Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-07-04 | LASTEXPRESS: Move sound filtering to base Sound class | Littleboy | |
- Rename kSoundStatusRemoved to kSoundStatusClosed - Rename kSoundStatusClear2 to kSoundStatusCached - Remove sound cache handling | |||
2011-07-04 | KYRA: cleanup last commit | athrxx | |
2011-07-04 | KYRA: fix pauseEngineIntern regression in MR | athrxx | |
2011-07-04 | KYRA: fix ingame menu save slots | athrxx | |
- long GMM save descriptions will be trimmed to fit the ingame menu save slots - prevent writing beyond the right margin in Kyra 1 save slots | |||
2011-07-04 | TSAGE: Replace usage of deprecated Adlib OPL functions | Paul Gilbert | |
2011-07-03 | SCUMM: Remove unused operator int. | Johannes Schickel | |
2011-07-03 | AGI: Cleanup some Winnie string code | Matthew Hoops | |
2011-07-03 | AGI: Fix some memset calls | Matthew Hoops | |
Spotted by both salty-horse and LordHoto using clang | |||
2011-07-03 | MOHAWK: Fix build. | Alyssa Milburn | |
2011-07-03 | MOHAWK: Implement the remaining LBCode arithmetic operators. | Alyssa Milburn | |
2011-07-03 | MOHAWK: Handle subpages in the LB console's changePage. | Alyssa Milburn | |
2011-07-03 | SCUMM: fix crash in digital iMuse games when using RTL and restarting | athrxx | |
(static array were not reset to NULL after being freed and therefore didn't get reallocated on restart) | |||
2011-07-03 | KYRA: formatting | athrxx | |
2011-07-03 | MOHAWK: Fix associativity of LBCode operators. | Alyssa Milburn | |
2011-07-03 | SWORD2: Silence "variable set but not used" GCC warnings | eriktorbjorn | |
2011-07-03 | COMMON: Fix compilation when USE_HASHMAP_MEMORY_POOL is not defined. | Johannes Schickel | |
2011-07-02 | GUI: Zero is a valid save slot number. | Bastien Bouclet | |
Fixes loading from slot 0 using the GMM. | |||
2011-07-02 | MOHAWK: Misc Mechanical fixes. Many thanks to Patrick Monnerat for the patch. | Bastien Bouclet | |
- Adds break statements where missing in Mechanical::toggleVar() and Mechanical::setVarValue() - Restore proper numbering of Achenar and Sirrus panel state variables, which were wrongly swapped. - When bird is singing, play sound continuously. - When operating the fortress elevator, keep the engine sound active while the elevator is moving. | |||
2011-07-02 | ENGINES: Clean up SaveStateDescriptor. | Johannes Schickel | |
Now SaveStateDescriptor no longer subclasses HashMap. Instead all possible saved meta data is included directly into SaveStateDescriptor. This is slightly less flexible, but we never needed that flexibility so far. On the other hand it should reduce the memory usage. At least on my system (Linux/amd64) the old SaveStateDescriptor had a size of 928 and the new SaveStateDescriptor has a size of 200. | |||
2011-07-02 | TSAGE: Remove outdated extra channel variable | Paul Gilbert | |
2011-07-02 | TSAGE: Linked in the (in progress) SoundBlaster Fx class | Paul Gilbert | |
2011-07-02 | TSAGE: Fixed problem with saving double values | Paul Gilbert | |
2011-07-02 | TSAGE: Beginnings of SoundBlaster sound driver | Paul Gilbert | |
2011-07-02 | MOHAWK: Don't allocate zero-size array. | Alyssa Milburn | |
2011-07-01 | MOHAWK: Add the Mac version of Arthur's Reading Race | Matthew Hoops | |
2011-07-02 | MOHAWK: Always create a code object for every LBPage. | Alyssa Milburn | |
2011-07-02 | MOHAWK: Try implementing LBCode eval, random and seek. | Alyssa Milburn | |
2011-07-02 | MOHAWK: Use LBCode instead of running scripts in LBItem. | Alyssa Milburn | |
2011-07-02 | MOHAWK: Add LBCode::parseCode. | Alyssa Milburn | |
This allows script strings to be parsed into LB bytecode. | |||
2011-07-02 | MOHAWK: Allow creation of LBCode instances without an associated BCOD. | Alyssa Milburn | |
2011-07-02 | MOHAWK: Add LBCode::resolveItem helper function. | Alyssa Milburn | |
2011-07-02 | MOHAWK: Fix/add bounds checking in LBCode::nextToken. | Alyssa Milburn | |
2011-07-01 | LASTEXPRESS: Fix loading of subtitles from sound name | Littleboy | |
2011-07-01 | GRAPHICS: Remove default values from FontSJIS::drawChar. | Johannes Schickel | |
drawChar is overloaded in FontSJIS. One takes a "Surface &" as first parameter another one "void *", they furthermore have the exact same number of required parameters. The one "void *" just had a few extra parameters with default values. This resulted in a bug in SCUMM, where "VirtScreen *" (a subclass of Surface) was passed instead of "VirtScreen &" and thus the method taking "void *" was incorrectly used. To make it easier to spot such bugs in the future I just removed the default values and thus disallow such calls. | |||
2011-07-01 | DREAMWEB: Add Spanish CD and French CD Detection Entries. | D G Turner | |
These are taken from bug #3328865 ("DREAMWEB Spanish Version"). | |||
2011-06-30 | JANITORIAL: Silence a couple of "variable set but not used" warnings. | eriktorbjorn | |
2011-06-30 | MOHAWK: Fix tMOV resources at the end of a file | Matthew Hoops | |
Thanks to fuzzie for noticing | |||
2011-06-30 | ALL: Require DECLARE_SINGLETON to be used in the Common namepsace | Ori Avtalion | |
Silences the clang warning: static data member specialization of '_singleton' must originally be declared in namespace 'Common'; accepted as a C++0x extension [-Wc++0x-extensions] Wrapping "namespace Common {}" around the macro assignment causes clang to complain about a spurious semicolon, and removing the semicolon at the end of the macro causes some editors to misbehave. Changing the requirement of using the macro in one namespace (the global) to another (Common) seems a small price to pay to silence a warning. | |||
2011-06-30 | MADE: Fix hidden overloaded virtual function warning | Ori Avtalion | |
2011-06-29 | LASTEXPRESS: Hook up preliminary sound filtering | Littleboy | |
- Add debug checks in soundFilter() - Rename kSoundStatusClear1 to kSoundStatusFilterVariant | |||
2011-06-29 | LASTEXPRESS: Update sound timer and sound entry playing | Littleboy | |
- Move filtering to SoundEntry class - Make some methods of SoundEntry class private - Add methods to check if a StreamedSound/AppendableSound is done playing | |||
2011-06-29 | LASTEXPRESS: Move SoundStatus to shared header | Littleboy | |
2011-06-29 | LASTEXPRESS: Replace shared sound buffer by per-entry buffer | Littleboy | |
2011-06-29 | SWORD25: removed useless warning in setVsync() | Eugene Sandulenko | |
2011-06-29 | SWORD25: Implement persistence functions for soundengine | Eugene Sandulenko | |
Now sound is properly saved/restored. Implemented savegame versioning. Compatibility with old saves pertained. | |||
2011-06-28 | LASTEXPRESS: Make SoundEntry members private | Littleboy | |
2011-06-28 | LASTEXPRESS: Cleanup comments | Littleboy | |
2011-06-28 | LASTEXPRESS: Move Sound class to the sound folder | Littleboy | |
2011-06-28 | LASTEXPRESS: Move sound queue related functions to a separate class | Littleboy | |
- Implement missing queue reset function - Cleanup SoundManager::playLoopingSound() | |||
2011-06-28 | LASTEXPRESS: Move more entry-related functions to Entry class | Littleboy | |