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2009-05-15Removed unused defines and merged several different compression errorsFilippos Karapetis
svn-id: r40607
2009-05-15tinsel: fix drawing of some sprites, cursor and fonts in discworld PSX, ↵Fabio Battaglia
palette is still wrong though svn-id: r40606
2009-05-15Reverted the SQ5 change introduced with commit #40574, as this makes the ↵Filippos Karapetis
mouse cursor invisible in games which have multicolored cursors svn-id: r40605
2009-05-15Merged the 3 Huffman trees into decompressor.cpp, and changed their layout ↵Filippos Karapetis
to be a bit more readable svn-id: r40604
2009-05-15Add several Dutch Windows demo of HE games.Travis Howell
svn-id: r40602
2009-05-15SCI: Keep a single copy of the versionNames array; this fixes warning about ↵Max Horn
it (well, one of its many copies) being unused svn-id: r40600
2009-05-15SCI: Got rid of SEG_ID/SCRIPT_IDMax Horn
svn-id: r40599
2009-05-15SCI: Added SegManager::getScriptIfLoaded() methodMax Horn
svn-id: r40598
2009-05-15SCI: Turned several script related SegManager methods into Script methodsMax Horn
svn-id: r40597
2009-05-15Simplified SCI versions to be SCI version generations, and fixed some game ↵Filippos Karapetis
entries in the process. Also, added a sanity check for invalid game entries svn-id: r40596
2009-05-15Bugfix to saving the width of a cached background area - the previous code ↵Paul Gilbert
was, for some reason, saving the width divided by 2.. this was causing corruptions during reload for cached areas with an odd horizontal width svn-id: r40595
2009-05-15Corrected saving/loading of cached background areasPaul Gilbert
svn-id: r40594
2009-05-15Bugfix to prevent off-screen areas from being restored by restoreBackgroundPaul Gilbert
svn-id: r40593
2009-05-15LOL: implemented pit drop animationFlorian Kagerer
svn-id: r40592
2009-05-15Yet another strcpy() where source and destination may be the same...Torbjörn Andersson
svn-id: r40591
2009-05-15Fixes for the backupBackground method when X < 0Paul Gilbert
svn-id: r40590
2009-05-15Converted various printf statements to use debug, warning, and error.Paul Gilbert
svn-id: r40588
2009-05-15Bugfix for loadSetEntry to ensure graphics get allocated enough space. It's ↵Paul Gilbert
not exactly the way the original did it, but should suffice to ensure grahpics have sufficient space svn-id: r40587
2009-05-15Removed standard library includes - they were marked with a FIXME to remove, ↵Paul Gilbert
and the current compilation under both MSVC8 and MinGW doesn't seem to need them. svn-id: r40586
2009-05-15Fixed a memory leak in the new unified decodeGfxUnified decoder methodPaul Gilbert
svn-id: r40585
2009-05-15Converted some code from fopen to Common::File - it's not currently used, ↵Paul Gilbert
but just in case it's needed in the future svn-id: r40584
2009-05-15Fix bug #2791846 - SAMNMAX: Invalid opcode (regression).Travis Howell
svn-id: r40583
2009-05-14SCI: Fixed restoring scripts when loading a SCI 1.1 savestateMax Horn
svn-id: r40582
2009-05-14SCI: cleanupMax Horn
svn-id: r40581
2009-05-14SCI: Added a paranoia check to find_unique_script_block which causes us to ↵Max Horn
bail out if we are about to get stuck in an endless loop svn-id: r40580
2009-05-14SCI: Stop SCI1.1 games from complaining about an 'invalid' savedir by ↵Max Horn
setting the savedir string to the only value our kValidPath considers valid, namely '/' svn-id: r40579
2009-05-14SCI: Changed sci_obj_* enum value names to uppercase, in accordance with our ↵Max Horn
code formatting conventions svn-id: r40578
2009-05-14Fixed various GCC 4.2 warnings, among them an actual longstanding bug (3 ↵Max Horn
years :) in the quicktime midi code svn-id: r40577
2009-05-14SCI: A provisional fix for the "invalid selector" problem in KQ6 and otherWalter van Niftrik
SCI1.1 games. svn-id: r40575
2009-05-14Fixed the detection entry for SQ3 Amiga, and added a special case for cursor ↵Filippos Karapetis
hiding in SQ5 svn-id: r40574
2009-05-14CleanupFilippos Karapetis
svn-id: r40573
2009-05-14Only load used palette entries with SCI1/11Willem Jan Palenstijn
svn-id: r40571
2009-05-14Fixed SQ3 Amiga by hardcoding the resource version (automatic resource ↵Filippos Karapetis
version detection fails on this one) svn-id: r40568
2009-05-14Fixed regression in EGA gamesFilippos Karapetis
svn-id: r40567
2009-05-14Added a parameter to the graphics resource manager to determine if the ↵Filippos Karapetis
running SCI1 game is VGA or not (better than modifying the detected SCI resource version) svn-id: r40566
2009-05-14Added the EGA version of Longbow, and partially reverted my previous commit. ↵Filippos Karapetis
SCI1 EGA games should *really* be working now svn-id: r40565
2009-05-14- Added a new game flag to distinguish SCI1 EGA versionsFilippos Karapetis
- Fixed the wrong detected versions of Laura Bow 2 - Changed some code regarding the resource loader of Jones in the Fast Lane (which is still non-functional) svn-id: r40564
2009-05-14Fixed regression with SCI1.1 gamesFilippos Karapetis
svn-id: r40563
2009-05-14Replaced the SCI_VERSION_FTU_DOSOUND_VARIANT_2 version check with the game ↵Filippos Karapetis
feature flag GF_SCI1_NEWDOSOUND svn-id: r40561
2009-05-14Fix bug #2791699 - Feeble Files: Crash after OmniTV video.Travis Howell
svn-id: r40560
2009-05-14- Replaced SCI_VERSION_FTU_LOFS_ABSOLUTE with the GF_SCI1_LOFSABSOLUTE game flagFilippos Karapetis
- Moved the version defines outside of versions.h svn-id: r40559
2009-05-14CleanupFilippos Karapetis
svn-id: r40558
2009-05-14SCI: Renamed GF_SCI0_BEFORE_* macros to GF_FOR_SCI0_BEFORE_* (to emphasise ↵Max Horn
that those are not Game Features); also moved their definitions into detection.cpp, to minimize the risk that they are accidentally used by other code svn-id: r40557
2009-05-14SCI: Message: fix K_MESSAGE_SIZEWalter van Niftrik
svn-id: r40556
2009-05-14Correct typo.Travis Howell
svn-id: r40555
2009-05-14Added a feature flag for the SCI1.1 behavior of kSetCursor() in Eco 1 and ↵Filippos Karapetis
KQ5 CD. Some cleanup svn-id: r40554
2009-05-14- Removed SCI_VERSION_FTU_NEW_GETTIMEFilippos Karapetis
- Added defines for SCI0 flags, to simplify game entries - Removed the leftover version_lock_flag from EngineState svn-id: r40553
2009-05-14Started using game-specific flags and removed/replaced some SCI version ↵Filippos Karapetis
checks with flags. - The SCI0 new script header and the angles check have been replaced by the GF_SCI0_OLD flag - The SCI0 new drawpic parameter and the new priority check have been replaced by the GF_SCI0_OLDGFXFUNCS flag - Removed the code which retries to use the newer script header in SCI0 games if the detected one is wrong, as that case should be covered by the GF_SCI0_OLD flag - Removed the leftover min_version and max_version variables from gamestate - Cleaned up kGetTime() a bit svn-id: r40552
2009-05-14- Enabled the code which puts the text inside the screen if it doesn't fit ↵Filippos Karapetis
for all SCI versions - Removed the check for the mechanism to resume suspended songs (it's no longer used) svn-id: r40551
2009-05-14Minor corrections.Travis Howell
svn-id: r40550