remove various bits of unused code.Alyssa Milburn
2012-08-27TONY: Fix width of flipped dirty rects.Alyssa Milburn
2012-08-27TONY: _rgb buffer is no longer staticStrangerke
2012-08-27TONY: USe default fonts (Italian/English) when the language is unhandled ↵Strangerke
instead of erroring out
2012-08-26TONY: Add English in loadTonyDatStrangerke
2012-08-26TONY: Move font related arrays to a DAT fileStrangerke
2012-08-26Merge pull request #268 from clone2727/video-rewriteMatthew Hoops
VideoDecoder upgrade & partial rewrite
2012-08-25TONY: Fix exiting from the save menu.Alyssa Milburn
We have to copy _nState before it gets reset in closeState.
2012-08-25TONY: Reset _hEndOfBuffer when restarting sounds.Alyssa Milburn
2012-08-25TONY: Fix Take/ReleaseOwnership.Alyssa Milburn
2012-08-25TONY: Make the verb menu sound effects playTorbjörn Andersson
At least for now, preloading utility sound effects *is* needed in ScummVM. And since we now have preloading of both normal and utility sound effects, I've unstubbed the unloading functions as well.
2012-08-25TONY: Replace copyMemory with memcpy.Alyssa Milburn
2012-08-25TONY: Get rid of RMString.Alyssa Milburn
2012-08-25TONY: Convert more strings to Common::String.Alyssa Milburn
2012-08-25TONY: Store savegame names with Common::String.Alyssa Milburn
2012-08-25TONY: Remove unused members of RMTextItemName.Alyssa Milburn
2012-08-25TONY: Use Common::String in writeText.Alyssa Milburn
This uses an array of lines rather than trying to stick nulls into the string, and so fixes wrapping on hyphens (which overwrote the character before the hyphen). Thanks to eriktorbjorn for both finding the bug and working out what was going wrong.
2012-08-25TONY: Animate mouse cursors.Alyssa Milburn
This restores the forgotten doFrame code for RMPointer, which fixes the bird mouse cursor. Thanks to eriktorbjorn for noticing it.
2012-08-25TONY: Mark screen dirty in RMGfxClearTask.Alyssa Milburn
This fixes the "A LONG TIME AFTER..." screen when talking to the old woman in the booth. Thanks to eriktorbjorn for noticing it.
2012-08-25TONY: Use the right dirty rects for drawAA.Alyssa Milburn
This makes it match the relevant non-AA code, and fixes problems due to the invalid rects. (Perhaps we don't need dirty rects here at all though, since all the callers seem to call the non-AA code first with the same parameters?)
2012-08-25TONY: Draw the dirty rectangle debugging last.Alyssa Milburn
Otherwise the rects are overwritten by the actual drawing.
2012-08-25TONY: Fix background dirty rect handling.Alyssa Milburn
Reset the scrolling state on load, so that when a new scene is loaded, the background is redrawn. Also, revert the workaround in d0d15af9, since this (hopefully) fixes the underlying problem.